Player Matchup

Izanami
Izanami
 
Izanami
Level 7
God Stats
0W - 4L
1,116 SR
Queue Stats
0W - 5L
920 Elo+
Solo
Olorun
Olorun
Dr Depression02
Olorun
Level 26
God Stats
13W - 10L
1,625 SR
Queue Stats
26W - 33L
1,347 Elo+
Solo
Anhur
Anhur
FijiBongWater-
Anhur
Level 7
God Stats
1W - 4L
1,248 SR
Queue Stats
2W - 11L
1,090 Elo+
Solo
Team Averages
Level 13
1,330 SR
1,119 Elo+

VS

Team Averages
Level 15
1,428 SR
1,389 Elo+
Apollo
Apollo
JimmyMcgrinny
Apollo
Level 14
God Stats
3W - 3L
1,270 SR
Queue Stats
4W - 9L
1,258 Elo+
Solo
Bellona
Bellona
NSC KEN
Bellona
Level 26
God Stats
13W - 12L
1,513 SR
Queue Stats
53W - 72L
1,410 Elo+
Party 1
Mulan
Mulan
Rain DTK
Mulan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 10 / 3
10,149
534
4,665
15,281
4,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 12 / 5
11,801
621
22,430
25,121
9,789
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 13 / 2
11,664
614
10,914
20,156
16,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 9
11,572
609
8,266
15,344
6,497
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
NSC KEN
Bellona
16
16 / 1 / 14
14,962
787
18,591
16,314
19,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mulan
Rain DTK
Mulan
17
17 / 1 / 11
15,446
813
23,917
23,135
9,669
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
11
Kills
35
35
Deaths
11
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
10
3
0.25
L
5
12
5
0.63
L
5
13
2
0.46
W
2
9
9
0.72
W
Bellona
NSC KEN
Bellona
16
1
14
23
W
Mulan
Rain DTK
Mulan
17
1
11
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,009
Damage
50,774
60,558
Taken
54,793
30,676
Mitigated
35,875
11,010
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,665
3,056
0
973
15,281
4,187
433
203
15,048
0
26,729
L
22,430
11,565
1,330
8,707
25,121
9,789
504
819
24,302
55,170
0
L
10,914
8,114
0
0
20,156
16,700
0
886
19,270
0
24,775
W
8,266
4,799
0
170
15,344
6,497
48
8,238
7,106
0
34,397
W
Bellona
NSC KEN
Bellona
18,591
5,778
0
4,535
16,314
19,709
711
5,883
10,431
6,224
31,446
W
Mulan
Rain DTK
Mulan
23,917
7,653
0
4,680
23,135
9,669
1,534
8,437
14,698
0
83,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,614
Gold Earned
41,980
150
Minions Killed
199
0
Camps Cleared
0
745,703
Distance Traveled
996,997
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,149
534
50
3
0
221,923
0
L
Olorun
11,801
621
68
4
0
268,009
2
L
Anhur
11,664
614
32
2
0
255,771
0
W
Apollo
11,572
609
57
3
0
246,412
0
W
Bellona
14,962
787
42
2
0
346,022
0
W
Mulan
15,446
813
100
5
0
404,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role