Player Matchup

Ymir
Ymir
 
Ymir
Level 120
God Stats
6W - 4L
1,553 SR
Queue Stats
128W - 120L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
EckonStorm
Baron Samedi
Level 63
God Stats
3W - 1L
1,555 SR
Queue Stats
194W - 198L
1,440 Elo+
Solo
Izanami
Izanami
VINICIUS-VIP
Izanami
Level 77
God Stats
12W - 5L
1,608 SR
Queue Stats
65W - 60L
1,461 Elo+
Solo
Team Averages
Level 87
1,572 SR
1,459 Elo+

VS

Team Averages
Level 91
1,356 SR
1,296 Elo+
Pele
Pele
AnGellLegendZ
Pele
Level 69
God Stats
3W - 7L
1,344 SR
Queue Stats
8W - 16L
1,307 Elo+
Party 1
Mulan
Mulan
Hakan__A__40
Mulan
Level 83
God Stats
1W - 3L
1,407 SR
Queue Stats
2W - 10L
1,206 Elo+
Party 1
Ares
Ares
wild754orange
Ares
Level 122
God Stats
2W - 2L
1,319 SR
Queue Stats
34W - 56L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 2 / 6
9,564
797
5,691
11,675
7,975
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
EckonStorm
Baron Samedi
10
0 / 3 / 8
7,848
654
7,417
7,536
3,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
VINICIUS-VIP
Izanami
12
7 / 2 / 2
9,459
788
9,894
4,882
1,716
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
8,311
693
6,298
10,909
3,376
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 2 / 3
8,449
704
3,843
11,419
4,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 3 / 0
6,204
517
1,443
7,600
3,058
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
7
7
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
6
3.5
L
4
6
2
0.83
W
Baron Samedi
EckonStorm
Baron Samedi
0
3
8
1.33
L
3
2
3
2.25
W
Izanami
VINICIUS-VIP
Izanami
7
2
2
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,002
Damage
11,584
24,093
Taken
29,928
12,814
Mitigated
10,715
8,002
Healing
2,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,691
1,238
930
3,682
11,675
7,975
84
427
11,248
19,053
63
L
6,298
1,732
0
981
10,909
3,376
0
5,210
5,699
0
32,984
W
Baron Samedi
EckonStorm
Baron Samedi
7,417
1,096
789
1,805
7,536
3,123
896
290
7,246
31,231
0
L
3,843
1,168
130
1,090
11,419
4,281
0
4,989
6,430
0
19,373
W
Izanami
VINICIUS-VIP
Izanami
9,894
8,017
331
465
4,882
1,716
522
758
4,124
0
40,758
L
1,443
79
0
500
7,600
3,058
0
2,925
4,675
3,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,871
Gold Earned
22,964
153
Minions Killed
90
0
Camps Cleared
0
573,245
Distance Traveled
486,864
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,564
797
30
3
0
196,107
1
L
Pele
8,311
693
47
4
0
198,001
0
W
Baron Samedi
7,848
654
33
3
0
178,353
1
L
Mulan
8,449
704
38
3
0
210,397
5
W
Izanami
9,459
788
90
8
0
198,785
0
L
Ares
6,204
517
5
0
0
78,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role