Player Matchup

Anubis
Anubis
Aim_Silxnce
Anubis
Level 16
God Stats
3W - 11L
1,203 SR
Queue Stats
11W - 19L
1,136 Elo+
Party 3
Hou Yi
Hou Yi
Ess3nc3
Hou Yi
Level 28
God Stats
19W - 11L
1,534 SR
Queue Stats
101W - 106L
1,321 Elo+
Solo
Merlin
Merlin
Fearingpanda
Merlin
Level 16
God Stats
3W - 2L
1,408 SR
Queue Stats
5W - 5L
1,145 Elo+
Party 1
Zeus
Zeus
Froustyz
Zeus
Level 14
God Stats
2W - 0L
1,463 SR
Queue Stats
3W - 1L
1,289 Elo+
Party 1
Thanatos
Thanatos
zMischuu
Thanatos
Level 29
God Stats
3W - 1L
1,474 SR
Queue Stats
11W - 19L
1,136 Elo+
Party 3
Team Averages
Level 21
1,416 SR
1,206 Elo+

VS

Team Averages
Level 13
1,545 SR
1,322 Elo+
Hun Batz
Hun Batz
Mzqfn
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,500 Elo+
Party 2
Hel
Hel
Rexxar18
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
510W - 579L
1,263 Elo+
Solo
Ra
Ra
TAPERR
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,500 Elo+
Party 2
Nemesis
Nemesis
Zerku6
Nemesis
Level 24
God Stats
9W - 4L
1,726 SR
Queue Stats
80W - 67L
1,285 Elo+
Solo
Guan Yu
Guan Yu
ruchkatyt16
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,064 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
7 / 1 / 7
9,603
534
9,441
4,908
1,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Ess3nc3
Hou Yi
14
3 / 4 / 2
9,524
529
7,765
9,584
3,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
17
4 / 3 / 5
10,679
593
5,398
6,955
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
13
4 / 5 / 1
8,528
474
8,417
7,864
2,294
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
zMischuu
Thanatos
15
13 / 1 / 4
10,302
572
13,433
11,188
3,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Mzqfn
Hun Batz
14
10 / 6 / 1
9,561
531
12,389
15,189
5,337
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 8 / 2
6,338
352
2,191
12,298
4,106
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ra
13
3 / 6 / 4
8,088
449
6,217
9,409
2,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Zerku6
Nemesis
2
0 / 3 / 0
4,928
274
0
1,979
205
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Guan Yu
ruchkatyt16
Guan Yu
10
0 / 8 / 2
6,175
343
2,247
15,083
8,946
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
31
Kills
13
14
Deaths
31
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
1
7
10.5
W
Hou Yi
Ess3nc3
Hou Yi
3
4
2
1
W
Merlin
4
3
5
2.17
W
Zeus
4
5
1
0.9
L
Hun Batz
Mzqfn
Hun Batz
10
6
1
1.75
L
0
8
2
0.13
L
Ra
3
6
4
0.83
L
Nemesis
Zerku6
Nemesis
0
3
0
0
L
Guan Yu
ruchkatyt16
Guan Yu
0
8
2
0.13
W
Thanatos
zMischuu
Thanatos
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,454
Damage
23,044
40,499
Taken
53,958
14,159
Mitigated
21,449
15,170
Healing
9,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,441
1,002
166
807
4,908
1,654
1,101
510
4,398
34,583
0
W
Hou Yi
Ess3nc3
Hou Yi
7,765
4,555
0
1,644
9,584
3,350
1,558
2,420
7,164
0
45,939
W
Merlin
5,398
440
0
250
6,955
2,876
2,235
1,820
5,135
69,744
0
W
Zeus
8,417
2,001
330
848
7,864
2,294
383
2,044
5,820
32,336
0
L
Hun Batz
Mzqfn
Hun Batz
12,389
4,854
0
927
15,189
5,337
0
4,459
10,730
0
38,386
L
2,191
693
1,388
2,048
12,298
4,106
0
7,778
4,520
20,519
0
L
Ra
6,217
657
216
1,352
9,409
2,855
0
2,999
6,410
29,486
0
L
Nemesis
Zerku6
Nemesis
0
0
0
0
1,979
205
0
716
1,263
0
0
L
Guan Yu
ruchkatyt16
Guan Yu
2,247
314
50
3,412
15,083
8,946
13
7,304
7,779
0
17,471
W
Thanatos
zMischuu
Thanatos
13,433
4,350
306
10,819
11,188
3,985
3,306
1,614
9,574
0
39,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,636
Gold Earned
35,090
357
Minions Killed
155
0
Camps Cleared
0
1,407,841
Distance Traveled
1,004,373
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,603
534
48
3
0
267,019
0
W
Hou Yi
9,524
529
77
4
0
272,431
3
W
Merlin
10,679
593
137
8
0
296,407
6
W
Zeus
8,528
474
34
2
0
263,398
4
L
Hun Batz
9,561
531
56
3
0
296,857
1
L
Hel
6,338
352
26
1
0
219,350
0
L
Ra
8,088
449
54
3
0
222,953
1
L
Nemesis
4,928
274
0
0
0
12,631
0
L
Guan Yu
6,175
343
19
1
0
252,582
1
W
Thanatos
10,302
572
61
3
0
308,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role