Player Matchup

Fenrir
Fenrir
LBC_SK
Fenrir
Level 29
God Stats
7W - 7L
1,650 SR
Queue Stats
108W - 85L
1,310 Elo+
Party 1
Jing Wei
Jing Wei
TodoSoki
Jing Wei
Level 9
God Stats
5W - 3L
1,447 SR
Queue Stats
34W - 35L
1,195 Elo+
Party 1
Kuzenbo
Kuzenbo
Zombie_Whale3000
Kuzenbo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 151L
1,398 Elo+
Party 1
Team Averages
Level 29
1,532 SR
1,301 Elo+

VS

Team Averages
Level 21
1,439 SR
1,248 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 27
God Stats
9W - 8L
1,654 SR
Queue Stats
24W - 24L
1,426 Elo+
Solo
Bastet
Bastet
LitJC3
Bastet
Level 13
God Stats
3W - 6L
1,168 SR
Queue Stats
8W - 18L
1,109 Elo+
Solo
Artemis
Artemis
TiredSlayer
Artemis
Level 24
God Stats
13W - 8L
1,496 SR
Queue Stats
23W - 24L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LBC_SK
Fenrir
10
1 / 11 / 1
9,283
580
9,968
20,087
8,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
TodoSoki
Jing Wei
10
0 / 4 / 0
8,425
527
6,932
12,221
3,512
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 5 / 0
9,957
622
8,314
15,220
11,877
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
5 / 0 / 12
11,014
688
13,452
15,978
6,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
LitJC3
Bastet
13
9 / 0 / 8
11,855
741
9,897
8,326
3,782
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
TiredSlayer
Artemis
13
6 / 2 / 11
10,927
683
15,554
10,173
3,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
2
Kills
20
20
Deaths
2
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
0
12
11
L
Fenrir
LBC_SK
Fenrir
1
11
1
0.14
W
Bastet
LitJC3
Bastet
9
0
8
13
W
Artemis
TiredSlayer
Artemis
6
2
11
5.75
L
Jing Wei
TodoSoki
Jing Wei
0
4
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,214
Damage
38,903
47,528
Taken
34,477
24,377
Mitigated
14,395
8,378
Healing
21,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
13,452
1,223
8,142
12,530
15,978
6,729
1,346
3,986
11,992
49,766
0
L
Fenrir
LBC_SK
Fenrir
9,968
1,569
171
5,435
20,087
8,988
0
4,836
15,251
0
25,696
W
Bastet
LitJC3
Bastet
9,897
2,990
0
775
8,326
3,782
551
2,349
5,977
0
33,838
W
Artemis
TiredSlayer
Artemis
15,554
8,914
0
551
10,173
3,884
664
2,956
7,217
0
41,439
L
Jing Wei
TodoSoki
Jing Wei
6,932
5,061
0
1,149
12,221
3,512
1,096
4,129
8,092
0
25,697
L
8,314
2,608
513
1,110
15,220
11,877
0
4,968
10,252
23,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,665
Gold Earned
33,796
129
Minions Killed
189
0
Camps Cleared
0
819,128
Distance Traveled
845,216
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,014
688
77
5
0
284,355
0
L
Fenrir
9,283
580
52
3
0
266,630
0
W
Bastet
11,855
741
41
3
0
290,604
4
W
Artemis
10,927
683
71
4
0
270,257
2
L
Jing Wei
8,425
527
45
3
0
278,988
0
L
Kuzenbo
9,957
622
32
2
0
273,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role