Player Matchup

Thanatos
Thanatos
Tribe86
Thanatos
Level 122
God Stats
5W - 8L
1,327 SR
Queue Stats
246W - 243L
1,362 Elo+
Solo
Zeus
Zeus
caliche0708
Zeus
Level 65
God Stats
12W - 11L
1,474 SR
Queue Stats
42W - 51L
1,334 Elo+
Solo
Odin
Odin
jasonGREENSKULL
Odin
Level 151
God Stats
1W - 1L
1,703 SR
Queue Stats
15W - 9L
1,404 Elo+
Solo
Team Averages
Level 113
1,502 SR
1,367 Elo+

VS

Team Averages
Level 65
1,526 SR
1,370 Elo+
Nemesis
Nemesis
Parathus
Nemesis
Level 49
God Stats
32W - 29L
1,692 SR
Queue Stats
254W - 235L
1,429 Elo+
Solo
Nu Wa
Nu Wa
RedDes0lati0n
Nu Wa
Level 96
God Stats
2W - 1L
1,449 SR
Queue Stats
20W - 32L
1,376 Elo+
Party 1
Yemoja
Yemoja
distin-ct
Yemoja
Level 51
God Stats
14W - 17L
1,437 SR
Queue Stats
83W - 93L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Tribe86
Thanatos
8
0 / 4 / 0
7,307
562
2,697
9,113
3,816
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

7
0 / 8 / 0
7,121
548
7,820
8,915
1,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 0
7,647
588
4,459
9,458
3,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Parathus
Nemesis
12
15 / 0 / 1
10,985
845
12,718
14,113
5,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 0 / 10
9,241
711
7,371
5,955
1,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
distin-ct
Yemoja
10
0 / 0 / 9
8,509
655
2,834
2,680
1,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
16
16
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Parathus
Nemesis
15
0
1
15.5
W
1
0
10
6
L
Thanatos
Tribe86
Thanatos
0
4
0
0
L
0
8
0
0
W
Yemoja
distin-ct
Yemoja
0
0
9
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,976
Damage
22,923
27,486
Taken
22,748
8,593
Mitigated
8,364
8,063
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Parathus
Nemesis
12,718
7,411
0
7,271
14,113
5,290
1,317
4,973
9,140
0
38,047
W
7,371
2,415
0
1,555
5,955
1,886
1,384
1,631
4,324
41,270
0
L
Thanatos
Tribe86
Thanatos
2,697
1,136
0
5,618
9,113
3,816
0
4,161
4,952
0
19,221
L
7,820
824
330
810
8,915
1,654
186
2,823
6,092
20,552
0
W
Yemoja
distin-ct
Yemoja
2,834
201
4,077
1,127
2,680
1,188
0
1,292
1,388
17,062
0
L
4,459
1,088
582
723
9,458
3,123
0
3,289
6,169
0
28,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,075
Gold Earned
28,735
123
Minions Killed
137
0
Camps Cleared
0
632,674
Distance Traveled
741,153
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,985
845
33
3
0
257,605
1
W
Nu Wa
9,241
711
66
5
0
237,569
3
L
Thanatos
7,307
562
33
3
0
208,461
2
L
Zeus
7,121
548
36
3
0
199,534
3
W
Yemoja
8,509
655
38
3
0
245,979
1
L
Odin
7,647
588
54
4
0
224,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role