Player Matchup

Nemesis
Nemesis
GradedDragon272
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 67L
1,070 Elo+
Solo
The Morrigan
The Morrigan
HUTCHY LUFC xX
The Morrigan
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 41L
1,044 Elo+
Party 3
Mulan
Mulan
MULLY LUFC xX
Mulan
Level 14
God Stats
3W - 4L
1,178 SR
Queue Stats
10W - 19L
919 Elo+
Party 3
Skadi
Skadi
OutThe cazza
Skadi
Level 31
God Stats
4W - 4L
1,500 SR
Queue Stats
34W - 48L
1,217 Elo+
Party 3
Kukulkan
Kukulkan
yoloZz LUFC xX
Kukulkan
Level 8
God Stats
7W - 8L
1,500 SR
Queue Stats
12W - 19L
930 Elo+
Party 3
Team Averages
Level 17
1,436 SR
1,036 Elo+

VS

Team Averages
Level 20
1,410 SR
1,186 Elo+
Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Azda Draco
Zeus
Level 17
God Stats
1W - 5L
1,294 SR
Queue Stats
10W - 12L
1,048 Elo+
Party 1
Ra
Ra
elpadredeath
Ra
Level 25
God Stats
22W - 22L
1,459 SR
Queue Stats
119W - 136L
1,155 Elo+
Party 2
Nike
Nike
tatou87
Nike
Level 17
God Stats
15W - 11L
1,442 SR
Queue Stats
67W - 88L
1,066 Elo+
Party 2
Vamana
Vamana
thomas280198
Vamana
Level 18
God Stats
27W - 23L
1,354 SR
Queue Stats
53W - 68L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
9,649
402
7,681
14,956
5,448
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
HUTCHY LUFC xX
The Morrigan
17
0 / 7 / 4
10,846
452
3,980
11,062
4,416
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
6 / 3 / 2
11,313
471
9,494
14,760
20,479
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
24 / 4 / 2
15,829
660
31,941
19,631
8,090
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
16
1 / 8 / 7
10,426
434
9,424
13,490
4,497
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 11 / 3
11,183
466
8,264
21,731
8,431
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 10 / 2
10,447
435
6,917
12,139
3,903
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
7 / 4 / 2
12,671
528
13,793
11,163
9,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nike
tatou87
Nike
16
7 / 5 / 2
10,923
455
12,098
19,045
9,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
16
6 / 5 / 4
10,990
458
11,298
16,849
18,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
34
Kills
27
29
Deaths
35
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
11
3
0.59
W
2
10
2
0.3
L
3
7
2
0.57
L
The Morrigan
HUTCHY LUFC xX
The Morrigan
0
7
4
0.29
L
6
3
2
2.33
L
24
4
2
6.25
W
7
4
2
2
W
Nike
tatou87
Nike
7
5
2
1.6
W
Vamana
6
5
4
1.6
L
Kukulkan
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,520
Damage
52,370
73,899
Taken
80,927
42,930
Mitigated
49,870
19,875
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,264
3,600
0
3,808
21,731
8,431
2,093
1,517
20,214
0
56,171
W
6,917
1,727
0
514
12,139
3,903
2,429
0
12,139
48,240
0
L
7,681
3,867
0
2,289
14,956
5,448
1,014
4,886
10,070
0
22,066
L
The Morrigan
HUTCHY LUFC xX
The Morrigan
3,980
1,329
0
1,022
11,062
4,416
304
5,436
5,349
50,581
331
L
9,494
2,760
0
5,098
14,760
20,479
959
0
14,760
0
56,819
L
31,941
20,406
0
11,198
19,631
8,090
4,568
9,649
9,982
0
120,377
W
13,793
768
566
2,354
11,163
9,706
1,581
2,812
8,351
78,701
0
W
Nike
tatou87
Nike
12,098
3,876
0
0
19,045
9,476
539
5,276
13,769
0
62,722
W
Vamana
11,298
8,653
0
4,571
16,849
18,354
1,374
3,799
13,050
0
43,602
L
Kukulkan
9,424
2,567
0
268
13,490
4,497
547
462
13,028
44,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,063
Gold Earned
56,214
446
Minions Killed
425
0
Camps Cleared
0
1,971,451
Distance Traveled
1,990,071
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,183
466
64
3
0
370,344
0
W
Zeus
10,447
435
71
3
0
318,544
0
L
Nemesis
9,649
402
29
1
0
446,377
0
L
The Morrigan
10,846
452
98
4
0
336,104
1
L
Mulan
11,313
471
98
4
0
413,180
1
L
Skadi
15,829
660
156
7
0
424,545
0
W
Ra
12,671
528
123
5
0
425,836
7
W
Nike
10,923
455
102
4
0
415,408
1
W
Vamana
10,990
458
65
3
0
459,939
0
L
Kukulkan
10,426
434
65
3
0
351,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role