Player Matchup

Zhong Kui
Zhong Kui
I-_-YAN-_-I
Zhong Kui
Level 108
God Stats
11W - 18L
1,334 SR
Queue Stats
199W - 183L
1,536 Elo+
Solo
King Arthur
King Arthur
Kaneki Dreams
King Arthur
Level 75
God Stats
10W - 8L
1,630 SR
Queue Stats
23W - 24L
1,515 Elo+
Party 1
Set
Set
Natxu
Set
Level 89
God Stats
1W - 1L
1,506 SR
Queue Stats
14W - 7L
1,456 Elo+
Party 1
Team Averages
Level 91
1,490 SR
1,502 Elo+

VS

Team Averages
Level 105
1,458 SR
1,475 Elo+
Yemoja
Yemoja
 
Yemoja
Level 120
God Stats
5W - 14L
1,419 SR
Queue Stats
237W - 192L
1,477 Elo+
Party 2
Janus
Janus
Sisk03
Janus
Level 128
God Stats
66W - 95L
1,532 SR
Queue Stats
474W - 526L
1,504 Elo+
Solo
Apollo
Apollo
devthedudedawg
Apollo
Level 66
God Stats
21W - 18L
1,421 SR
Queue Stats
170W - 148L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I-_-YAN-_-I
Zhong Kui
17
9 / 8 / 8
15,302
696
19,458
25,884
11,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Kaneki Dreams
King Arthur
15
9 / 6 / 7
15,418
701
17,588
27,415
29,577
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Set
Natxu
Set
14
3 / 9 / 11
13,699
623
10,104
19,730
6,774
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
7 / 7 / 13
16,017
728
26,729
18,168
15,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Sisk03
Janus
18
12 / 8 / 10
16,822
765
20,551
16,459
5,509
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 6 / 9
13,986
636
11,048
18,110
6,020
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
21
Kills
23
23
Deaths
21
26
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
7
7
13
1.93
L
Zhong Kui
I-_-YAN-_-I
Zhong Kui
9
8
8
1.63
L
King Arthur
Kaneki Dreams
King Arthur
9
6
7
2.08
L
Set
Natxu
Set
3
9
11
0.94
W
Janus
Sisk03
Janus
12
8
10
2.13
W
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,150
Damage
58,328
73,029
Taken
52,737
48,017
Mitigated
27,229
24,872
Healing
12,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
26,729
2,301
1,150
4,306
18,168
15,700
1,266
6,716
11,452
65,434
0
L
Zhong Kui
I-_-YAN-_-I
Zhong Kui
19,458
1,333
1,038
10,730
25,884
11,666
421
16,580
9,304
53,068
0
L
King Arthur
Kaneki Dreams
King Arthur
17,588
3,440
236
6,750
27,415
29,577
118
17,324
10,091
291
44,571
L
Set
Natxu
Set
10,104
4,878
768
5,350
19,730
6,774
748
13,662
6,068
0
59,717
W
Janus
Sisk03
Janus
20,551
1,358
0
3,107
16,459
5,509
263
7,148
9,311
63,142
0
W
11,048
7,539
0
3,447
18,110
6,020
322
5,881
12,142
0
54,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,419
Gold Earned
46,825
196
Minions Killed
247
0
Camps Cleared
0
1,047,226
Distance Traveled
1,075,530
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
16,017
728
78
4
0
312,871
5
L
Zhong Kui
15,302
696
70
3
0
335,296
4
L
King Arthur
15,418
701
49
2
0
357,694
3
L
Set
13,699
623
77
4
0
354,236
3
W
Janus
16,822
765
113
5
0
387,338
12
W
Apollo
13,986
636
56
3
0
375,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role