Player Matchup

Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Ezekishi
Anhur
Level 102
God Stats
1W - 2L
1,545 SR
Queue Stats
120W - 150L
1,493 Elo+
Solo
Nu Wa
Nu Wa
Guidodemadona6
Nu Wa
Level 87
God Stats
2W - 2L
1,733 SR
Queue Stats
164W - 137L
1,552 Elo+
Solo
Raijin
Raijin
Wolfenjew
Raijin
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,490 Elo+
Solo
Sol
Sol
cuellarblood1
Sol
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,613 Elo+
Solo
Team Averages
Level 114
1,556 SR
1,530 Elo+

VS

Team Averages
Level 118
1,528 SR
1,510 Elo+
Zeus
Zeus
Doozle__
Zeus
Level 143
God Stats
2W - 3L
1,596 SR
Queue Stats
109W - 110L
1,533 Elo+
Solo
Cernunnos
Cernunnos
SlMPLY Jeffrey
Cernunnos
Level 146
God Stats
8W - 5L
1,500 SR
Queue Stats
424W - 409L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
TD Delta
Baron Samedi
Level 146
God Stats
1W - 0L
1,726 SR
Queue Stats
9W - 11L
1,552 Elo+
Party 1
Apollo
Apollo
XmontyX1
Apollo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,511 Elo+
Solo
Nike
Nike
tx817fwt
Nike
Level 86
God Stats
3W - 2L
1,317 SR
Queue Stats
255W - 240L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 6 / 4
7,800
780
6,363
9,388
3,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Ezekishi
Anhur
14
2 / 3 / 1
7,122
712
3,123
8,475
3,300
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 5
6,978
698
8,018
7,494
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Wolfenjew
Raijin
15
3 / 4 / 2
8,393
839
7,679
8,115
3,265
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 7 / 3
7,233
723
7,984
10,860
3,814
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
4 / 2 / 11
8,599
860
12,624
7,465
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
SlMPLY Jeffrey
Cernunnos
15
5 / 3 / 12
8,892
889
6,287
8,955
2,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TD Delta
Baron Samedi
17
7 / 1 / 13
9,848
985
11,142
8,372
3,680
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
XmontyX1
Apollo
14
5 / 2 / 12
8,489
849
6,191
8,527
3,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
14
3 / 1 / 8
8,270
827
2,262
6,421
4,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
9
Kills
24
24
Deaths
9
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
6
4
0.67
W
Zeus
4
2
11
4.75
L
Anhur
Ezekishi
Anhur
2
3
1
0.83
L
0
4
5
0.63
W
Cernunnos
SlMPLY Jeffrey
Cernunnos
5
3
12
3.67
W
Baron Samedi
TD Delta
Baron Samedi
7
1
13
13.5
L
Raijin
Wolfenjew
Raijin
3
4
2
1
W
Apollo
XmontyX1
Apollo
5
2
12
5.5
L
2
7
3
0.5
W
Nike
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,167
Damage
38,506
44,332
Taken
39,740
17,041
Mitigated
16,300
13,317
Healing
19,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,363
498
448
1,253
9,388
3,971
128
4,259
5,129
0
9,371
W
Zeus
12,624
519
351
995
7,465
2,377
254
3,831
3,220
23,082
0
L
Anhur
Ezekishi
Anhur
3,123
939
0
2,673
8,475
3,300
0
5,693
2,782
0
12,282
L
8,018
1,135
1,240
1,651
7,494
2,691
186
4,706
2,788
19,111
0
W
Cernunnos
SlMPLY Jeffrey
Cernunnos
6,287
1,940
2,014
1,825
8,955
2,700
725
7,187
1,606
0
13,435
W
Baron Samedi
TD Delta
Baron Samedi
11,142
405
3,566
4,308
8,372
3,680
925
5,199
3,173
26,000
0
L
Raijin
Wolfenjew
Raijin
7,679
840
1,189
2,507
8,115
3,265
204
3,829
4,286
16,468
0
W
Apollo
XmontyX1
Apollo
6,191
2,874
2,566
3,183
8,527
3,318
410
4,289
4,238
0
21,210
L
7,984
2,021
0
2,356
10,860
3,814
680
5,279
5,581
15,166
0
W
Nike
2,262
206
131
362
6,421
4,225
928
3,175
2,880
0
9,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,526
Gold Earned
44,098
89
Minions Killed
121
0
Camps Cleared
0
813,406
Distance Traveled
960,622
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,800
780
9
1
0
166,678
1
W
Zeus
8,599
860
23
2
0
188,467
0
L
Anhur
7,122
712
23
2
0
144,087
1
L
Nu Wa
6,978
698
21
2
0
171,052
1
W
Cernunnos
8,892
889
10
1
0
181,906
0
W
Baron Samedi
9,848
985
41
4
0
191,564
2
L
Raijin
8,393
839
25
3
0
177,645
0
W
Apollo
8,489
849
27
3
0
194,364
1
L
Sol
7,233
723
11
1
0
153,944
0
W
Nike
8,270
827
20
2
0
204,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role