Player Matchup

Cerberus
Cerberus
ZÄWARUDO
Cerberus
Level 41
God Stats
7W - 3L
1,866 SR
Queue Stats
19W - 9L
1,677 Elo+
Party 1
Susano
Susano
lKerykeion
Susano
Level 27
God Stats
12W - 6L
1,670 SR
Queue Stats
24W - 17L
1,589 Elo+
Party 1
Aphrodite
Aphrodite
nicolaspor100pre
Aphrodite
Level 117
God Stats
18W - 9L
1,615 SR
Queue Stats
304W - 301L
1,572 Elo+
Solo
Team Averages
Level 62
1,717 SR
1,613 Elo+

VS

Team Averages
Level 23
1,568 SR
1,470 Elo+
Kali
Kali
CunhaLee
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,204 Elo+
Solo
Ullr
Ullr
FVMk
Ullr
Level 29
God Stats
3W - 3L
1,704 SR
Queue Stats
14W - 14L
1,457 Elo+
Party 2
Scylla
Scylla
Overkill3k
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ZÄWARUDO
Cerberus
15
6 / 3 / 10
15,975
695
13,053
25,691
22,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Susano
lKerykeion
Susano
17
11 / 7 / 7
15,983
695
18,104
22,229
6,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
16
5 / 2 / 15
15,347
667
14,093
19,168
16,211
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
0 / 12 / 7
12,658
550
7,077
20,456
6,020
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
FVMk
Ullr
15
4 / 7 / 7
14,900
648
16,641
19,160
5,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Overkill3k
Scylla
17
8 / 3 / 2
15,806
687
27,614
13,381
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
22
Kills
12
12
Deaths
22
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kali
0
12
7
0.29
L
Ullr
FVMk
Ullr
4
7
7
1.07
L
Scylla
Overkill3k
Scylla
8
3
2
3
W
Cerberus
ZÄWARUDO
Cerberus
6
3
10
3.67
W
Susano
lKerykeion
Susano
11
7
7
2.07
W
Aphrodite
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,250
Damage
51,332
67,088
Taken
52,997
45,677
Mitigated
15,349
34,563
Healing
3,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
7,077
2,921
0
1,491
20,456
6,020
0
8,011
12,445
0
17,434
L
Ullr
FVMk
Ullr
16,641
5,853
0
2,210
19,160
5,437
0
10,991
8,169
0
79,722
L
Scylla
Overkill3k
Scylla
27,614
2,301
0
268
13,381
3,892
152
8,168
5,213
89,721
0
W
Cerberus
ZÄWARUDO
Cerberus
13,053
719
0
3,453
25,691
22,613
385
8,800
16,891
42,459
0
W
Susano
lKerykeion
Susano
18,104
6,515
0
904
22,229
6,853
1,373
8,888
13,341
0
65,852
W
Aphrodite
14,093
1,497
16,372
13,834
19,168
16,211
1,083
10,009
9,159
70,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,305
Gold Earned
43,364
298
Minions Killed
256
0
Camps Cleared
0
1,308,740
Distance Traveled
1,200,268
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,658
550
22
1
0
377,947
4
L
Ullr
14,900
648
99
4
0
383,333
8
L
Scylla
15,806
687
135
6
0
438,988
5
W
Cerberus
15,975
695
94
4
0
428,763
5
W
Susano
15,983
695
72
3
0
448,948
1
W
Aphrodite
15,347
667
132
6
0
431,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role