Player Matchup

Neith
Neith
Bronze I
 
Neith
Bronze I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
 
Kuzenbo
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Nox
Nox
Silver III
BRAGE1992
Nox
Silver III
Level 69
God Stats
108W - 130L
1,558 SR
Queue Stats
137W - 173L
1,175 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,519 SR
1,392 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,526 SR
1,117 MMR
Xing Tian
Xing Tian
Silver III
Koden_Hobold
Xing Tian
Silver III
Level 62
God Stats
13W - 9L
1,513 SR
Queue Stats
18W - 17L
1,181 MMR
Party 1
Nike
Nike
Bronze I
Pieczu1237
Nike
Bronze I
Level 68
God Stats
2W - 3L
1,521 SR
Queue Stats
63W - 77L
1,003 MMR
Solo
Chang'e
Chang'e
Silver IV
Tines309
Chang'e
Silver IV
Level 85
God Stats
8W - 5L
1,544 SR
Queue Stats
26W - 30L
1,168 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 7 / 4
10,851
638
14,897
12,826
4,014
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
 
Kuzenbo
11
0 / 8 / 4
9,666
569
8,504
19,608
20,521
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 5 / 0
10,385
611
10,741
10,898
3,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KukulkanKumbhakarnaChaacAnubisBacchus

VS

Bans
ZeusHeimdallrMedusaHou YiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Koden_Hobold
Xing Tian
12
2 / 2 / 11
11,980
705
6,450
18,362
16,644
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 2 / 9
11,069
651
7,393
15,201
7,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Tines309
Chang'e
15
14 / 2 / 6
13,293
782
21,727
19,247
7,239
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
20
20
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
7
4
0.57
L
Kuzenbo
 
Kuzenbo
0
8
4
0.25
L
4
5
0
0.8
W
Xing Tian
Koden_Hobold
Xing Tian
2
2
11
3.75
W
4
2
9
4.25
W
Chang'e
Tines309
Chang'e
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,142
Damage
35,570
43,332
Taken
52,810
28,372
Mitigated
31,687
6,257
Healing
25,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,897
7,184
0
2,606
12,826
4,014
230
7,910
4,916
0
35,120
L
Kuzenbo
 
Kuzenbo
8,504
3,302
0
1,585
19,608
20,521
11
13,581
6,027
23,100
0
L
10,741
348
1,160
906
10,898
3,837
0
7,003
3,895
38,023
0
W
Xing Tian
Koden_Hobold
Xing Tian
6,450
561
685
3,031
18,362
16,644
311
7,079
11,283
19,329
103
W
7,393
1,059
0
4,195
15,201
7,804
1,166
4,775
10,426
0
41,125
W
Chang'e
Tines309
Chang'e
21,727
749
7,592
9,835
19,247
7,239
1,070
8,138
11,109
67,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,902
Gold Earned
36,342
135
Minions Killed
184
0
Camps Cleared
0
874,432
Distance Traveled
1,057,472
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,851
638
49
3
0
265,233
0
L
Kuzenbo
9,666
569
25
1
0
330,986
4
L
Nox
10,385
611
61
4
0
278,213
2
W
Xing Tian
11,980
705
27
2
0
343,245
2
W
Nike
11,069
651
39
2
0
371,478
3
W
Chang'e
13,293
782
118
7
0
342,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role