Player Matchup

Mercury
Mercury
AfghanKushOG
Mercury
Level 45
God Stats
107W - 99L
1,558 SR
Queue Stats
135W - 152L
1,517 Elo+
Solo
Nemesis
Nemesis
Pexterblue2
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 168L
1,491 Elo+
Party 1
Fenrir
Fenrir
Poacher12
Fenrir
Level 99
God Stats
28W - 25L
1,679 SR
Queue Stats
259W - 240L
1,506 Elo+
Party 1
Discordia
Discordia
Sanncia
Discordia
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,520 Elo+
Party 4
Thor
Thor
Syldian
Thor
Level 12
God Stats
4W - 7L
1,565 SR
Queue Stats
19W - 29L
1,424 Elo+
Party 4
Team Averages
Level 68
1,560 SR
1,492 Elo+

VS

Team Averages
Level 57
1,496 SR
1,503 Elo+
Neith
Neith
 
Neith
Level 13
God Stats
26W - 29L
1,462 SR
Queue Stats
27W - 35L
1,405 Elo+
Party 2
Rama
Rama
Balcd
Rama
Level 27
God Stats
86W - 89L
1,368 SR
Queue Stats
163W - 159L
1,515 Elo+
Party 3
Kukulkan
Kukulkan
CheetosBlog
Kukulkan
Level 27
God Stats
63W - 49L
1,532 SR
Queue Stats
172W - 160L
1,534 Elo+
Party 3
Cupid
Cupid
MrPinkyPink
Cupid
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,543 Elo+
Party 2
Amaterasu
Amaterasu
guisobans17
Amaterasu
Level 89
God Stats
15W - 5L
1,618 SR
Queue Stats
150W - 145L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AfghanKushOG
Mercury
20
4 / 10 / 9
14,819
926
16,502
27,369
12,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Pexterblue2
Nemesis
20
3 / 11 / 13
14,655
916
17,224
27,870
17,247
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Poacher12
Fenrir
20
5 / 8 / 7
14,387
899
17,485
24,289
11,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Sanncia
Discordia
20
4 / 0 / 11
15,953
997
34,209
5,194
2,066
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Syldian
Thor
20
5 / 15 / 4
14,426
902
12,809
29,374
13,916
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 4 / 24
15,212
951
14,320
17,637
7,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Balcd
Rama
20
21 / 6 / 12
17,498
1,094
24,970
17,528
7,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
CheetosBlog
Kukulkan
20
7 / 0 / 28
16,118
1,007
26,860
9,540
4,344
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 10 / 21
16,146
1,009
27,086
26,401
10,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Amaterasu
guisobans17
Amaterasu
20
4 / 1 / 28
15,326
958
11,284
31,350
33,395
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
157
21
Kills
44
44
Deaths
21
44
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
4
24
4
L
Mercury
AfghanKushOG
Mercury
4
10
9
0.85
W
Rama
Balcd
Rama
21
6
12
4.5
W
Kukulkan
CheetosBlog
Kukulkan
7
0
28
21
W
8
10
21
1.85
L
Nemesis
Pexterblue2
Nemesis
3
11
13
0.86
L
Fenrir
Poacher12
Fenrir
5
8
7
1.06
L
Discordia
Sanncia
Discordia
4
0
11
9.5
L
Thor
Syldian
Thor
5
15
4
0.47
W
Amaterasu
guisobans17
Amaterasu
4
1
28
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,229
Damage
104,520
114,096
Taken
102,456
57,539
Mitigated
63,276
6,509
Healing
30,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,320
6,627
0
559
17,637
7,390
0
6,281
11,356
0
34,047
L
Mercury
AfghanKushOG
Mercury
16,502
11,431
0
1,688
27,369
12,366
0
10,192
17,177
0
32,671
W
Rama
Balcd
Rama
24,970
22,084
0
3,390
17,528
7,298
0
6,302
11,226
0
39,981
W
Kukulkan
CheetosBlog
Kukulkan
26,860
1,208
723
2,226
9,540
4,344
0
3,007
6,533
66,676
0
W
27,086
17,694
862
5,768
26,401
10,849
0
10,470
15,931
0
67,763
L
Nemesis
Pexterblue2
Nemesis
17,224
11,716
0
2,235
27,870
17,247
0
4,164
23,706
0
36,660
L
Fenrir
Poacher12
Fenrir
17,485
3,385
0
858
24,289
11,944
0
4,180
20,109
0
33,006
L
Discordia
Sanncia
Discordia
34,209
557
178
1,550
5,194
2,066
0
2,377
2,817
108,609
0
L
Thor
Syldian
Thor
12,809
2,105
0
0
29,374
13,916
0
7,567
21,807
0
30,062
W
Amaterasu
guisobans17
Amaterasu
11,284
1,558
0
16,954
31,350
33,395
0
8,149
23,201
3,371
26,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,240
Gold Earned
80,300
301
Minions Killed
306
7
Camps Cleared
13
1,449,762
Distance Traveled
1,430,292
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,212
951
53
3
2
263,281
0
L
Mercury
14,819
926
46
3
4
333,343
0
W
Rama
17,498
1,094
40
3
3
278,268
0
W
Kukulkan
16,118
1,007
89
6
2
300,584
0
W
Cupid
16,146
1,009
99
6
6
263,145
1
L
Nemesis
14,655
916
36
2
1
305,883
0
L
Fenrir
14,387
899
29
2
1
288,704
0
L
Discordia
15,953
997
168
11
1
297,684
1
L
Thor
14,426
902
22
1
0
224,148
0
W
Amaterasu
15,326
958
25
2
0
325,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role