Player Matchup

Cabrakan
Cabrakan
Obedient_Reality
Cabrakan
Level 68
God Stats
5W - 3L
1,349 SR
Queue Stats
193W - 184L
1,240 Elo+
Party 1
Thor
Thor
OneSmugPug__
Thor
Level 9
God Stats
2W - 1L
1,721 SR
Queue Stats
56W - 73L
1,233 Elo+
Party 1
Izanami
Izanami
oxBLaCKMaGICxo
Izanami
Level 67
God Stats
19W - 20L
1,409 SR
Queue Stats
129W - 137L
1,224 Elo+
Party 1
Team Averages
Level 48
1,493 SR
1,232 Elo+

VS

Team Averages
Level 14
1,530 SR
1,378 Elo+
Cupid
Cupid
AsheSoulSilver
Cupid
Level 28
God Stats
10W - 14L
1,591 SR
Queue Stats
31W - 32L
1,356 Elo+
Solo
Thor
Thor
Kallendher
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,276 Elo+
Solo
Ares
Ares
XxMOnKeyKingXx2
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 7
10,309
687
10,825
9,568
15,323
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

8
0 / 1 / 8
8,563
571
983
5,047
1,568
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 0 / 2
11,104
740
11,419
7,506
2,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
8,955
597
7,529
9,022
2,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 3
8,560
571
3,907
12,750
6,679
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 9 / 1
7,511
501
970
11,287
9,555
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
4
4
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
1
2
3
1.25
W
6
3
7
3.17
W
0
1
8
4
L
0
9
1
0.06
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,227
Damage
12,406
22,121
Taken
33,059
19,816
Mitigated
19,172
4,365
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,529
2,565
118
2,111
9,022
2,938
0
2,311
6,711
0
26,473
L
3,907
935
573
3,113
12,750
6,679
0
4,529
8,221
0
25,219
W
10,825
1,264
0
2,522
9,568
15,323
93
637
8,931
32,142
0
W
983
46
0
715
5,047
1,568
0
300
4,747
0
5,557
L
970
381
0
0
11,287
9,555
0
4,248
7,039
6,208
0
W
11,419
6,694
0
1,128
7,506
2,925
2,083
40
7,466
0
72,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,976
Gold Earned
25,026
177
Minions Killed
84
0
Camps Cleared
0
718,220
Distance Traveled
635,645
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,955
597
36
2
0
226,311
3
L
Thor
8,560
571
37
2
0
270,977
1
W
Cabrakan
10,309
687
49
3
0
265,182
3
W
Thor
8,563
571
6
0
0
192,198
1
L
Ares
7,511
501
11
1
0
138,357
2
W
Izanami
11,104
740
122
8
0
260,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role