Player Matchup

Neith
Neith
BhxdTai
Neith
Level 18
God Stats
16W - 39L
1,234 SR
Queue Stats
19W - 45L
1,140 Elo+
Solo
Thor
Thor
TwitchObsiidxan
Thor
Level 6
God Stats
0W - 1L
1,720 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Rama
Rama
crosty1918
Rama
Level 23
God Stats
22W - 22L
1,461 SR
Queue Stats
23W - 35L
1,029 Elo+
Party 2
Zeus
Zeus
lNewt-
Zeus
Level 22
God Stats
0W - 4L
1,449 SR
Queue Stats
385W - 395L
873 Elo+
Party 2
Ymir
Ymir
oEternalzZ
Ymir
Level 29
God Stats
4W - 12L
1,476 SR
Queue Stats
100W - 114L
1,086 Elo+
Party 2
Team Averages
Level 20
1,468 SR
1,126 Elo+

VS

Team Averages
Level 21
1,475 SR
1,183 Elo+
Hachiman
Hachiman
 
Hachiman
Level 21
God Stats
14W - 9L
1,378 SR
Queue Stats
184W - 193L
1,224 Elo+
Solo
Kukulkan
Kukulkan
BlackyChan5129
Kukulkan
Level 29
God Stats
3W - 6L
1,864 SR
Queue Stats
237W - 264L
1,192 Elo+
Solo
Sun Wukong
Sun Wukong
DerDortvorne
Sun Wukong
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
947 Elo+
Party 1
Raijin
Raijin
diegorosario361-
Raijin
Level 28
God Stats
13W - 15L
1,343 SR
Queue Stats
109W - 183L
1,202 Elo+
Solo
Scylla
Scylla
thanuburger
Scylla
Level 17
God Stats
19W - 15L
1,291 SR
Queue Stats
27W - 27L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BhxdTai
Neith
10
2 / 5 / 2
6,081
434
4,820
7,773
2,614
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 0
5,989
428
1,822
8,145
2,919
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 3 / 2
6,005
429
3,291
6,212
1,934
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
lNewt-
Zeus
11
4 / 1 / 0
6,756
483
6,979
5,379
1,599
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 1 / 1
7,318
523
2,713
8,259
3,541
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 2 / 1
7,699
550
5,290
5,348
1,695
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
11
6 / 3 / 0
7,406
529
6,942
6,510
2,426
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
DerDortvorne
Sun Wukong
9
0 / 6 / 2
5,874
420
2,238
7,474
3,157
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 3 / 4
6,220
444
2,879
7,692
5,193
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
13
4 / 2 / 0
7,740
553
8,289
4,542
1,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
14
Kills
12
13
Deaths
16
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
1
1.25
L
Neith
BhxdTai
Neith
2
5
2
0.6
W
Kukulkan
6
3
0
2
W
Sun Wukong
DerDortvorne
Sun Wukong
0
6
2
0.17
L
1
3
0
0.33
L
3
3
2
1.33
W
0
3
4
0.67
L
Zeus
lNewt-
Zeus
4
1
0
4
L
4
1
1
4.5
W
Scylla
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,625
Damage
25,638
35,768
Taken
31,566
12,607
Mitigated
13,839
6,112
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,290
2,769
0
2,063
5,348
1,695
1,957
0
5,348
0
39,383
L
Neith
BhxdTai
Neith
4,820
1,298
0
615
7,773
2,614
691
5,940
1,833
0
26,094
W
Kukulkan
6,942
554
429
1,566
6,510
2,426
290
3,984
2,526
33,683
0
W
Sun Wukong
DerDortvorne
Sun Wukong
2,238
699
0
231
7,474
3,157
211
1,694
5,780
0
8,085
L
1,822
38
0
1,457
8,145
2,919
0
394
7,751
0
14,539
L
3,291
3,112
0
999
6,212
1,934
1,176
3,169
3,043
0
18,775
W
2,879
243
441
532
7,692
5,193
553
2,412
5,280
19,954
0
L
Zeus
lNewt-
Zeus
6,979
251
0
715
5,379
1,599
473
3,487
1,892
29,598
0
L
2,713
1,278
0
2,326
8,259
3,541
60
5,120
3,139
21,080
0
W
Scylla
8,289
2,246
0
0
4,542
1,368
3,501
1,602
2,940
46,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,149
Gold Earned
34,939
185
Minions Killed
253
0
Camps Cleared
0
1,107,658
Distance Traveled
1,071,788
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,699
550
62
4
0
193,967
0
L
Neith
6,081
434
45
3
0
240,309
0
W
Kukulkan
7,406
529
56
4
0
210,181
0
W
Sun Wukong
5,874
420
18
1
0
274,191
1
L
Thor
5,989
428
23
2
0
265,236
0
L
Rama
6,005
429
30
2
0
188,584
0
W
Raijin
6,220
444
35
3
0
209,076
0
L
Zeus
6,756
483
52
4
0
199,161
0
L
Ymir
7,318
523
35
3
0
214,368
0
W
Scylla
7,740
553
82
6
0
184,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role