Player Matchup

Vamana
Vamana
Inzen
Vamana
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
Rokeus
He Bo
Level 144
God Stats
2W - 2L
1,963 SR
Queue Stats
104W - 108L
1,652 Elo+
Solo
Horus
Horus
Szhaman
Horus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,193 Elo+
Party 2
Ares
Ares
Veertek
Ares
Level 116
God Stats
0W - 1L
1,206 SR
Queue Stats
14W - 9L
1,441 Elo+
Party 2
Nike
Nike
VorovskyMiha
Nike
Level 155
God Stats
4W - 4L
1,464 SR
Queue Stats
178W - 147L
1,578 Elo+
Party 1
Team Averages
Level 146
1,527 SR
1,473 Elo+

VS

Team Averages
Level 115
1,433 SR
1,614 Elo+
Nu Wa
Nu Wa
DalaSrus2
Nu Wa
Level 127
God Stats
18W - 8L
1,812 SR
Queue Stats
813W - 828L
1,605 Elo+
Solo
Hades
Hades
EmperorOfHell
Hades
Level 148
God Stats
1W - 3L
1,100 SR
Queue Stats
88W - 86L
1,576 Elo+
Solo
He Bo
He Bo
SmurfHunter369
He Bo
Level 56
God Stats
4W - 5L
1,096 SR
Queue Stats
274W - 277L
1,632 Elo+
Solo
Apollo
Apollo
TehFrozenWizard
Apollo
Level 89
God Stats
3W - 3L
1,659 SR
Queue Stats
390W - 387L
1,605 Elo+
Solo
Da Ji
Da Ji
obit0
Da Ji
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 267L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Inzen
Vamana
15
4 / 7 / 6
9,380
853
10,551
15,560
8,220
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
Rokeus
He Bo
16
6 / 5 / 7
9,696
881
15,216
13,451
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Szhaman
Horus
15
4 / 5 / 10
8,780
798
7,342
17,261
17,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
Veertek
Ares
13
0 / 5 / 9
7,285
662
4,119
13,402
10,914
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
7 / 5 / 9
10,118
920
11,330
21,102
13,646
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DalaSrus2
Nu Wa
17
3 / 3 / 17
9,540
867
17,336
8,944
3,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 5 / 12
10,376
943
13,301
13,715
13,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 5 / 11
9,437
858
10,427
7,755
4,325
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes

Shoes

+6%
Movement Speed

17
7 / 5 / 14
10,078
916
18,244
14,915
6,741
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
obit0
Da Ji
15
6 / 4 / 14
9,760
887
9,258
12,164
9,667
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
95
21
Kills
27
27
Deaths
22
41
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DalaSrus2
Nu Wa
3
3
17
3.83
W
6
5
12
2.4
L
Vamana
Inzen
Vamana
4
7
6
1
L
He Bo
Rokeus
He Bo
6
5
7
1.9
W
5
5
11
2.1
L
Horus
Szhaman
Horus
4
5
10
1.8
W
7
5
14
2.8
L
Ares
Veertek
Ares
0
5
9
0.9
L
7
5
9
2.3
W
Da Ji
obit0
Da Ji
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,558
Damage
68,566
80,776
Taken
57,493
55,867
Mitigated
38,542
26,582
Healing
21,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DalaSrus2
Nu Wa
17,336
6,689
1,201
2,411
8,944
3,837
714
2,428
6,516
32,279
0
W
13,301
1,294
1,906
5,067
13,715
13,972
309
4,031
9,684
28,391
0
L
Vamana
Inzen
Vamana
10,551
4,660
1,097
3,160
15,560
8,220
234
8,903
6,657
0
21,138
L
He Bo
Rokeus
He Bo
15,216
785
377
2,999
13,451
5,522
338
6,752
6,699
36,618
0
W
10,427
758
261
1,006
7,755
4,325
251
3,240
4,515
20,686
0
L
Horus
Szhaman
Horus
7,342
3,649
5,368
5,648
17,261
17,565
297
9,741
7,520
0
14,219
W
18,244
13,072
1,345
5,066
14,915
6,741
3,158
5,162
9,753
0
31,283
L
Ares
Veertek
Ares
4,119
182
696
1,042
13,402
10,914
50
5,522
7,880
8,037
0
L
11,330
1,399
1,443
4,752
21,102
13,646
269
10,146
10,956
674
30,617
W
Da Ji
obit0
Da Ji
9,258
2,218
317
2,533
12,164
9,667
384
4,924
7,240
0
11,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,259
Gold Earned
49,191
115
Minions Killed
105
0
Camps Cleared
0
985,796
Distance Traveled
946,896
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,540
867
29
3
0
188,016
1
W
Hades
10,376
943
28
3
0
200,548
2
L
Vamana
9,380
853
12
1
0
186,658
0
L
He Bo
9,696
881
47
4
0
208,327
0
W
He Bo
9,437
858
21
2
0
196,483
0
L
Horus
8,780
798
12
1
0
209,288
5
W
Apollo
10,078
916
22
2
0
202,076
0
L
Ares
7,285
662
7
1
0
180,338
1
L
Nike
10,118
920
37
3
0
201,185
0
W
Da Ji
9,760
887
5
0
0
159,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role