Player Matchup

Guan Yu
Guan Yu
Adri_vsl
Guan Yu
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
36W - 38L
1,207 Elo+
Party 1
Susano
Susano
DavidHrdez23
Susano
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,221 Elo+
Party 1
Kukulkan
Kukulkan
ernota_08
Kukulkan
Level 22
God Stats
9W - 5L
1,432 SR
Queue Stats
12W - 14L
1,057 Elo+
Party 1
Team Averages
Level 21
1,477 SR
1,162 Elo+

VS

Team Averages
Level 50
1,508 SR
1,175 Elo+
Zeus
Zeus
Penwinrulez_93
Zeus
Level 23
God Stats
40W - 38L
1,454 SR
Queue Stats
40W - 41L
1,227 Elo+
Solo
Kuzenbo
Kuzenbo
Siiret
Kuzenbo
Level 28
God Stats
1W - 0L
1,715 SR
Queue Stats
18W - 39L
1,128 Elo+
Solo
Achilles
Achilles
modammerov
Achilles
Level 99
God Stats
42W - 92L
1,356 SR
Queue Stats
107W - 233L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Adri_vsl
Guan Yu
12
5 / 6 / 2
11,155
620
8,580
21,141
22,884
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
13
3 / 13 / 5
12,486
694
6,600
17,775
5,901
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ernota_08
Kukulkan
13
3 / 9 / 4
12,268
682
12,031
16,434
5,512
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 6 / 5
14,445
803
24,861
12,485
3,191
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Siiret
Kuzenbo
14
0 / 1 / 18
12,508
695
7,847
14,505
20,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Achilles
modammerov
Achilles
15
12 / 4 / 1
13,814
767
13,988
16,325
6,735
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
11
Kills
27
28
Deaths
11
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Adri_vsl
Guan Yu
5
6
2
1
L
Susano
3
13
5
0.42
W
15
6
5
2.92
W
Kuzenbo
Siiret
Kuzenbo
0
1
18
9
L
Kukulkan
ernota_08
Kukulkan
3
9
4
0.56
W
Achilles
modammerov
Achilles
12
4
1
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,211
Damage
46,696
55,350
Taken
43,315
34,297
Mitigated
30,556
12,942
Healing
10,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Adri_vsl
Guan Yu
8,580
952
2,307
6,838
21,141
22,884
0
11,173
9,968
0
23,396
L
Susano
6,600
1,217
492
2,115
17,775
5,901
0
10,234
7,541
0
24,124
W
24,861
988
1,122
3,006
12,485
3,191
437
3,865
8,620
64,976
0
W
Kuzenbo
Siiret
Kuzenbo
7,847
2,537
0
1,806
14,505
20,630
319
3,933
10,572
41,416
0
L
Kukulkan
ernota_08
Kukulkan
12,031
1,858
0
1,190
16,434
5,512
0
11,545
4,889
43,491
0
W
Achilles
modammerov
Achilles
13,988
4,120
477
4,245
16,325
6,735
1,018
4,578
11,747
228
45,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,909
Gold Earned
40,767
149
Minions Killed
202
0
Camps Cleared
0
802,214
Distance Traveled
943,223
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,155
620
34
2
0
303,483
0
L
Susano
12,486
694
39
2
0
269,032
4
W
Zeus
14,445
803
86
5
0
259,389
2
W
Kuzenbo
12,508
695
57
3
0
334,036
2
L
Kukulkan
12,268
682
76
4
0
229,699
0
W
Achilles
13,814
767
59
3
0
349,798
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role