Player Matchup

Erlang Shen
Erlang Shen
Bronze II
DD-JoCk-HoRRoR-
Erlang Shen
Bronze II
Level 101
God Stats
2W - 1L
1,566 SR
Queue Stats
37W - 35L
975 MMR
Solo
Set
Set
Bronze II
I_SkittIz_l
Set
Bronze II
Level 57
God Stats
12W - 15L
1,505 SR
Queue Stats
25W - 32L
745 MMR
Party 2
Kukulkan
Kukulkan
Silver I
VOLT__PRIME
Kukulkan
Silver I
Level 64
God Stats
10W - 12L
1,539 SR
Queue Stats
25W - 37L
1,242 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 74
1,537 SR
987 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,630 SR
925 MMR
Chaac
Chaac
Bronze I
BETONOWSKY
Chaac
Bronze I
Level 77
God Stats
10W - 11L
1,583 SR
Queue Stats
585W - 778L
953 MMR
Party 1
Medusa
Medusa
Bronze I
Devil_in_myVeins
Medusa
Bronze I
Level 123
God Stats
37W - 47L
1,481 SR
Queue Stats
549W - 657L
878 MMR
Party 1
Scylla
Scylla
Silver V
Pacheco-_-21
Scylla
Silver V
Level 87
God Stats
1W - 2L
1,827 SR
Queue Stats
35W - 44L
945 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DD-JoCk-HoRRoR-
Erlang Shen
14
1 / 6 / 13
13,801
600
14,595
18,828
21,065
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
11 / 4 / 5
16,260
707
13,776
19,445
8,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
VOLT__PRIME
Kukulkan
17
11 / 4 / 7
16,434
715
19,130
14,694
5,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
KumbhakarnaAchillesBacchusZeusAh Muzen Cab

VS

Bans
YmirJing WeiNeithHou YiCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 7 / 5
14,007
609
14,845
25,096
23,483
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 9 / 5
14,240
619
12,696
18,231
7,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
16
8 / 7 / 3
15,957
694
14,626
14,982
6,129
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
23
Kills
14
14
Deaths
23
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
7
5
0.79
W
Erlang Shen
DD-JoCk-HoRRoR-
Erlang Shen
1
6
13
1.25
L
3
9
5
0.61
W
11
4
5
3.38
L
Scylla
8
7
3
1.36
W
Kukulkan
VOLT__PRIME
Kukulkan
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,501
Damage
42,167
52,967
Taken
58,309
34,537
Mitigated
37,008
17,946
Healing
16,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
14,845
2,402
465
9,242
25,096
23,483
76
6,229
18,867
0
58,099
W
Erlang Shen
DD-JoCk-HoRRoR-
Erlang Shen
14,595
5,078
0
6,452
18,828
21,065
1,100
4,605
14,223
998
37,100
L
12,696
5,734
0
4,273
18,231
7,396
752
6,106
12,125
0
62,707
W
13,776
7,428
759
7,696
19,445
8,169
674
5,117
14,328
0
95,689
L
Scylla
14,626
710
0
2,473
14,982
6,129
947
7,755
7,227
60,524
0
W
Kukulkan
VOLT__PRIME
Kukulkan
19,130
862
0
3,039
14,694
5,303
103
5,297
9,397
66,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,495
Gold Earned
44,204
267
Minions Killed
260
0
Camps Cleared
0
1,299,502
Distance Traveled
1,167,434
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,007
609
77
3
0
424,431
0
W
Erlang Shen
13,801
600
48
2
0
418,568
1
L
Medusa
14,240
619
86
4
0
385,415
3
W
Set
16,260
707
121
5
0
450,735
2
L
Scylla
15,957
694
97
4
0
357,588
1
W
Kukulkan
16,434
715
98
4
0
430,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role