Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 67L
1,173 Elo+
Solo
Hou Yi
Hou Yi
Am I Raging
Hou Yi
Level 86
God Stats
2W - 1L
1,382 SR
Queue Stats
99W - 87L
1,422 Elo+
Solo
Kukulkan
Kukulkan
BloodyMistake
Kukulkan
Level 57
God Stats
99W - 74L
1,495 SR
Queue Stats
257W - 242L
1,401 Elo+
Solo
Arachne
Arachne
TiptoeCRAZYMAN
Arachne
Level 104
God Stats
5W - 4L
1,339 SR
Queue Stats
168W - 175L
1,314 Elo+
Solo
Hel
Hel
pontualkill
Hel
Level 115
God Stats
6W - 7L
1,254 SR
Queue Stats
138W - 146L
1,354 Elo+
Solo
Team Averages
Level 81
1,394 SR
1,333 Elo+

VS

Team Averages
Level 63
1,566 SR
1,326 Elo+
Heimdallr
Heimdallr
NjT_KiLLA
Heimdallr
Level 67
God Stats
5W - 5L
1,400 SR
Queue Stats
6W - 6L
1,236 Elo+
Party 1
Athena
Athena
RMstng_AlchemisT
Athena
Level 67
God Stats
5W - 4L
1,328 SR
Queue Stats
6W - 6L
1,236 Elo+
Party 1
Mulan
Mulan
XxChiefJordanxX
Mulan
Level 46
God Stats
3W - 1L
1,699 SR
Queue Stats
6W - 6L
1,236 Elo+
Party 1
King Arthur
King Arthur
jdcc2892
King Arthur
Level 119
God Stats
17W - 14L
1,701 SR
Queue Stats
286W - 285L
1,421 Elo+
Solo
Merlin
Merlin
xSillyMattchux
Merlin
Level 17
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 3 / 0
8,569
504
3,986
14,705
15,302
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
15
9 / 2 / 5
9,353
550
8,515
9,121
3,181
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
BloodyMistake
Kukulkan
16
2 / 0 / 4
9,671
569
4,082
5,452
1,971
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
8 / 0 / 2
10,091
594
5,740
8,567
3,710
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 4 / 9
9,023
531
8,449
12,078
3,886
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NjT_KiLLA
Heimdallr
13
3 / 8 / 1
7,823
460
12,376
12,214
4,172
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 1
8,360
492
2,621
12,534
10,272
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 0
6,777
399
1,985
6,911
2,378
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
jdcc2892
King Arthur
15
3 / 1 / 0
8,745
514
11,884
9,761
8,314
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
1 / 4 / 0
8,395
494
4,449
8,806
2,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
22
Kills
9
9
Deaths
22
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
3
0
0
W
Hou Yi
9
2
5
5.75
W
Kukulkan
BloodyMistake
Kukulkan
2
0
4
4
L
Heimdallr
NjT_KiLLA
Heimdallr
3
8
1
0.44
L
2
5
1
0.5
W
8
0
2
9
L
0
4
0
0
L
King Arthur
jdcc2892
King Arthur
3
1
0
3
W
3
4
9
1.88
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,772
Damage
33,315
49,923
Taken
50,226
28,050
Mitigated
27,938
22,482
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,986
412
0
4,583
14,705
15,302
0
0
14,477
54,335
0
W
Hou Yi
8,515
5,548
0
750
9,121
3,181
5,040
1,943
7,178
0
43,332
W
Kukulkan
BloodyMistake
Kukulkan
4,082
62
413
1,737
5,452
1,971
782
2,615
2,837
63,640
0
L
Heimdallr
NjT_KiLLA
Heimdallr
12,376
6,500
528
1,091
12,214
4,172
1,162
4,240
7,974
0
54,509
L
2,621
946
0
0
12,534
10,272
432
3,780
8,754
15,536
0
W
5,740
4,060
0
3,509
8,567
3,710
548
632
7,935
0
59,484
L
1,985
681
0
2,504
6,911
2,378
0
1,236
5,675
0
36,381
L
King Arthur
jdcc2892
King Arthur
11,884
2,150
0
1,190
9,761
8,314
0
4,127
5,634
0
57,358
W
8,449
837
5,040
6,450
12,078
3,886
1,274
1,880
10,198
49,717
0
L
4,449
391
0
954
8,806
2,802
870
3,134
5,672
49,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,707
Gold Earned
40,100
563
Minions Killed
355
0
Camps Cleared
0
1,675,517
Distance Traveled
1,419,502
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,569
504
170
10
0
266,477
0
W
Hou Yi
9,353
550
74
4
0
337,241
2
W
Kukulkan
9,671
569
140
8
0
280,654
5
L
Heimdallr
7,823
460
83
5
0
278,926
2
L
Athena
8,360
492
29
2
0
275,176
1
W
Arachne
10,091
594
98
6
0
437,919
0
L
Mulan
6,777
399
59
3
0
263,987
3
L
King Arthur
8,745
514
93
5
0
314,837
5
W
Hel
9,023
531
81
5
0
353,226
4
L
Merlin
8,395
494
91
5
0
286,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role