Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 12
God Stats
2W - 5L
1,545 SR
Queue Stats
4W - 11L
1,635 Elo+
Solo
Ra
Ra
 
Ra
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,295 Elo+
Party 1
Kali
Kali
 
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,124 Elo+
Party 1
Heimdallr
Heimdallr
MagikFing4z
Heimdallr
Level 24
God Stats
48W - 48L
1,391 SR
Queue Stats
81W - 83L
1,195 Elo+
Solo
Ah Puch
Ah Puch
chukyperez99
Ah Puch
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 18L
1,450 Elo+
Solo
Team Averages
Level 13
1,487 SR
1,340 Elo+

VS

Team Averages
Level 18
1,601 SR
1,361 Elo+
Bakasura
Bakasura
Ant_tran
Bakasura
Level 28
God Stats
1W - 2L
1,646 SR
Queue Stats
13W - 17L
1,500 Elo+
Solo
Hel
Hel
Jeinsk
Hel
Level 26
God Stats
15W - 14L
1,518 SR
Queue Stats
52W - 71L
1,309 Elo+
Solo
Nox
Nox
MyLifeforQTPie
Nox
Level 14
God Stats
13W - 1L
1,832 SR
Queue Stats
23W - 9L
1,311 Elo+
Solo
Jormungandr
Jormungandr
fabemolatore03
Jormungandr
Level 13
God Stats
2W - 1L
1,318 SR
Queue Stats
5W - 3L
1,566 Elo+
Solo
Medusa
Medusa
ovo_Abi_ovo
Medusa
Level 7
God Stats
2W - 0L
1,690 SR
Queue Stats
2W - 3L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
1
0 / 0 / 0
2,970
424
0
322
51
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
 
Ra
5
1 / 2 / 0
3,557
508
581
3,355
760
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
 
Kali
6
1 / 4 / 3
3,868
553
320
3,191
970
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
MagikFing4z
Heimdallr
6
2 / 1 / 0
4,382
626
2,033
3,269
1,010
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
chukyperez99
Ah Puch
6
0 / 1 / 0
3,516
502
2,192
2,276
543
Shoes

Shoes

+6%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ant_tran
Bakasura
7
1 / 1 / 1
4,551
650
2,118
4,659
1,200
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
Jeinsk
Hel
6
0 / 0 / 0
4,000
571
827
1,621
316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
7 / 0 / 0
5,250
750
3,717
2,346
780
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
fabemolatore03
Jormungandr
4
0 / 6 / 1
3,393
485
526
5,425
3,071
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
8
0 / 0 / 0
4,171
596
474
1,483
457
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
8
8
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
L
Ra
 
Ra
1
2
0
0.5
L
Kali
 
Kali
1
4
3
0.63
W
Bakasura
Ant_tran
Bakasura
1
1
1
1.5
W
Hel
Jeinsk
Hel
0
0
0
0
L
Heimdallr
MagikFing4z
Heimdallr
2
1
0
2
W
7
0
0
7
L
Ah Puch
chukyperez99
Ah Puch
0
1
0
0
W
Jormungandr
fabemolatore03
Jormungandr
0
6
1
0.08
W
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,126
Damage
7,662
12,413
Taken
15,534
3,334
Mitigated
5,824
1,650
Healing
3,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
139
322
51
0
0
322
0
1,687
L
Ra
 
Ra
581
176
0
732
3,355
760
451
572
2,783
11,413
0
L
Kali
 
Kali
320
320
0
164
3,191
970
0
1,979
1,212
0
5,567
W
Bakasura
Ant_tran
Bakasura
2,118
1,699
0
2,311
4,659
1,200
0
154
4,505
0
18,439
W
Hel
Jeinsk
Hel
827
124
0
804
1,621
316
342
0
1,621
16,268
0
L
Heimdallr
MagikFing4z
Heimdallr
2,033
845
0
0
3,269
1,010
0
1,750
1,399
0
13,740
W
3,717
922
0
560
2,346
780
783
1,584
762
17,137
0
L
Ah Puch
chukyperez99
Ah Puch
2,192
151
0
615
2,276
543
119
769
1,496
11,398
0
W
Jormungandr
fabemolatore03
Jormungandr
526
268
0
0
5,425
3,071
353
232
5,193
3,482
0
W
Medusa
474
166
0
0
1,483
457
845
803
680
0
14,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,293
Gold Earned
21,365
82
Minions Killed
133
0
Camps Cleared
0
475,377
Distance Traveled
656,520
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,970
424
5
1
0
32,522
0
L
Ra
3,557
508
20
3
0
107,700
0
L
Kali
3,868
553
14
2
0
99,833
0
W
Bakasura
4,551
650
43
6
0
193,538
2
W
Hel
4,000
571
25
4
0
131,009
0
L
Heimdallr
4,382
626
26
4
0
113,753
1
W
Nox
5,250
750
38
5
0
110,434
0
L
Ah Puch
3,516
502
17
2
0
121,569
0
W
Jormungandr
3,393
485
3
0
0
103,030
0
W
Medusa
4,171
596
24
3
0
118,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role