Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
JadeYstar
Hera
Level 23
God Stats
18W - 30L
1,384 SR
Queue Stats
53W - 65L
1,486 Elo+
Party 2
Anhur
Anhur
aniketeeeee
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,258 Elo+
Solo
Horus
Horus
lIII-Cxbrv-IIIl
Horus
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 61L
1,446 Elo+
Solo
Aphrodite
Aphrodite
xAngelsoo
Aphrodite
Level 27
God Stats
9W - 8L
1,536 SR
Queue Stats
67W - 79L
1,473 Elo+
Party 2
Team Averages
Level 28
1,484 SR
1,433 Elo+

VS

Team Averages
Level 70
1,540 SR
1,388 Elo+
Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Q2424358
Ah Muzen Cab
Level 8
God Stats
4W - 1L
1,790 SR
Queue Stats
7W - 7L
1,550 Elo+
Solo
Zeus
Zeus
SnowMojako
Zeus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
874 Elo+
Solo
Olorun
Olorun
shangging
Olorun
Level 159
God Stats
13W - 16L
1,411 SR
Queue Stats
679W - 479L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
1
0 / 2 / 0
3,284
365
663
1,464
318
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
7
1 / 5 / 1
4,487
499
2,989
3,868
1,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

4
0 / 3 / 0
3,630
403
687
2,744
286
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 2
4,138
460
1,940
7,485
3,218
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
xAngelsoo
Aphrodite
7
2 / 3 / 0
4,853
539
3,163
5,434
994
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
12 / 1 / 0
6,995
777
6,023
5,916
1,764
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
 
Chaac
9
0 / 1 / 4
5,194
577
3,664
5,558
2,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Q2424358
Ah Muzen Cab
10
3 / 0 / 2
5,772
641
4,042
4,161
1,213
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 1 / 1
4,670
519
1,853
2,110
458
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
shangging
Olorun
11
1 / 0 / 4
6,408
712
1,875
3,974
1,423
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
16
16
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
0
0
W
Arachne
 
Arachne
12
1
0
12
W
Chaac
 
Chaac
0
1
4
2
L
Hera
1
5
1
0.3
W
Ah Muzen Cab
Q2424358
Ah Muzen Cab
3
0
2
4
W
0
1
1
0.5
L
0
3
0
0
L
0
3
2
0.33
W
Olorun
shangging
Olorun
1
0
4
3
L
Aphrodite
xAngelsoo
Aphrodite
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,442
Damage
17,457
20,995
Taken
21,719
5,925
Mitigated
7,690
3,731
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
663
437
0
138
1,464
318
0
99
1,365
0
2,259
W
Arachne
 
Arachne
6,023
4,896
0
2,641
5,916
1,764
84
1,233
4,683
0
28,102
W
Chaac
 
Chaac
3,664
555
0
1,569
5,558
2,832
371
3,283
2,275
0
20,806
L
Hera
2,989
1,012
0
150
3,868
1,109
0
1,614
2,254
17,061
0
W
Ah Muzen Cab
Q2424358
Ah Muzen Cab
4,042
2,653
0
3,159
4,161
1,213
1,842
343
3,818
0
32,623
W
1,853
492
0
0
2,110
458
525
286
1,824
15,007
0
L
687
487
0
0
2,744
286
0
162
2,582
0
7,985
L
1,940
1,251
0
486
7,485
3,218
0
1,853
5,632
0
8,513
W
Olorun
shangging
Olorun
1,875
867
240
2,367
3,974
1,423
0
1,007
2,967
37,810
0
L
Aphrodite
xAngelsoo
Aphrodite
3,163
1,126
509
2,448
5,434
994
93
0
5,434
11,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,392
Gold Earned
29,039
85
Minions Killed
267
0
Camps Cleared
0
542,850
Distance Traveled
776,923
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,284
365
4
0
0
46,631
1
W
Arachne
6,995
777
49
5
0
191,029
1
W
Chaac
5,194
577
39
4
0
179,195
0
L
Hera
4,487
499
38
4
0
138,561
2
W
Ah Muzen Cab
5,772
641
74
8
0
156,184
2
W
Zeus
4,670
519
27
3
0
117,402
0
L
Anhur
3,630
403
13
1
0
90,360
0
L
Horus
4,138
460
10
1
0
140,281
2
W
Olorun
6,408
712
78
9
0
133,113
2
L
Aphrodite
4,853
539
20
2
0
127,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role