Player Matchup

Artio
Artio
Amanitasaurus
Artio
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Zeus
Zeus
DedeZikaMemo
Zeus
Level 30
God Stats
33W - 44L
1,436 SR
Queue Stats
189W - 251L
1,351 Elo+
Solo
Baron Samedi
Baron Samedi
DuckOfWarr
Baron Samedi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,681 Elo+
Party 1
Da Ji
Da Ji
Lorenssox
Da Ji
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 31L
1,550 Elo+
Solo
Chaac
Chaac
zSilence I7I
Chaac
Level 16
God Stats
12W - 3L
1,499 SR
Queue Stats
22W - 18L
1,402 Elo+
Solo
Team Averages
Level 22
1,487 SR
1,497 Elo+

VS

Team Averages
Level 10
1,543 SR
1,168 Elo+
Fafnir
Fafnir
Fixbones
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,155 Elo+
Solo
Kali
Kali
SAILORPRETO
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,058 Elo+
Solo
Bellona
Bellona
alveslobao
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,089 Elo+
Solo
Ra
Ra
harrydark22
Ra
Level 18
God Stats
3W - 7L
1,482 SR
Queue Stats
12W - 20L
1,254 Elo+
Solo
Poseidon
Poseidon
pedroviskwayne
Poseidon
Level 13
God Stats
33W - 25L
1,732 SR
Queue Stats
51W - 47L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 27
11,526
961
2,672
12,032
9,890
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
10 / 2 / 20
12,616
1,051
22,995
10,772
4,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
DuckOfWarr
Baron Samedi
20
8 / 1 / 28
13,674
1,140
22,854
11,909
5,667
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Lorenssox
Da Ji
20
15 / 2 / 14
14,105
1,175
19,008
11,540
4,707
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 1 / 25
13,731
1,144
23,115
17,989
18,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fixbones
Fafnir
18
1 / 12 / 6
12,702
1,059
9,564
32,583
39,167
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 6 / 0
9,556
796
1,622
5,576
1,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
alveslobao
Bellona
17
2 / 14 / 6
11,607
967
12,355
29,192
28,148
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 4 / 5
11,934
995
18,075
13,397
6,424
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
17
3 / 7 / 3
10,938
912
13,601
15,756
6,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
30
43
Kills
10
10
Deaths
43
114
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
4
27
3.38
W
10
2
20
10
W
Baron Samedi
DuckOfWarr
Baron Samedi
8
1
28
22
L
Fafnir
Fixbones
Fafnir
1
12
6
0.33
W
Da Ji
Lorenssox
Da Ji
15
2
14
11
L
1
6
0
0.17
L
Bellona
alveslobao
Bellona
2
14
6
0.36
L
3
4
5
1.38
L
Poseidon
3
7
3
0.64
W
10
1
25
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,644
Damage
55,217
64,242
Taken
96,504
42,726
Mitigated
81,732
17,362
Healing
11,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,672
1,500
0
1,132
12,032
9,890
0
6,930
5,102
9,969
0
W
22,995
7,186
0
135
10,772
4,210
0
7,180
3,592
37,479
0
W
Baron Samedi
DuckOfWarr
Baron Samedi
22,854
4,846
1,859
1,871
11,909
5,667
0
9,693
2,216
33,972
0
L
Fafnir
Fixbones
Fafnir
9,564
3,919
327
2,626
32,583
39,167
0
19,961
12,622
22,188
0
W
Da Ji
Lorenssox
Da Ji
19,008
10,134
0
1,034
11,540
4,707
0
6,593
4,947
0
36,469
L
1,622
1,126
0
48
5,576
1,912
0
2,330
3,246
0
2,482
L
Bellona
alveslobao
Bellona
12,355
4,940
0
3,757
29,192
28,148
0
15,638
13,554
735
24,524
L
18,075
2,684
2,130
1,556
13,397
6,424
0
5,483
7,914
55,658
0
L
Poseidon
13,601
475
0
713
15,756
6,081
0
5,109
10,647
27,008
0
W
23,115
5,649
182
11,149
17,989
18,252
0
11,571
6,418
0
59,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,652
Gold Earned
56,737
212
Minions Killed
191
6
Camps Cleared
3
1,050,004
Distance Traveled
858,705
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,526
961
15
1
0
159,592
0
W
Zeus
12,616
1,051
34
3
1
202,895
0
W
Baron Samedi
13,674
1,140
41
3
1
218,750
0
L
Fafnir
12,702
1,059
26
2
0
192,639
1
W
Da Ji
14,105
1,175
36
3
3
224,915
0
L
Kali
9,556
796
2
0
0
58,450
0
L
Bellona
11,607
967
31
3
1
183,400
0
L
Ra
11,934
995
96
8
2
210,557
0
L
Poseidon
10,938
912
36
3
0
213,659
1
W
Chaac
13,731
1,144
86
7
1
243,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role