Player Matchup

Fenrir
Fenrir
IcerWolf_97
Fenrir
Level 16
God Stats
0W - 1L
1,650 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
MANUU3L_MS
Anubis
Level 6
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
R3AP3RBOY
Sun Wukong
Level 10
God Stats
0W - 1L
1,309 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 11
1,424 SR
1,500 Elo+

VS

Team Averages
Level 46
1,515 SR
1,395 Elo+
Hel
Hel
 
Hel
Level 27
God Stats
6W - 5L
1,473 SR
Queue Stats
144W - 123L
1,413 Elo+
Party 1
Neith
Neith
 
Neith
Level 7
God Stats
4W - 7L
1,337 SR
Queue Stats
4W - 7L
1,275 Elo+
Solo
Sun Wukong
Sun Wukong
xXMVLPXx
Sun Wukong
Level 104
God Stats
5W - 3L
1,737 SR
Queue Stats
182W - 163L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
9 / 5 / 9
19,356
569
17,410
40,190
35,218
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
MANUU3L_MS
Anubis
18
5 / 9 / 18
19,523
574
29,204
32,895
25,805
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
R3AP3RBOY
Sun Wukong
19
12 / 2 / 11
19,991
588
25,820
31,136
45,375
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
3 / 4 / 9
19,535
575
26,533
22,804
19,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
 
Neith
16
5 / 15 / 5
19,997
588
17,830
24,654
7,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
xXMVLPXx
Sun Wukong
20
8 / 7 / 7
21,107
621
41,098
39,849
35,783
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
26
Kills
16
16
Deaths
26
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
4
9
1.88
W
Neith
 
Neith
5
15
5
0.5
L
Fenrir
9
5
9
2.7
L
Anubis
MANUU3L_MS
Anubis
5
9
18
1.56
L
Sun Wukong
R3AP3RBOY
Sun Wukong
12
2
11
8.75
W
Sun Wukong
xXMVLPXx
Sun Wukong
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,434
Damage
85,461
104,221
Taken
87,307
106,398
Mitigated
63,205
29,681
Healing
41,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
26,533
2,182
16,477
12,062
22,804
19,776
294
8,888
13,916
86,042
0
W
Neith
 
Neith
17,830
7,988
0
2,377
24,654
7,646
1,750
8,602
16,052
0
55,764
L
Fenrir
17,410
2,678
427
9,054
40,190
35,218
0
10,876
29,314
0
81,450
L
Anubis
MANUU3L_MS
Anubis
29,204
2,958
0
9,710
32,895
25,805
492
7,915
24,980
94,923
0
L
Sun Wukong
R3AP3RBOY
Sun Wukong
25,820
5,098
0
10,490
31,136
45,375
443
8,887
22,249
0
75,649
W
Sun Wukong
xXMVLPXx
Sun Wukong
41,098
10,556
1,250
9,105
39,849
35,783
141
12,420
27,429
0
136,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,870
Gold Earned
60,639
281
Minions Killed
301
0
Camps Cleared
0
1,556,206
Distance Traveled
1,700,310
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
19,535
575
74
2
0
611,819
8
W
Neith
19,997
588
57
2
0
476,415
2
L
Fenrir
19,356
569
81
2
0
522,579
1
L
Anubis
19,523
574
130
4
0
462,222
0
L
Sun Wukong
19,991
588
70
2
0
571,405
0
W
Sun Wukong
21,107
621
170
5
0
612,076
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role