Player Matchup

He Bo
He Bo
BobbyThaBuilder
He Bo
Level 18
God Stats
14W - 6L
1,491 SR
Queue Stats
174W - 133L
1,236 Elo+
Party 2
Nemesis
Nemesis
Im a sexy horse
Nemesis
Level 66
God Stats
5W - 10L
1,282 SR
Queue Stats
145W - 117L
1,285 Elo+
Party 2
Thoth
Thoth
Luisss B
Thoth
Level 25
God Stats
2W - 0L
1,392 SR
Queue Stats
139W - 139L
1,487 Elo+
Party 2
Team Averages
Level 36
1,388 SR
1,336 Elo+

VS

Team Averages
Level 20
1,464 SR
1,502 Elo+
Izanami
Izanami
KayroTen
Izanami
Level 28
God Stats
0W - 1L
1,632 SR
Queue Stats
22W - 26L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Mr-Wabaky07
Jormungandr
Level 26
God Stats
0W - 2L
1,422 SR
Queue Stats
12W - 15L
1,505 Elo+
Party 1
Artemis
Artemis
VtaCa1iKi11er805
Artemis
Level 6
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
11,622
612
6,785
6,815
1,680
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
7 / 1 / 4
13,434
707
13,392
9,437
3,401
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Luisss B
Thoth
14
2 / 0 / 3
12,001
632
5,452
7,839
1,897
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KayroTen
Izanami
16
3 / 6 / 2
13,348
703
10,930
17,153
5,253
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Mr-Wabaky07
Jormungandr
11
1 / 3 / 1
11,022
580
1,135
10,676
8,342
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

6
0 / 3 / 2
9,414
495
551
4,151
852
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
4
5
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
W
7
1
4
9
L
Izanami
KayroTen
Izanami
3
6
2
0.67
W
Thoth
Luisss B
Thoth
2
0
3
3.5
L
Jormungandr
Mr-Wabaky07
Jormungandr
1
3
1
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,629
Damage
12,616
24,091
Taken
31,980
6,978
Mitigated
14,447
4,216
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,785
503
0
241
6,815
1,680
0
340
6,475
35,945
0
W
13,392
7,556
0
2,938
9,437
3,401
2,540
527
8,695
0
54,460
L
Izanami
KayroTen
Izanami
10,930
8,013
558
4,423
17,153
5,253
150
8,719
8,434
0
83,658
W
Thoth
Luisss B
Thoth
5,452
173
0
1,037
7,839
1,897
0
321
7,518
55,094
0
L
Jormungandr
Mr-Wabaky07
Jormungandr
1,135
343
0
402
10,676
8,342
56
2,334
8,342
25,057
0
L
551
362
0
0
4,151
852
28
1,192
2,959
0
2,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,057
Gold Earned
33,784
209
Minions Killed
204
0
Camps Cleared
0
992,361
Distance Traveled
604,687
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,622
612
47
2
0
291,968
0
W
Nemesis
13,434
707
83
4
0
368,549
1
L
Izanami
13,348
703
162
9
0
311,673
2
W
Thoth
12,001
632
79
4
0
331,844
0
L
Jormungandr
11,022
580
39
2
0
201,561
2
L
Artemis
9,414
495
3
0
0
91,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role