Player Matchup

Ymir
Ymir
 
Ymir
Level 17
God Stats
23W - 35L
1,262 SR
Queue Stats
372W - 383L
1,272 Elo+
Solo
Bastet
Bastet
BUCyoMOM247
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,190 Elo+
Party 3
Hera
Hera
Bpositive247
Hera
Level 106
God Stats
0W - 1L
1,613 SR
Queue Stats
66W - 70L
1,472 Elo+
Party 3
Skadi
Skadi
Double Bean3515
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,077 Elo+
Solo
Thor
Thor
G Eazy 2010
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,205 Elo+
Solo
Team Averages
Level 29
1,475 SR
1,243 Elo+

VS

Team Averages
Level 31
1,475 SR
1,447 Elo+
Hel
Hel
MOSER__II
Hel
Level 26
God Stats
9W - 7L
1,563 SR
Queue Stats
202W - 241L
1,508 Elo+
Solo
Hades
Hades
great12012
Hades
Level 100
God Stats
10W - 8L
1,509 SR
Queue Stats
42W - 48L
1,449 Elo+
Party 2
Ares
Ares
limitlessrevo
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 1
Anhur
Anhur
whiz-kush
Anhur
Level 15
God Stats
10W - 13L
1,304 SR
Queue Stats
327W - 345L
1,266 Elo+
Party 1
Apollo
Apollo
yt_kypvwoiz
Apollo
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 16L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 10 / 4
10,607
884
10,498
25,738
15,418
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
15
0 / 8 / 4
9,566
797
1,197
10,500
3,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

17
8 / 6 / 2
12,417
1,035
20,535
11,184
3,200
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 6 / 8
12,092
1,008
22,016
15,578
5,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 14 / 5
9,862
822
2,242
18,288
5,820
Team 1 Tickets

0

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 26
12,886
1,074
14,422
9,062
4,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
20
15 / 1 / 19
13,193
1,099
18,908
13,393
7,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 5 / 20
11,476
956
6,373
16,716
8,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
whiz-kush
Anhur
18
4 / 4 / 21
11,695
975
12,019
12,441
5,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
19
13 / 2 / 15
13,572
1,131
21,084
12,058
7,089
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
144
12
Kills
43
44
Deaths
12
23
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
10
4
0.3
L
Bastet
0
8
4
0.25
L
8
6
2
1.5
L
3
6
8
1.17
L
0
14
5
0.18
W
6
0
26
19
W
Hades
15
1
19
24.5
W
5
5
20
3
W
Anhur
whiz-kush
Anhur
4
4
21
3.63
W
Apollo
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,488
Damage
72,806
81,288
Taken
63,670
33,423
Mitigated
32,062
1,826
Healing
25,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,498
1,858
0
1,286
25,738
15,418
0
11,901
13,837
27,655
0
L
Bastet
1,197
602
0
0
10,500
3,584
0
4,724
5,776
0
2,846
L
20,535
5,034
0
0
11,184
3,200
0
6,167
5,017
48,303
0
L
22,016
12,138
0
540
15,578
5,401
0
8,268
7,310
0
36,115
L
2,242
1,007
0
0
18,288
5,820
0
8,643
9,645
0
6,193
W
14,422
445
8,686
6,650
9,062
4,129
0
4,021
5,041
34,017
0
W
Hades
18,908
2,441
419
3,637
13,393
7,325
0
6,236
7,157
41,181
0
W
6,373
1,154
0
1,216
16,716
8,357
0
8,262
8,454
10,873
0
W
Anhur
whiz-kush
Anhur
12,019
5,889
469
2,591
12,441
5,162
0
7,201
5,240
0
26,626
W
Apollo
21,084
13,430
0
1,459
12,058
7,089
0
5,313
6,745
0
40,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,544
Gold Earned
62,822
115
Minions Killed
190
2
Camps Cleared
6
776,033
Distance Traveled
954,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,607
884
29
2
0
141,458
0
L
Bastet
9,566
797
3
0
0
118,817
0
L
Hera
12,417
1,035
57
5
2
172,150
0
L
Skadi
12,092
1,008
18
2
0
188,006
0
L
Thor
9,862
822
8
1
0
155,602
0
W
Hel
12,886
1,074
67
6
2
233,462
0
W
Hades
13,193
1,099
49
4
0
202,224
0
W
Ares
11,476
956
7
1
0
176,769
0
W
Anhur
11,695
975
39
3
1
143,856
0
W
Apollo
13,572
1,131
28
2
3
198,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role