Player Matchup

Neith
Neith
HTX_Bullet832
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 53L
1,145 Elo+
Solo
Cabrakan
Cabrakan
ItzUnalaq
Cabrakan
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
93W - 107L
1,500 Elo+
Solo
Arachne
Arachne
S3L4DIN-09
Arachne
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 141L
1,304 Elo+
Party 1
Raijin
Raijin
enm2071
Raijin
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 11L
1,603 Elo+
Solo
Izanami
Izanami
xTehKING58
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,208 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,352 Elo+

VS

Team Averages
Level 13
1,403 SR
1,195 Elo+
Thor
Thor
 
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
893 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
893 Elo+
Party 3
Kali
Kali
BNV_NoHejMisiu
Kali
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Mercury
Mercury
FreewillGull210
Mercury
Level 28
God Stats
3W - 7L
1,299 SR
Queue Stats
225W - 213L
1,365 Elo+
Solo
Loki
Loki
sajmon0211
Loki
Level 19
God Stats
5W - 6L
1,214 SR
Queue Stats
46W - 47L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
7,893
304
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Cabrakan
ItzUnalaq
Cabrakan
16
6 / 8 / 18
11,872
457
8,106
15,307
13,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
S3L4DIN-09
Arachne
20
41 / 0 / 8
18,760
722
43,730
14,913
9,503
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
enm2071
Raijin
19
18 / 3 / 3
14,456
556
21,246
12,316
8,127
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
xTehKING58
Izanami
18
4 / 7 / 6
12,860
495
6,957
12,017
3,893
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 17 / 2
8,902
342
7,113
18,946
4,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
12
1 / 15 / 3
8,739
336
1,388
14,111
3,382
19
6 / 10 / 1
13,551
521
10,445
19,625
6,715
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 20 / 2
8,593
331
1,842
28,170
12,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
4 / 10 / 3
12,250
471
7,951
22,718
6,416
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
24
69
Kills
13
18
Deaths
72
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
17
2
0.18
L
Kukulkan
 
Kukulkan
1
15
3
0.17
L
6
10
1
0.65
L
0
20
2
0.05
W
0
0
0
0
W
Cabrakan
ItzUnalaq
Cabrakan
6
8
18
1.88
W
Arachne
S3L4DIN-09
Arachne
41
0
8
45
W
Raijin
enm2071
Raijin
18
3
3
6.5
L
4
10
3
0.55
W
Izanami
xTehKING58
Izanami
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,039
Damage
28,739
54,553
Taken
103,570
34,678
Mitigated
34,011
11,864
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,113
3,318
0
0
18,946
4,846
143
7,312
11,634
0
22,107
L
Kukulkan
 
Kukulkan
1,388
698
0
0
14,111
3,382
0
3,087
11,024
13,339
0
L
10,445
5,779
0
4,490
19,625
6,715
1,939
6,380
13,245
0
65,148
L
1,842
387
0
375
28,170
12,652
0
8,292
19,878
0
13,619
W
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
ItzUnalaq
Cabrakan
8,106
1,519
0
545
15,307
13,155
3,599
759
14,548
20,529
0
W
Arachne
S3L4DIN-09
Arachne
43,730
32,477
0
11,232
14,913
9,503
224
142
14,771
0
189,746
W
Raijin
enm2071
Raijin
21,246
2,851
0
0
12,316
8,127
2,184
237
12,079
93,895
0
L
7,951
4,080
0
1,376
22,718
6,416
1,640
4,281
18,437
0
61,958
W
Izanami
xTehKING58
Izanami
6,957
5,954
0
87
12,017
3,893
3,111
250
11,767
0
66,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,841
Gold Earned
52,035
523
Minions Killed
277
0
Camps Cleared
0
1,694,621
Distance Traveled
1,771,221
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,902
342
24
1
0
328,106
0
L
Kukulkan
8,739
336
15
1
0
274,091
1
L
Kali
13,551
521
102
4
0
397,720
4
L
Mercury
8,593
331
27
1
0
355,998
2
W
Neith
7,893
304
0
0
0
0
0
W
Cabrakan
11,872
457
21
1
0
421,742
1
W
Arachne
18,760
722
232
9
0
580,072
3
W
Raijin
14,456
556
140
5
0
352,379
1
L
Loki
12,250
471
109
4
0
415,306
0
W
Izanami
12,860
495
130
5
0
340,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role