Player Matchup

Fenrir
Fenrir
Crunch09_
Fenrir
Level 14
God Stats
3W - 4L
1,249 SR
Queue Stats
30W - 28L
1,487 Elo+
Party 2
Hades
Hades
ManiacWife
Hades
Level 13
God Stats
10W - 4L
1,542 SR
Queue Stats
18W - 15L
1,519 Elo+
Solo
Arachne
Arachne
Pierre_Mojito
Arachne
Level 18
God Stats
4W - 5L
1,550 SR
Queue Stats
46W - 45L
1,487 Elo+
Party 2
Team Averages
Level 15
1,447 SR
1,498 Elo+

VS

Team Averages
Level 19
1,728 SR
1,416 Elo+
Sun Wukong
Sun Wukong
Il_13Celuu_lI
Sun Wukong
Level 18
God Stats
6W - 5L
1,863 SR
Queue Stats
68W - 57L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
TiaMaple
Kukulkan
Level 25
God Stats
12W - 8L
1,641 SR
Queue Stats
121W - 114L
1,250 Elo+
Solo
Anhur
Anhur
calabazinesruso
Anhur
Level 14
God Stats
3W - 3L
1,681 SR
Queue Stats
9W - 9L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crunch09_
Fenrir
13
5 / 7 / 9
13,651
650
11,378
20,191
7,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
17
12 / 2 / 7
15,976
761
26,239
21,504
11,329
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
15
8 / 7 / 9
14,585
695
8,373
21,236
7,967
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Il_13Celuu_lI
Sun Wukong
12
5 / 12 / 5
13,283
633
15,577
25,049
18,353
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
TiaMaple
Kukulkan
16
8 / 5 / 3
15,177
723
22,236
10,346
3,124
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 8 / 7
13,402
638
9,554
18,815
6,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
25
Kills
16
16
Deaths
25
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Crunch09_
Fenrir
5
7
9
1.36
L
Sun Wukong
Il_13Celuu_lI
Sun Wukong
5
12
5
0.63
W
Hades
12
2
7
7.75
W
Arachne
8
7
9
1.79
L
Kukulkan
TiaMaple
Kukulkan
8
5
3
1.9
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,990
Damage
47,367
62,931
Taken
54,210
26,800
Mitigated
28,038
27,271
Healing
5,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Crunch09_
Fenrir
11,378
3,163
0
5,901
20,191
7,504
808
8,117
12,074
0
31,232
L
Sun Wukong
Il_13Celuu_lI
Sun Wukong
15,577
3,545
135
1,646
25,049
18,353
554
9,981
15,068
0
39,438
W
Hades
26,239
1,865
1,410
12,353
21,504
11,329
952
6,860
14,644
97,391
0
W
Arachne
8,373
7,255
1,101
6,506
21,236
7,967
1,583
7,331
13,905
0
38,342
L
Kukulkan
TiaMaple
Kukulkan
22,236
1,280
0
293
10,346
3,124
0
6,158
4,188
83,074
0
L
9,554
6,607
159
3,672
18,815
6,561
1,849
10,148
8,667
0
37,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,212
Gold Earned
41,862
214
Minions Killed
237
0
Camps Cleared
0
1,109,871
Distance Traveled
960,304
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,651
650
34
2
0
357,476
3
L
Sun Wukong
13,283
633
38
2
0
345,407
1
W
Hades
15,976
761
126
6
0
347,692
8
W
Arachne
14,585
695
54
3
0
404,703
2
L
Kukulkan
15,177
723
133
6
0
287,251
6
L
Anhur
13,402
638
66
3
0
327,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role