Player Matchup

Pele
Pele
CowonRage
Pele
Level 45
God Stats
7W - 9L
1,427 SR
Queue Stats
77W - 80L
1,380 Elo+
Party 2
Jormungandr
Jormungandr
Ghostxt281
Jormungandr
Level 18
God Stats
7W - 6L
1,469 SR
Queue Stats
8W - 7L
1,360 Elo+
Party 2
Chaac
Chaac
ShockWaveMW2
Chaac
Level 55
God Stats
12W - 7L
1,582 SR
Queue Stats
94W - 100L
1,345 Elo+
Party 2
Team Averages
Level 39
1,493 SR
1,362 Elo+

VS

Team Averages
Level 33
1,435 SR
1,467 Elo+
Jing Wei
Jing Wei
F4ANNY
Jing Wei
Level 29
God Stats
0W - 2L
1,495 SR
Queue Stats
339W - 306L
1,431 Elo+
Party 1
Loki
Loki
LEGUENDSPACE983
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
M4NGELL
Hera
Level 40
God Stats
4W - 6L
1,308 SR
Queue Stats
349W - 311L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
6 / 1 / 5
8,387
839
8,723
5,756
1,939
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Ghostxt281
Jormungandr
9
3 / 0 / 5
7,328
733
2,002
3,154
2,156
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
3 / 2 / 3
7,285
729
4,192
8,155
3,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
F4ANNY
Jing Wei
8
1 / 5 / 2
6,342
634
3,849
6,356
1,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 4 / 0
5,534
553
1,535
6,931
1,825
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
M4NGELL
Hera
9
2 / 3 / 1
6,979
698
4,449
6,391
1,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
3
3
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
6
1
5
8.5
L
Jing Wei
F4ANNY
Jing Wei
1
5
2
0.4
W
Jormungandr
Ghostxt281
Jormungandr
3
0
5
5.5
L
0
4
0
0
L
Hera
M4NGELL
Hera
2
3
1
0.83
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,917
Damage
9,833
17,065
Taken
19,678
7,810
Mitigated
5,521
6,601
Healing
2,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
8,723
2,133
0
2,518
5,756
1,939
156
1,668
4,088
0
36,274
L
Jing Wei
F4ANNY
Jing Wei
3,849
3,387
282
405
6,356
1,938
0
501
5,855
0
15,948
W
Jormungandr
Ghostxt281
Jormungandr
2,002
731
0
0
3,154
2,156
272
1,203
1,951
13,520
0
L
1,535
939
0
250
6,931
1,825
0
1,358
5,573
0
7,889
L
Hera
M4NGELL
Hera
4,449
1,247
0
1,318
6,391
1,758
0
195
6,196
23,172
0
W
4,192
503
0
4,083
8,155
3,715
617
1,678
6,477
0
26,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,000
Gold Earned
18,855
139
Minions Killed
83
0
Camps Cleared
0
595,743
Distance Traveled
536,428
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,387
839
62
6
0
212,175
0
L
Jing Wei
6,342
634
29
3
0
182,258
0
W
Jormungandr
7,328
733
34
3
0
177,404
0
L
Loki
5,534
553
10
1
0
195,216
0
L
Hera
6,979
698
44
4
0
158,954
1
W
Chaac
7,285
729
43
4
0
206,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role