Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 18
God Stats
3W - 5L
1,272 SR
Queue Stats
33W - 39L
1,393 Elo+
Solo
Thanatos
Thanatos
BAMilz
Thanatos
Level 29
God Stats
6W - 11L
1,317 SR
Queue Stats
151W - 155L
1,456 Elo+
Solo
Persephone
Persephone
DVEPrincess
Persephone
Level 29
God Stats
93W - 87L
1,503 SR
Queue Stats
220W - 229L
1,433 Elo+
Solo
Ymir
Ymir
Leonardoshaman
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,181 Elo+
Party 1
Zeus
Zeus
jonnycreek89
Zeus
Level 15
God Stats
3W - 5L
1,705 SR
Queue Stats
25W - 40L
1,176 Elo+
Party 1
Team Averages
Level 22
1,459 SR
1,328 Elo+

VS

Team Averages
Level 24
1,505 SR
1,366 Elo+
Ra
Ra
 
Ra
Level 15
God Stats
1W - 2L
1,257 SR
Queue Stats
9W - 20L
1,189 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 25
God Stats
13W - 8L
1,561 SR
Queue Stats
37W - 28L
1,271 Elo+
Solo
Izanami
Izanami
La-mort-subite
Izanami
Level 11
God Stats
5W - 4L
1,386 SR
Queue Stats
8W - 11L
1,267 Elo+
Party 2
Chaac
Chaac
Ytb_ZayRox
Chaac
Level 22
God Stats
7W - 5L
1,647 SR
Queue Stats
70W - 69L
1,487 Elo+
Party 2
Awilix
Awilix
hfgthg
Awilix
Level 45
God Stats
27W - 26L
1,675 SR
Queue Stats
51W - 40L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
1 / 6 / 4
10,203
850
8,376
8,898
2,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
BAMilz
Thanatos
17
5 / 14 / 5
11,684
974
9,211
19,557
8,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
DVEPrincess
Persephone
17
1 / 6 / 8
10,590
883
6,550
12,587
9,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 13 / 6
11,805
984
13,880
38,764
29,329
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
3 / 13 / 6
10,712
893
6,406
21,074
6,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
1 / 6 / 22
11,393
949
3,424
9,836
9,861
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
 
Heimdallr
20
4 / 3 / 23
13,342
1,112
13,646
9,223
3,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 2 / 15
15,069
1,256
30,135
11,228
4,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
18
2 / 2 / 19
11,394
950
11,580
13,005
11,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
hfgthg
Awilix
20
28 / 0 / 16
17,135
1,428
34,274
8,110
3,701
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
147
13
Kills
52
52
Deaths
13
29
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
6
4
0.5
W
Ra
 
Ra
1
6
22
2
W
Heimdallr
 
Heimdallr
4
3
23
5.17
L
Thanatos
BAMilz
Thanatos
5
14
5
0.54
L
Persephone
DVEPrincess
Persephone
1
6
8
0.83
W
17
2
15
12.25
L
3
13
6
0.46
W
Chaac
2
2
19
5.75
W
Awilix
hfgthg
Awilix
28
0
16
36
L
3
13
6
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,423
Damage
93,059
100,880
Taken
51,402
56,799
Mitigated
33,254
7,057
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,376
1,454
643
395
8,898
2,933
0
334
8,564
26,045
0
W
Ra
 
Ra
3,424
598
12
174
9,836
9,861
0
8,571
1,265
8,351
0
W
Heimdallr
 
Heimdallr
13,646
9,927
0
2,634
9,223
3,647
0
4,862
4,361
0
46,593
L
Thanatos
BAMilz
Thanatos
9,211
3,556
0
2,330
19,557
8,431
0
149
19,408
0
17,509
L
Persephone
DVEPrincess
Persephone
6,550
1,810
383
922
12,587
9,223
0
790
11,794
22,552
0
W
30,135
26,225
0
0
11,228
4,526
0
7,795
3,433
0
62,847
L
13,880
4,109
0
2,384
38,764
29,329
0
1,447
37,317
40,562
0
W
Chaac
11,580
4,059
0
3,440
13,005
11,519
0
9,826
3,179
87
28,043
W
Awilix
hfgthg
Awilix
34,274
17,537
1,348
1,652
8,110
3,701
0
4,158
3,952
0
42,679
L
6,406
3,115
0
0
21,074
6,883
0
760
20,314
31,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,994
Gold Earned
68,333
185
Minions Killed
234
2
Camps Cleared
15
877,651
Distance Traveled
981,971
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,203
850
30
3
0
132,385
1
W
Ra
11,393
949
7
1
0
136,610
0
W
Heimdallr
13,342
1,112
62
5
10
192,084
0
L
Thanatos
11,684
974
14
1
0
198,313
0
L
Persephone
10,590
883
30
3
0
200,409
0
W
Izanami
15,069
1,256
98
8
0
207,076
0
L
Ymir
11,805
984
57
5
0
162,515
2
W
Chaac
11,394
950
48
4
2
182,903
1
W
Awilix
17,135
1,428
19
2
3
263,298
2
L
Zeus
10,712
893
54
5
2
184,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role