Player Matchup

Fenrir
Fenrir
Cllush
Fenrir
Level 16
God Stats
10W - 4L
1,467 SR
Queue Stats
94W - 77L
1,135 Elo+
Solo
Odin
Odin
Mc_Leyenda2
Odin
Level 18
God Stats
6W - 9L
1,059 SR
Queue Stats
114W - 183L
1,127 Elo+
Party 2
Scylla
Scylla
Rektum-ranjer
Scylla
Level 29
God Stats
11W - 19L
1,525 SR
Queue Stats
62W - 85L
1,373 Elo+
Party 1
Sylvanus
Sylvanus
TrainerButNoTea
Sylvanus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 78L
1,579 Elo+
Party 1
The Morrigan
The Morrigan
checkmate505
The Morrigan
Level 27
God Stats
21W - 26L
1,457 SR
Queue Stats
425W - 504L
1,240 Elo+
Party 2
Team Averages
Level 23
1,402 SR
1,291 Elo+

VS

Team Averages
Level 21
1,359 SR
1,249 Elo+
Anubis
Anubis
 
Anubis
Level 29
God Stats
1W - 3L
1,481 SR
Queue Stats
138W - 156L
1,227 Elo+
Solo
Achilles
Achilles
AZ XENON
Achilles
Level 29
God Stats
6W - 4L
1,227 SR
Queue Stats
206W - 178L
1,100 Elo+
Solo
Ne Zha
Ne Zha
its_Sagetuna_68_
Ne Zha
Level 25
God Stats
45W - 41L
1,378 SR
Queue Stats
87W - 90L
1,260 Elo+
Solo
Heimdallr
Heimdallr
manual_kangaroo
Heimdallr
Level 13
God Stats
7W - 14L
1,500 SR
Queue Stats
319W - 361L
1,500 Elo+
Solo
Medusa
Medusa
straggly_gamma
Medusa
Level 9
God Stats
2W - 3L
1,212 SR
Queue Stats
55W - 79L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cllush
Fenrir
20
9 / 3 / 7
14,333
531
17,071
21,872
16,504
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 3 / 8
11,729
434
5,493
14,495
8,222
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

20
16 / 3 / 5
15,696
581
32,338
12,708
4,391
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
20
4 / 2 / 14
14,962
554
9,859
21,549
29,870
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
checkmate505
The Morrigan
18
2 / 5 / 4
12,925
479
8,070
13,405
5,605
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
3 / 8 / 1
12,028
445
13,840
17,741
7,113
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
AZ XENON
Achilles
18
2 / 4 / 1
11,783
436
8,976
20,077
26,745
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 9 / 3
12,105
448
11,150
25,509
10,980
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
manual_kangaroo
Heimdallr
19
7 / 8 / 4
12,908
478
13,379
17,128
5,945
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
0 / 7 / 7
10,559
391
9,694
16,698
5,296
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
35
Kills
15
16
Deaths
36
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
8
1
0.44
L
Achilles
AZ XENON
Achilles
2
4
1
0.63
W
Fenrir
Cllush
Fenrir
9
3
7
4.17
W
4
3
8
2.67
W
16
3
5
6.17
W
Sylvanus
4
2
14
5.5
W
The Morrigan
checkmate505
The Morrigan
2
5
4
0.8
L
3
9
3
0.5
L
Heimdallr
manual_kangaroo
Heimdallr
7
8
4
1.13
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,831
Damage
57,039
84,029
Taken
97,153
64,592
Mitigated
56,079
27,355
Healing
13,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,840
615
99
3,682
17,741
7,113
1,107
8,263
9,478
69,426
0
L
Achilles
AZ XENON
Achilles
8,976
2,984
0
3,379
20,077
26,745
1,668
12,342
7,735
0
71,027
W
Fenrir
Cllush
Fenrir
17,071
5,286
0
9,031
21,872
16,504
4,641
859
21,013
0
87,514
W
5,493
1,366
0
982
14,495
8,222
2,682
5,608
8,887
0
31,992
W
32,338
1,721
1,010
4,598
12,708
4,391
4,169
3,018
9,690
109,004
0
W
Sylvanus
9,859
3,542
3,126
6,957
21,549
29,870
1,060
2,293
19,256
32,553
0
W
The Morrigan
checkmate505
The Morrigan
8,070
1,364
0
1,651
13,405
5,605
3,822
2,062
11,146
70,285
656
L
11,150
2,493
0
5,520
25,509
10,980
1,073
12,278
13,231
0
87,824
L
Heimdallr
manual_kangaroo
Heimdallr
13,379
5,422
0
302
17,128
5,945
1,549
8,252
8,876
0
65,686
L
9,694
4,696
0
918
16,698
5,296
1,772
8,761
7,937
0
41,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,645
Gold Earned
59,383
491
Minions Killed
534
0
Camps Cleared
0
2,383,693
Distance Traveled
2,011,264
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,028
445
127
5
0
374,780
1
L
Achilles
11,783
436
118
4
0
470,755
1
W
Fenrir
14,333
531
121
4
0
496,746
0
W
Odin
11,729
434
51
2
0
599,893
6
W
Scylla
15,696
581
145
5
0
508,806
0
W
Sylvanus
14,962
554
39
1
0
376,075
0
W
The Morrigan
12,925
479
135
5
0
402,173
2
L
Ne Zha
12,105
448
121
4
0
411,488
0
L
Heimdallr
12,908
478
91
3
0
387,461
0
L
Medusa
10,559
391
77
3
0
366,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role