Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
SpaceDadLad
Anhur
Level 106
God Stats
2W - 1L
1,340 SR
Queue Stats
61W - 41L
1,589 Elo+
Party 1
Ymir
Ymir
d1rtworm
Ymir
Level 85
God Stats
9W - 4L
1,230 SR
Queue Stats
52W - 45L
1,446 Elo+
Party 1
Team Averages
Level 86
1,357 SR
1,512 Elo+

VS

Team Averages
Level 43
1,448 SR
1,362 Elo+
Kuzenbo
Kuzenbo
Jee04
Kuzenbo
Level 33
God Stats
8W - 9L
1,657 SR
Queue Stats
108W - 146L
1,365 Elo+
Solo
Nox
Nox
kawaiisoup19
Nox
Level 63
God Stats
1W - 1L
1,372 SR
Queue Stats
20W - 41L
1,286 Elo+
Solo
Heimdallr
Heimdallr
thedarkkiller777
Heimdallr
Level 34
God Stats
1W - 3L
1,316 SR
Queue Stats
9W - 16L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
2 / 1 / 9
10,113
674
6,908
11,459
12,016
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
9 / 1 / 1
11,372
758
7,960
9,282
3,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
3 / 3 / 8
10,355
690
12,644
13,393
6,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jee04
Kuzenbo
11
2 / 2 / 2
10,170
678
5,814
11,727
14,679
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
3 / 3 / 1
9,731
649
5,460
8,308
3,462
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
8
0 / 9 / 2
8,223
548
5,175
12,653
4,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
14
Kills
5
5
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
1
9
6.5
L
Kuzenbo
Jee04
Kuzenbo
2
2
2
1.5
W
9
1
1
9.5
W
Ymir
3
3
8
2.33
L
3
3
1
1.17
L
Heimdallr
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
16,449
34,134
Taken
32,688
22,033
Mitigated
22,440
12,454
Healing
2,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,908
2,232
0
5,367
11,459
12,016
960
4,078
7,381
0
36,409
L
Kuzenbo
Jee04
Kuzenbo
5,814
2,388
0
0
11,727
14,679
13
4,820
6,907
19,391
788
W
7,960
2,940
0
3,191
9,282
3,245
1,455
3,619
5,663
0
51,280
W
Ymir
12,644
2,123
0
3,896
13,393
6,772
69
3,464
9,929
49,850
0
L
5,460
414
0
1,250
8,308
3,462
0
2,892
5,416
39,126
0
L
Heimdallr
5,175
2,380
0
892
12,653
4,299
0
5,004
7,649
0
20,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,840
Gold Earned
28,124
231
Minions Killed
140
0
Camps Cleared
0
867,430
Distance Traveled
730,168
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,113
674
53
4
0
319,175
3
L
Kuzenbo
10,170
678
15
1
0
260,950
1
W
Anhur
11,372
758
99
7
0
266,262
5
W
Ymir
10,355
690
79
5
0
281,993
5
L
Nox
9,731
649
88
6
0
254,515
3
L
Heimdallr
8,223
548
37
2
0
214,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role