Player Matchup

Fenrir
Fenrir
DomkeyKong1981
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,758 Elo+
Solo
Izanami
Izanami
NobodyLovesU_
Izanami
Level 25
God Stats
11W - 6L
1,557 SR
Queue Stats
34W - 26L
1,587 Elo+
Party 1
Neith
Neith
Vomare
Neith
Level 16
God Stats
5W - 1L
1,631 SR
Queue Stats
5W - 2L
1,715 Elo+
Solo
Cerberus
Cerberus
elchappeli
Cerberus
Level 15
God Stats
2W - 0L
1,698 SR
Queue Stats
15W - 9L
1,729 Elo+
Party 1
Ne Zha
Ne Zha
elsuffeli
Ne Zha
Level 26
God Stats
9W - 11L
1,530 SR
Queue Stats
112W - 92L
1,658 Elo+
Party 1
Team Averages
Level 19
1,583 SR
1,690 Elo+

VS

Team Averages
Level 23
1,536 SR
1,598 Elo+
Tyr
Tyr
Opalcheneca
Tyr
Level 24
God Stats
2W - 7L
1,281 SR
Queue Stats
88W - 52L
1,466 Elo+
Party 2
Hou Yi
Hou Yi
TheDarkLordAD
Hou Yi
Level 9
God Stats
1W - 2L
1,829 SR
Queue Stats
28W - 23L
1,680 Elo+
Party 2
Janus
Janus
WWerther
Janus
Level 29
God Stats
11W - 12L
1,578 SR
Queue Stats
22W - 21L
1,576 Elo+
Solo
Nemesis
Nemesis
Wysa
Nemesis
Level 29
God Stats
3W - 2L
1,639 SR
Queue Stats
159W - 81L
1,646 Elo+
Party 3
Vulcan
Vulcan
xKacyper
Vulcan
Level 26
God Stats
0W - 2L
1,356 SR
Queue Stats
126W - 65L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 9
16,103
503
12,471
26,642
13,526
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
20
5 / 5 / 8
17,849
558
20,259
24,126
10,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Vomare
Neith
20
7 / 4 / 9
18,925
591
18,566
13,286
5,670
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
elchappeli
Cerberus
20
6 / 5 / 15
18,226
570
19,321
32,196
44,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
elsuffeli
Ne Zha
20
6 / 2 / 5
18,477
577
19,596
35,749
29,623
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 5
14,836
464
13,585
25,979
27,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 11 / 8
13,788
431
9,547
20,988
6,852
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
WWerther
Janus
20
8 / 4 / 7
18,374
574
24,332
20,450
6,945
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Wysa
Nemesis
20
8 / 3 / 9
17,159
536
19,473
31,554
23,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
xKacyper
Vulcan
20
5 / 6 / 14
15,755
492
28,060
23,224
8,350
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
70
28
Kills
27
27
Deaths
28
46
Assists
43
Player
Kills
Deaths
Assists
KDA
W
4
11
9
0.77
W
Izanami
5
5
8
1.8
L
3
4
5
1.38
L
3
11
8
0.64
W
Neith
Vomare
Neith
7
4
9
2.88
L
Janus
WWerther
Janus
8
4
7
2.88
L
Nemesis
Wysa
Nemesis
8
3
9
4.17
W
Cerberus
elchappeli
Cerberus
6
5
15
2.7
W
Ne Zha
elsuffeli
Ne Zha
6
2
5
4.25
L
Vulcan
xKacyper
Vulcan
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,213
Damage
94,997
131,999
Taken
122,195
104,029
Mitigated
73,331
50,124
Healing
30,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,471
2,784
0
5,242
26,642
13,526
182
10,979
15,663
0
88,069
W
Izanami
20,259
11,896
0
8,843
24,126
10,320
8,910
6,771
17,355
0
183,563
L
13,585
3,084
0
10,219
25,979
27,548
718
2,825
23,154
0
72,645
L
9,547
4,687
0
0
20,988
6,852
1,890
4,788
16,200
0
80,861
W
Neith
Vomare
Neith
18,566
7,572
0
3,928
13,286
5,670
1,641
8,147
5,139
0
129,564
L
Janus
WWerther
Janus
24,332
1,863
0
6,392
20,450
6,945
3,676
2,200
18,250
196,928
0
L
Nemesis
Wysa
Nemesis
19,473
8,575
0
6,262
31,554
23,636
615
7,270
24,284
0
110,209
W
Cerberus
elchappeli
Cerberus
19,321
731
0
12,332
32,196
44,890
275
14,158
18,038
85,288
2,322
W
Ne Zha
elsuffeli
Ne Zha
19,596
5,827
0
19,779
35,749
29,623
796
15,742
20,007
0
136,408
L
Vulcan
xKacyper
Vulcan
28,060
4,574
988
6,333
23,224
8,350
602
6,579
16,645
124,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,580
Gold Earned
79,912
856
Minions Killed
829
0
Camps Cleared
0
2,924,687
Distance Traveled
2,990,199
51
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,103
503
106
3
0
571,539
6
W
Izanami
17,849
558
234
7
0
547,883
13
L
Tyr
14,836
464
110
3
0
603,102
7
L
Hou Yi
13,788
431
99
3
0
532,549
7
W
Neith
18,925
591
219
7
0
542,353
3
L
Janus
18,374
574
278
9
0
700,495
2
L
Nemesis
17,159
536
190
6
0
573,456
5
W
Cerberus
18,226
570
122
4
0
612,440
15
W
Ne Zha
18,477
577
175
5
0
650,472
14
L
Vulcan
15,755
492
152
5
0
580,597
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role