Player Matchup

Hel
Hel
 
Hel
Level 17
God Stats
17W - 14L
1,532 SR
Queue Stats
44W - 43L
1,127 Elo+
Party 1
Zeus
Zeus
Rangermeier_
Zeus
Level 14
God Stats
9W - 11L
1,143 SR
Queue Stats
26W - 35L
1,099 Elo+
Solo
Mercury
Mercury
TopazJeans69548
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,228 Elo+
Solo
Heimdallr
Heimdallr
Viettro
Heimdallr
Level 16
God Stats
17W - 18L
1,254 SR
Queue Stats
45W - 44L
1,127 Elo+
Party 1
Bastet
Bastet
Wavxe
Bastet
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 41L
1,127 Elo+
Party 1
Team Averages
Level 17
1,386 SR
1,142 Elo+

VS

Team Averages
Level 23
1,499 SR
1,165 Elo+
Athena
Athena
NezGhoul
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,203 Elo+
Solo
Yemoja
Yemoja
OldThink1_
Yemoja
Level 29
God Stats
7W - 8L
1,465 SR
Queue Stats
85W - 98L
1,261 Elo+
Solo
Artemis
Artemis
OutsideWig62745
Artemis
Level 30
God Stats
17W - 15L
1,500 SR
Queue Stats
294W - 411L
1,073 Elo+
Solo
Medusa
Medusa
Shankley420
Medusa
Level 24
God Stats
38W - 37L
1,660 SR
Queue Stats
89W - 116L
1,121 Elo+
Solo
Neith
Neith
xlilray904x
Neith
Level 14
God Stats
6W - 5L
1,371 SR
Queue Stats
9W - 13L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
3 / 12 / 16
13,650
390
17,130
32,923
17,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 1 / 0
9,653
276
687
1,404
259
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

20
15 / 8 / 6
17,411
497
41,130
31,675
13,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Viettro
Heimdallr
20
8 / 8 / 9
15,935
455
26,870
36,622
15,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
Wavxe
Bastet
20
9 / 10 / 15
16,877
482
27,940
35,803
15,478
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
NezGhoul
Athena
20
3 / 7 / 18
16,756
479
13,872
32,480
49,181
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
OldThink1_
Yemoja
20
9 / 1 / 11
15,042
430
18,123
22,830
50,449
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 10 / 10
15,827
452
33,141
29,361
14,416
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
20
12 / 13 / 6
16,739
478
17,557
27,649
13,356
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
11 / 7 / 11
16,422
469
29,199
26,701
14,190
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
95
36
Kills
39
39
Deaths
38
46
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
12
16
0.92
W
Athena
NezGhoul
Athena
3
7
18
1.71
W
Yemoja
OldThink1_
Yemoja
9
1
11
14.5
W
4
10
10
0.9
L
1
1
0
1
W
Medusa
12
13
6
1.15
L
15
8
6
2.25
L
Heimdallr
Viettro
Heimdallr
8
8
9
1.56
L
Bastet
Wavxe
Bastet
9
10
15
1.65
W
11
7
11
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,757
Damage
111,892
138,427
Taken
139,021
62,229
Mitigated
141,592
36,762
Healing
32,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
17,130
3,188
13,796
11,222
32,923
17,097
568
6,607
26,316
47,524
0
W
Athena
NezGhoul
Athena
13,872
3,463
1,831
903
32,480
49,181
1,563
4,345
28,130
47,244
0
W
Yemoja
OldThink1_
Yemoja
18,123
1,449
6,516
1,950
22,830
50,449
1,066
2,762
20,068
49,001
0
W
33,141
17,076
453
7,822
29,361
14,416
4,409
4,572
24,786
0
125,120
L
687
273
0
0
1,404
259
956
0
1,404
11,538
0
W
Medusa
17,557
8,982
0
3,628
27,649
13,356
3,229
3,489
24,160
0
86,427
L
41,130
24,454
0
4,732
31,675
13,659
63
7,213
24,462
0
111,692
L
Heimdallr
Viettro
Heimdallr
26,870
10,146
0
2,310
36,622
15,736
1,984
10,039
26,583
0
111,064
L
Bastet
Wavxe
Bastet
27,940
9,317
0
4,702
35,803
15,478
0
8,136
27,667
0
111,444
W
29,199
15,307
0
9,659
26,701
14,190
6,762
2,649
24,052
0
119,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,526
Gold Earned
80,786
511
Minions Killed
605
0
Camps Cleared
0
2,221,249
Distance Traveled
2,621,855
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,650
390
53
2
0
551,173
4
W
Athena
16,756
479
63
2
0
687,281
0
W
Yemoja
15,042
430
37
1
0
505,382
0
W
Artemis
15,827
452
184
5
0
471,854
0
L
Zeus
9,653
276
27
1
0
63,555
0
W
Medusa
16,739
478
145
4
0
456,023
0
L
Mercury
17,411
497
124
4
0
486,427
0
L
Heimdallr
15,935
455
178
5
0
535,936
0
L
Bastet
16,877
482
129
4
0
584,158
1
W
Neith
16,422
469
176
5
0
501,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role