Player Matchup

Bacchus
Bacchus
ALEXR_2007
Bacchus
Level 24
God Stats
1W - 1L
1,074 SR
Queue Stats
11W - 17L
1,007 Elo+
Solo
Odin
Odin
v5 Predz
Odin
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,200 Elo+
Solo
Kukulkan
Kukulkan
viciin
Kukulkan
Level 29
God Stats
26W - 40L
1,374 SR
Queue Stats
128W - 228L
1,211 Elo+
Solo
Team Averages
Level 23
1,316 SR
1,139 Elo+

VS

Team Averages
Level 16
1,478 SR
1,109 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 12
God Stats
1W - 4L
1,560 SR
Queue Stats
55W - 83L
1,178 Elo+
Solo
Sun Wukong
Sun Wukong
isra347
Sun Wukong
Level 22
God Stats
0W - 3L
1,801 SR
Queue Stats
6W - 31L
1,010 Elo+
Party 1
Jing Wei
Jing Wei
kaneki-ken66685
Jing Wei
Level 15
God Stats
0W - 2L
1,073 SR
Queue Stats
1W - 6L
1,140 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ALEXR_2007
Bacchus
13
8 / 5 / 13
12,990
684
11,351
23,801
14,021
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
13
6 / 12 / 12
12,868
677
11,066
18,199
9,023
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
viciin
Kukulkan
16
11 / 2 / 10
14,158
745
25,107
9,859
3,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
3 / 9 / 6
10,961
577
4,587
20,553
15,005
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
isra347
Sun Wukong
13
11 / 11 / 6
14,353
755
18,749
23,515
20,424
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
14
4 / 6 / 10
13,041
686
18,812
16,079
5,512
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
40
25
Kills
18
19
Deaths
26
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
9
6
0.67
W
Bacchus
ALEXR_2007
Bacchus
8
5
13
2.9
L
Sun Wukong
isra347
Sun Wukong
11
11
6
1.27
L
Jing Wei
4
6
10
1.5
W
Odin
6
12
12
1
W
Kukulkan
viciin
Kukulkan
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,524
Damage
42,148
51,859
Taken
60,147
26,695
Mitigated
40,941
10,686
Healing
3,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,587
2,302
0
0
20,553
15,005
128
11,690
8,863
26,258
0
W
Bacchus
ALEXR_2007
Bacchus
11,351
1,980
502
7,251
23,801
14,021
1,377
1,976
21,825
18,731
0
L
Sun Wukong
isra347
Sun Wukong
18,749
7,819
0
2,091
23,515
20,424
0
14,238
9,277
0
33,681
L
Jing Wei
18,812
12,789
43
1,460
16,079
5,512
1,726
10,570
5,509
0
51,022
W
Odin
11,066
6,529
0
1,973
18,199
9,023
832
1,562
16,637
0
23,080
W
Kukulkan
viciin
Kukulkan
25,107
4,843
0
960
9,859
3,651
508
1,049
8,810
83,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,016
Gold Earned
38,355
173
Minions Killed
129
0
Camps Cleared
0
946,308
Distance Traveled
799,241
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,961
577
29
2
0
237,069
1
W
Bacchus
12,990
684
16
1
0
319,239
2
L
Sun Wukong
14,353
755
18
1
0
260,168
0
L
Jing Wei
13,041
686
82
4
0
302,004
2
W
Odin
12,868
677
26
1
0
303,234
6
W
Kukulkan
14,158
745
131
7
0
323,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role