Player Matchup

Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond IV
Arnufis
Cu Chulainn
Diamond IV
Level 155
God Stats
5W - 3L
1,882 SR
Queue Stats
105W - 75L
2,000 MMR
Party 1
Kukulkan
Kukulkan
Platinum III
PoLi69
Kukulkan
Platinum III
Level 38
God Stats
1W - 1L
1,519 SR
Queue Stats
20W - 22L
1,849 MMR
Solo
Mercury
Mercury
Diamond IV
Slawby
Mercury
Diamond IV
Level 158
God Stats
18W - 16L
1,584 SR
Queue Stats
553W - 566L
2,002 MMR
Party 1
Odin
Odin
Platinum II
harryhennessy
Odin
Platinum II
Level 44
God Stats
1W - 2L
1,857 SR
Queue Stats
104W - 82L
1,811 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 98
1,669 SR
1,832 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,636 SR
1,851 MMR
Serqet
Serqet
Diamond IV
 
Serqet
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond V
Forger Vulcan
Ares
Diamond V
Level 160
God Stats
3W - 4L
1,491 SR
Queue Stats
294W - 278L
1,907 MMR
Solo
Merlin
Merlin
Diamond V
Mars
Merlin
Diamond V
Level 158
God Stats
15W - 8L
1,655 SR
Queue Stats
130W - 120L
1,936 MMR
Solo
Hou Yi
Hou Yi
Diamond V
TheDadDestroyer
Hou Yi
Diamond V
Level 89
God Stats
7W - 4L
1,734 SR
Queue Stats
33W - 28L
1,992 MMR
Solo
Amaterasu
Amaterasu
Platinum III
howdgen
Amaterasu
Platinum III
Level 127
God Stats
7W - 3L
1,800 SR
Queue Stats
139W - 125L
1,918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
2
0 / 0 / 0
2,574
515
153
188
30
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Arnufis
Cu Chulainn
5
0 / 1 / 0
3,109
622
1,496
2,090
1,132
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Kukulkan
PoLi69
Kukulkan
6
1 / 0 / 0
3,652
730
371
1,452
350
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Mercury
Slawby
Mercury
5
0 / 0 / 0
3,148
630
329
1,487
319
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 0
2,931
586
596
2,567
786
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bans
PersephoneYemojaThorAphroditeCamazotz

VS

Bans
AwilixHeimdallrHeraSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
5
0 / 1 / 0
3,450
690
470
2,619
706
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 0 / 0
3,400
680
827
2,321
854
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Merlin
Mars
Merlin
7
0 / 0 / 0
3,572
714
793
943
240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
3,267
653
612
829
165
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
howdgen
Amaterasu
6
1 / 0 / 0
3,568
714
1,186
2,279
1,536
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
W
Serqet
 
Serqet
0
1
0
0
L
Cu Chulainn
Arnufis
Cu Chulainn
0
1
0
0
W
1
0
0
1
W
Merlin
Mars
Merlin
0
0
0
0
L
Kukulkan
PoLi69
Kukulkan
1
0
0
1
L
Mercury
Slawby
Mercury
0
0
0
0
W
0
0
0
0
L
0
1
0
0
W
Amaterasu
howdgen
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,945
Damage
3,888
7,784
Taken
8,991
2,617
Mitigated
3,501
2,863
Healing
4,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
153
53
0
0
188
30
0
61
127
0
2,350
W
Serqet
 
Serqet
470
38
0
1,292
2,619
706
0
287
2,332
0
13,476
L
Cu Chulainn
Arnufis
Cu Chulainn
1,496
898
0
753
2,090
1,132
0
0
2,090
0
8,954
W
827
31
0
895
2,321
854
0
0
2,321
10,018
0
W
Merlin
Mars
Merlin
793
45
0
250
943
240
0
84
859
17,006
0
L
Kukulkan
PoLi69
Kukulkan
371
283
0
360
1,452
350
0
623
679
12,806
0
L
Mercury
Slawby
Mercury
329
65
0
750
1,487
319
0
170
1,317
0
9,501
W
612
337
0
443
829
165
0
0
829
0
13,673
L
596
0
0
1,000
2,567
786
0
766
1,801
0
5,157
W
Amaterasu
howdgen
Amaterasu
1,186
896
0
1,247
2,279
1,536
0
0
2,279
0
12,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,414
Gold Earned
17,257
75
Minions Killed
143
0
Camps Cleared
0
392,907
Distance Traveled
468,051
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
2,574
515
5
1
0
40,108
0
W
Serqet
3,450
690
35
7
0
109,002
1
L
Cu Chulainn
3,109
622
9
2
0
79,214
1
W
Ares
3,400
680
11
2
0
91,296
1
W
Merlin
3,572
714
40
8
0
89,827
0
L
Kukulkan
3,652
730
29
6
0
85,272
2
L
Mercury
3,148
630
26
5
0
118,952
2
W
Hou Yi
3,267
653
34
7
0
83,365
1
L
Odin
2,931
586
6
1
0
69,361
2
W
Amaterasu
3,568
714
23
5
0
94,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role