Player Matchup

Cu Chulainn
Cu Chulainn
Jrdnn Gs
Cu Chulainn
Level 133
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 42L
1,535 Elo+
Party 2
Agni
Agni
MasterEnts
Agni
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 90L
1,296 Elo+
Party 3
Rama
Rama
MemorableFlea14
Rama
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 19L
1,486 Elo+
Party 2
Kuzenbo
Kuzenbo
Xenemit
Kuzenbo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,437 Elo+
Party 3
Khepri
Khepri
scourgejet99
Khepri
Level 80
God Stats
0W - 2L
1,295 SR
Queue Stats
9W - 12L
1,417 Elo+
Party 3
Team Averages
Level 71
1,459 SR
1,434 Elo+

VS

Team Averages
Level 73
1,516 SR
1,360 Elo+
He Bo
He Bo
B28V6
He Bo
Level 83
God Stats
1W - 0L
1,285 SR
Queue Stats
95W - 81L
1,441 Elo+
Solo
Zeus
Zeus
JKJNNB
Zeus
Level 103
God Stats
4W - 4L
1,753 SR
Queue Stats
90W - 86L
1,406 Elo+
Solo
Kuzenbo
Kuzenbo
Samovilla
Kuzenbo
Level 80
God Stats
1W - 4L
1,722 SR
Queue Stats
231W - 190L
1,193 Elo+
Party 1
Sobek
Sobek
iDrinkSprite
Sobek
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 139L
1,193 Elo+
Party 1
Skadi
Skadi
weed13090
Skadi
Level 83
God Stats
1W - 0L
1,320 SR
Queue Stats
11W - 6L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jrdnn Gs
Cu Chulainn
20
9 / 8 / 12
14,385
757
29,345
27,494
32,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 6 / 7
12,449
655
12,272
14,665
7,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 6 / 9
12,839
676
14,945
15,817
7,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kuzenbo
Xenemit
Kuzenbo
19
4 / 4 / 4
11,955
629
13,148
21,736
38,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
19
3 / 6 / 12
11,758
619
7,879
23,479
36,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
B28V6
He Bo
20
10 / 7 / 15
13,390
705
20,308
18,901
10,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
JKJNNB
Zeus
20
7 / 5 / 11
13,206
695
24,442
14,262
7,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Samovilla
Kuzenbo
20
5 / 4 / 15
13,219
696
12,762
21,956
29,919
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
2 / 5 / 19
11,964
630
7,492
20,571
34,973
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
weed13090
Skadi
20
6 / 5 / 15
13,875
730
25,960
20,726
12,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
105
25
Kills
30
30
Deaths
26
44
Assists
75
Player
Kills
Deaths
Assists
KDA
W
He Bo
B28V6
He Bo
10
7
15
2.5
W
Zeus
JKJNNB
Zeus
7
5
11
2.5
L
Cu Chulainn
Jrdnn Gs
Cu Chulainn
9
8
12
1.88
L
2
6
7
0.92
L
7
6
9
1.92
W
Kuzenbo
Samovilla
Kuzenbo
5
4
15
3.13
L
Kuzenbo
Xenemit
Kuzenbo
4
4
4
1.5
W
2
5
19
2.3
L
Khepri
3
6
12
1.5
W
Skadi
weed13090
Skadi
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,589
Damage
90,964
103,191
Taken
96,416
122,113
Mitigated
95,282
32,721
Healing
33,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
B28V6
He Bo
20,308
932
2,788
3,497
18,901
10,716
951
6,814
12,087
34,686
0
W
Zeus
JKJNNB
Zeus
24,442
681
1,951
3,612
14,262
7,431
964
3,823
10,439
47,065
0
L
Cu Chulainn
Jrdnn Gs
Cu Chulainn
29,345
5,865
1,794
7,274
27,494
32,403
460
14,619
12,875
298
51,858
L
12,272
1,545
3,196
2,938
14,665
7,271
721
9,084
5,581
47,684
0
L
14,945
10,790
1,752
4,706
15,817
7,629
1,686
12,808
3,009
0
29,453
W
Kuzenbo
Samovilla
Kuzenbo
12,762
3,467
4,082
3,632
21,956
29,919
1,466
7,721
14,235
21,771
0
L
Kuzenbo
Xenemit
Kuzenbo
13,148
3,396
2,618
2,132
21,736
38,223
490
14,078
7,658
27,481
0
W
7,492
690
1,434
6,005
20,571
34,973
249
8,799
11,772
25,065
0
L
Khepri
7,879
206
3,761
2,550
23,479
36,587
363
14,415
9,064
16,884
0
W
Skadi
weed13090
Skadi
25,960
13,160
1,327
5,150
20,726
12,243
1,562
6,440
14,286
0
62,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,386
Gold Earned
65,654
182
Minions Killed
205
0
Camps Cleared
0
1,666,313
Distance Traveled
1,610,048
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,390
705
26
1
0
309,180
0
W
Zeus
13,206
695
49
3
0
332,933
3
L
Cu Chulainn
14,385
757
44
2
0
342,619
0
L
Agni
12,449
655
68
4
0
314,965
0
L
Rama
12,839
676
36
2
0
284,138
3
W
Kuzenbo
13,219
696
18
1
0
382,601
6
L
Kuzenbo
11,955
629
21
1
0
384,930
0
W
Sobek
11,964
630
29
2
0
268,852
1
L
Khepri
11,758
619
13
1
0
339,661
0
W
Skadi
13,875
730
83
4
0
316,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role