Player Matchup

Achilles
Achilles
GodlySentinel
Achilles
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 150L
1,628 Elo+
Solo
Terra
Terra
Jehovah Jake
Terra
Level 159
God Stats
2W - 0L
1,380 SR
Queue Stats
68W - 57L
1,663 Elo+
Party 1
Fenrir
Fenrir
Shweenz 23
Fenrir
Level 158
God Stats
4W - 4L
1,485 SR
Queue Stats
549W - 529L
1,571 Elo+
Party 1
Hera
Hera
Skylineeyes
Hera
Level 157
God Stats
10W - 12L
1,413 SR
Queue Stats
508W - 494L
1,551 Elo+
Solo
Xing Tian
Xing Tian
sometings wong
Xing Tian
Level 158
God Stats
6W - 3L
1,721 SR
Queue Stats
441W - 435L
1,581 Elo+
Party 1
Team Averages
Level 152
1,500 SR
1,599 Elo+

VS

Team Averages
Level 144
1,507 SR
1,595 Elo+
Ah Muzen Cab
Ah Muzen Cab
HimikoHeals
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,493 Elo+
Party 3
Bastet
Bastet
ProfessorClucker
Bastet
Level 145
God Stats
0W - 2L
1,451 SR
Queue Stats
3W - 4L
1,611 Elo+
Party 3
Olorun
Olorun
StankAzTaco
Olorun
Level 153
God Stats
11W - 12L
1,603 SR
Queue Stats
552W - 556L
1,494 Elo+
Solo
Odin
Odin
carlosTirado1011
Odin
Level 144
God Stats
1W - 4L
1,531 SR
Queue Stats
100W - 80L
1,643 Elo+
Party 2
Chang'e
Chang'e
roney1996
Chang'e
Level 149
God Stats
0W - 1L
1,451 SR
Queue Stats
34W - 24L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GodlySentinel
Achilles
20
10 / 6 / 27
18,132
648
38,907
38,760
74,578
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
10 / 4 / 28
18,752
670
23,729
38,374
67,384
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Shweenz 23
Fenrir
20
6 / 14 / 21
15,477
553
19,299
34,610
40,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 8 / 28
17,781
635
53,738
20,805
9,872
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
sometings wong
Xing Tian
20
12 / 4 / 25
20,329
726
33,318
43,687
71,154
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HimikoHeals
Ah Muzen Cab
20
12 / 8 / 22
19,053
680
42,359
33,727
15,235
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 11 / 14
17,043
609
30,171
32,850
18,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
20
3 / 11 / 22
15,872
567
23,589
40,366
35,402
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 5 / 22
17,653
630
28,302
48,908
60,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
roney1996
Chang'e
20
3 / 10 / 23
16,139
576
21,250
31,093
24,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
139
45
Kills
36
36
Deaths
45
129
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Achilles
GodlySentinel
Achilles
10
6
27
3.92
L
Ah Muzen Cab
HimikoHeals
Ah Muzen Cab
12
8
22
2.88
W
10
4
28
6
L
10
11
14
1.55
W
Fenrir
Shweenz 23
Fenrir
6
14
21
1.18
W
7
8
28
2.63
L
Olorun
3
11
22
1.27
L
8
5
22
3.8
L
Chang'e
roney1996
Chang'e
3
10
23
1.45
W
Xing Tian
sometings wong
Xing Tian
12
4
25
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,991
Damage
145,671
176,236
Taken
186,944
263,867
Mitigated
153,948
73,137
Healing
91,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
GodlySentinel
Achilles
38,907
11,886
8,060
13,635
38,760
74,578
2,051
10,729
28,031
0
62,099
L
Ah Muzen Cab
HimikoHeals
Ah Muzen Cab
42,359
16,859
3,030
8,634
33,727
15,235
2,574
21,365
12,362
0
94,237
W
23,729
1,641
21,646
15,765
38,374
67,384
582
8,647
29,727
47,194
0
L
30,171
7,623
4,660
5,218
32,850
18,891
330
18,690
14,160
0
49,082
W
Fenrir
Shweenz 23
Fenrir
19,299
5,223
0
2,188
34,610
40,879
299
8,384
26,226
0
32,280
W
53,738
11,576
3,660
1,204
20,805
9,872
3,087
4,110
16,695
114,254
0
L
Olorun
23,589
11,313
8,348
11,246
40,366
35,402
1,610
27,288
13,078
58,298
0
L
28,302
4,022
3,816
16,594
48,908
60,412
532
26,739
22,169
0
60,446
L
Chang'e
roney1996
Chang'e
21,250
1,327
19,043
10,432
31,093
24,008
1,150
16,703
14,390
52,533
0
W
Xing Tian
sometings wong
Xing Tian
33,318
1,563
2,756
4,223
43,687
71,154
255
12,969
30,718
68,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,471
Gold Earned
85,760
309
Minions Killed
275
0
Camps Cleared
0
2,423,466
Distance Traveled
2,286,455
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
18,132
648
50
2
0
504,950
0
L
Ah Muzen Cab
19,053
680
87
3
0
486,819
0
W
Terra
18,752
670
51
2
0
531,401
0
L
Bastet
17,043
609
35
1
0
450,513
2
W
Fenrir
15,477
553
36
1
0
411,060
0
W
Hera
17,781
635
137
5
0
429,725
0
L
Olorun
15,872
567
39
1
0
394,168
0
L
Odin
17,653
630
59
2
0
541,596
4
L
Chang'e
16,139
576
55
2
0
413,359
0
W
Xing Tian
20,329
726
35
1
0
546,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role