Player Matchup

Fenrir
Fenrir
ALEXMANZII
Fenrir
Level 127
God Stats
0W - 1L
1,751 SR
Queue Stats
10W - 19L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
BrBuen0
Sun Wukong
Level 124
God Stats
0W - 2L
1,281 SR
Queue Stats
9W - 14L
1,448 Elo+
Party 1
Yemoja
Yemoja
EvaH3ad
Yemoja
Level 129
God Stats
8W - 5L
1,455 SR
Queue Stats
231W - 270L
1,382 Elo+
Party 1
Ymir
Ymir
edu barka
Ymir
Level 144
God Stats
2W - 1L
1,219 SR
Queue Stats
84W - 104L
1,342 Elo+
Party 1
Kuzenbo
Kuzenbo
wilianoliver
Kuzenbo
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
410W - 456L
1,352 Elo+
Party 1
Team Averages
Level 130
1,441 SR
1,386 Elo+

VS

Team Averages
Level 119
1,383 SR
1,434 Elo+
Ra
Ra
Cezera
Ra
Level 128
God Stats
1W - 2L
1,267 SR
Queue Stats
62W - 56L
1,363 Elo+
Party 2
Hercules
Hercules
Miss Garnett xx
Hercules
Level 136
God Stats
7W - 17L
1,420 SR
Queue Stats
965W - 952L
1,438 Elo+
Solo
Neith
Neith
Rogerio_Delta
Neith
Level 127
God Stats
1W - 2L
1,548 SR
Queue Stats
41W - 50L
1,432 Elo+
Party 2
Arachne
Arachne
TheMOODYDUCK108
Arachne
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 96L
1,407 Elo+
Solo
Poseidon
Poseidon
cristianorwilk
Poseidon
Level 121
God Stats
2W - 2L
1,182 SR
Queue Stats
143W - 137L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALEXMANZII
Fenrir
20
6 / 5 / 7
13,541
645
15,014
23,140
15,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
BrBuen0
Sun Wukong
20
1 / 3 / 10
11,883
566
14,332
28,793
29,589
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
EvaH3ad
Yemoja
19
2 / 5 / 9
11,634
554
14,080
20,224
12,857
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
19
3 / 5 / 10
12,043
573
13,939
31,372
28,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kuzenbo
wilianoliver
Kuzenbo
20
2 / 5 / 8
11,985
571
13,885
38,449
49,054
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
7 / 2 / 15
14,594
695
40,898
12,942
7,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
20
2 / 2 / 18
13,995
666
12,275
28,039
39,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 4 / 15
13,001
619
23,737
18,168
9,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 2 / 18
13,148
626
13,059
16,902
7,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
20
6 / 4 / 15
13,837
659
35,673
13,351
6,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
104
14
Kills
23
23
Deaths
14
44
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ALEXMANZII
Fenrir
6
5
7
1.9
L
Sun Wukong
BrBuen0
Sun Wukong
1
3
10
2
W
Ra
7
2
15
7.25
L
Yemoja
EvaH3ad
Yemoja
2
5
9
1.3
W
Hercules
2
2
18
5.5
W
4
4
15
2.88
W
4
2
18
6.5
W
Poseidon
6
4
15
3.38
L
Ymir
3
5
10
1.6
L
Kuzenbo
wilianoliver
Kuzenbo
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,250
Damage
125,642
141,978
Taken
89,402
135,113
Mitigated
70,744
55,116
Healing
52,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ALEXMANZII
Fenrir
15,014
2,974
2,275
3,075
23,140
15,557
1,371
12,361
10,779
559
26,594
L
Sun Wukong
BrBuen0
Sun Wukong
14,332
1,449
3,936
7,174
28,793
29,589
652
14,719
14,074
0
53,389
W
Ra
40,898
1,526
10,560
5,604
12,942
7,252
487
6,447
6,495
85,612
0
L
Yemoja
EvaH3ad
Yemoja
14,080
472
18,578
3,280
20,224
12,857
1,107
13,354
6,870
39,988
0
W
Hercules
12,275
2,051
3,481
12,852
28,039
39,431
470
10,640
17,399
0
31,908
W
23,737
7,243
2,184
5,071
18,168
9,614
1,198
10,071
8,097
0
44,772
W
13,059
9,785
3,676
7,663
16,902
7,889
1,716
8,442
8,460
0
21,463
W
Poseidon
35,673
2,860
491
1,351
13,351
6,558
1,166
6,347
7,004
69,725
0
L
Ymir
13,939
992
2,852
1,958
31,372
28,056
249
18,489
12,883
26,461
0
L
Kuzenbo
wilianoliver
Kuzenbo
13,885
4,317
2,679
9,309
38,449
49,054
195
17,648
20,801
38,360
1,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,086
Gold Earned
68,575
249
Minions Killed
257
0
Camps Cleared
0
1,701,968
Distance Traveled
1,783,698
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,541
645
35
2
0
390,939
0
L
Sun Wukong
11,883
566
79
4
0
369,151
0
W
Ra
14,594
695
95
5
0
405,968
0
L
Yemoja
11,634
554
68
3
0
290,807
1
W
Hercules
13,995
666
34
2
0
364,489
1
W
Neith
13,001
619
40
2
0
342,694
0
W
Arachne
13,148
626
16
1
0
315,880
0
W
Poseidon
13,837
659
72
3
0
354,667
2
L
Ymir
12,043
573
29
1
0
326,198
0
L
Kuzenbo
11,985
571
38
2
0
324,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role