Player Matchup

Fenrir
Fenrir
Jim0323
Fenrir
Level 22
God Stats
3W - 1L
1,495 SR
Queue Stats
414W - 360L
1,350 Elo+
Party 1
Scylla
Scylla
RIPBIGL57
Scylla
Level 21
God Stats
12W - 11L
1,598 SR
Queue Stats
106W - 83L
1,378 Elo+
Party 1
Ah Puch
Ah Puch
bvolm
Ah Puch
Level 18
God Stats
26W - 15L
1,671 SR
Queue Stats
413W - 388L
1,354 Elo+
Party 1
Team Averages
Level 20
1,588 SR
1,361 Elo+

VS

Team Averages
Level 24
1,357 SR
1,439 Elo+
Xbalanque
Xbalanque
A Black Napkin
Xbalanque
Level 27
God Stats
2W - 2L
1,518 SR
Queue Stats
4W - 4L
1,665 Elo+
Party 2
Anubis
Anubis
Caasi_02
Anubis
Level 15
God Stats
30W - 31L
1,236 SR
Queue Stats
39W - 40L
1,290 Elo+
Solo
Achilles
Achilles
Naverent
Achilles
Level 29
God Stats
2W - 4L
1,319 SR
Queue Stats
259W - 263L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jim0323
Fenrir
16
7 / 11 / 12
15,684
713
10,996
22,388
8,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
RIPBIGL57
Scylla
18
9 / 1 / 16
16,116
733
18,733
13,088
5,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
bvolm
Ah Puch
18
12 / 6 / 14
16,782
763
27,290
24,455
8,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
A Black Napkin
Xbalanque
15
2 / 7 / 11
13,767
626
18,950
20,698
6,828
Short Bow

Short Bow

+15%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Caasi_02
Anubis
14
5 / 13 / 10
14,543
661
17,199
19,498
20,463
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Naverent
Achilles
15
11 / 8 / 5
15,231
692
15,177
24,755
21,878
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
44
28
Kills
18
18
Deaths
28
42
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
A Black Napkin
Xbalanque
2
7
11
1.07
L
Anubis
Caasi_02
Anubis
5
13
10
0.77
W
Fenrir
Jim0323
Fenrir
7
11
12
1.18
L
Achilles
Naverent
Achilles
11
8
5
1.69
W
Scylla
RIPBIGL57
Scylla
9
1
16
17
W
Ah Puch
bvolm
Ah Puch
12
6
14
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,019
Damage
51,326
59,931
Taken
64,951
22,478
Mitigated
49,169
21,900
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
A Black Napkin
Xbalanque
18,950
12,341
780
3,339
20,698
6,828
1,606
15,974
4,724
0
68,672
L
Anubis
Caasi_02
Anubis
17,199
0
0
0
19,498
20,463
168
14,312
5,186
47,394
0
W
Fenrir
Jim0323
Fenrir
10,996
2,660
402
1,691
22,388
8,738
216
6,444
15,944
0
59,919
L
Achilles
Naverent
Achilles
15,177
7,611
464
5,133
24,755
21,878
0
15,745
9,010
0
44,084
W
Scylla
RIPBIGL57
Scylla
18,733
1,745
975
5,184
13,088
5,085
1,538
3,803
9,285
71,956
0
W
Ah Puch
bvolm
Ah Puch
27,290
1,967
1,164
12,484
24,455
8,655
1,565
7,070
17,385
70,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,582
Gold Earned
43,541
289
Minions Killed
275
0
Camps Cleared
0
1,145,340
Distance Traveled
999,127
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,767
626
130
6
0
343,087
4
L
Anubis
14,543
661
79
4
0
288,784
0
W
Fenrir
15,684
713
69
3
0
386,331
0
L
Achilles
15,231
692
66
3
0
367,256
1
W
Scylla
16,116
733
124
6
0
396,332
1
W
Ah Puch
16,782
763
96
4
0
362,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role