Player Matchup

Bakasura
Bakasura
Diamond IV
Deatherior
Bakasura
Diamond IV
Level 156
God Stats
10W - 8L
1,461 SR
Queue Stats
333W - 343L
2,028 MMR
Solo
Ullr
Ullr
Platinum II
Lunar AI8774
Ullr
Platinum II
Level 160
God Stats
3W - 2L
1,687 SR
Queue Stats
185W - 176L
2,043 MMR
Party 2
Sobek
Sobek
Platinum I
Senyul
Sobek
Platinum I
Level 124
God Stats
2W - 1L
1,554 SR
Queue Stats
145W - 124L
1,977 MMR
Party 2
Ymir
Ymir
Diamond III
Xplicit 850
Ymir
Diamond III
Level 128
God Stats
10W - 12L
1,637 SR
Queue Stats
73W - 74L
1,992 MMR
Solo
Anubis
Anubis
Diamond III
blacksword-20
Anubis
Diamond III
Level 160
God Stats
6W - 6L
1,750 SR
Queue Stats
404W - 381L
2,087 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,618 SR
2,026 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,603 SR
2,060 MMR
Bastet
Bastet
Diamond II
Ghostheim
Bastet
Diamond II
Level 160
God Stats
8W - 10L
1,722 SR
Queue Stats
320W - 321L
2,164 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
Langee
Hou Yi
Diamond IV
Level 160
God Stats
9W - 10L
1,662 SR
Queue Stats
656W - 632L
2,063 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
Lord SWAGfire
Kumbhakarna
Diamond III
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 87L
2,026 MMR
Solo
Hera
Hera
Diamond IV
Oblivious
Hera
Diamond IV
Level 122
God Stats
42W - 39L
1,631 SR
Queue Stats
201W - 200L
2,042 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
SonicFluxion
Sun Wukong
Diamond V
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 42L
2,003 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Deatherior
Bakasura
19
4 / 4 / 1
11,931
519
9,836
16,815
7,267
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 6 / 1
11,273
490
8,873
15,451
5,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
Senyul
Sobek
16
0 / 2 / 2
10,358
450
9,301
16,602
27,421
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

14
1 / 7 / 3
10,040
437
8,038
15,891
10,463
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 4 / 0
10,376
451
4,618
9,389
3,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThorHun BatzYemojaHeimdallrPersephone

VS

Bans
OdinAchillesHorusKukulkanXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ghostheim
Bastet
18
7 / 2 / 8
13,672
594
11,318
15,436
4,653
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Langee
Hou Yi
20
7 / 2 / 4
15,152
659
13,512
15,759
6,977
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Lord SWAGfire
Kumbhakarna
17
2 / 1 / 12
12,917
562
6,509
16,743
17,241
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
20
6 / 0 / 8
14,248
619
18,675
8,188
3,494
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SonicFluxion
Sun Wukong
20
1 / 0 / 8
13,855
602
10,891
16,050
20,826
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
5
Kills
23
23
Deaths
5
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Deatherior
Bakasura
4
4
1
1.13
W
Bastet
Ghostheim
Bastet
7
2
8
5.5
W
Hou Yi
Langee
Hou Yi
7
2
4
4.5
W
Kumbhakarna
Lord SWAGfire
Kumbhakarna
2
1
12
8
L
0
6
1
0.08
W
Hera
6
0
8
10
L
Sobek
Senyul
Sobek
0
2
2
0.5
W
Sun Wukong
SonicFluxion
Sun Wukong
1
0
8
5
L
1
7
3
0.36
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,666
Damage
60,905
74,148
Taken
72,176
54,271
Mitigated
53,191
19,099
Healing
26,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Deatherior
Bakasura
9,836
6,808
0
7,487
16,815
7,267
2,961
6,865
9,950
0
71,656
W
Bastet
Ghostheim
Bastet
11,318
3,225
0
5,547
15,436
4,653
3,089
2,481
11,277
0
88,020
W
Hou Yi
Langee
Hou Yi
13,512
7,926
0
7,927
15,759
6,977
4,142
3,377
12,189
0
126,396
W
Kumbhakarna
Lord SWAGfire
Kumbhakarna
6,509
487
0
1,275
16,743
17,241
614
6,294
10,130
23,337
0
L
8,873
4,642
0
729
15,451
5,582
0
313
15,138
0
97,471
W
Hera
18,675
4,004
187
4,144
8,188
3,494
2,924
4,963
3,155
129,970
0
L
Sobek
Senyul
Sobek
9,301
1,415
0
7,258
16,602
27,421
0
5,141
11,461
67,557
0
W
Sun Wukong
SonicFluxion
Sun Wukong
10,891
2,604
0
7,346
16,050
20,826
795
6,634
9,081
0
97,006
L
8,038
868
0
1,405
15,891
10,463
0
7,604
8,287
22,264
0
L
4,618
59
0
2,220
9,389
3,538
0
5,261
4,128
81,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,978
Gold Earned
69,844
664
Minions Killed
720
0
Camps Cleared
0
1,916,659
Distance Traveled
2,267,213
20
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,931
519
160
7
0
479,772
2
W
Bastet
13,672
594
103
4
0
496,170
10
W
Hou Yi
15,152
659
199
9
0
381,768
9
W
Kumbhakarna
12,917
562
22
1
0
460,586
6
L
Ullr
11,273
490
184
8
0
396,231
4
W
Hera
14,248
619
230
10
0
451,917
11
L
Sobek
10,358
450
125
5
0
355,837
2
W
Sun Wukong
13,855
602
166
7
0
476,772
5
L
Ymir
10,040
437
21
1
0
349,662
8
L
Anubis
10,376
451
174
8
0
335,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role