Player Matchup

Merlin
Merlin
AaronPJ91
Merlin
Level 56
God Stats
3W - 5L
1,152 SR
Queue Stats
142W - 185L
1,256 Elo+
Party 2
Rama
Rama
bilIabong443
Rama
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
430W - 416L
1,419 Elo+
Solo
Fenrir
Fenrir
dFX Afroman
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,608 Elo+
Solo
Ymir
Ymir
jantl10
Ymir
Level 26
God Stats
10W - 16L
1,454 SR
Queue Stats
140W - 179L
1,234 Elo+
Party 2
Chaac
Chaac
pategx
Chaac
Level 66
God Stats
14W - 18L
1,380 SR
Queue Stats
50W - 60L
1,300 Elo+
Solo
Team Averages
Level 66
1,397 SR
1,363 Elo+

VS

Team Averages
Level 68
1,503 SR
1,410 Elo+
Ao Kuang
Ao Kuang
Exo overlord
Ao Kuang
Level 28
God Stats
13W - 11L
1,630 SR
Queue Stats
143W - 143L
1,364 Elo+
Party 1
Jormungandr
Jormungandr
Fa Loser
Jormungandr
Level 86
God Stats
24W - 20L
1,533 SR
Queue Stats
292W - 298L
1,358 Elo+
Party 1
Raijin
Raijin
SrMiaMiTLDCX
Raijin
Level 66
God Stats
1W - 2L
1,406 SR
Queue Stats
145W - 143L
1,486 Elo+
Solo
Awilix
Awilix
ahmadrezamajor1
Awilix
Level 89
God Stats
3W - 1L
1,447 SR
Queue Stats
257W - 251L
1,490 Elo+
Solo
Neith
Neith
fedsim15_1
Neith
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 100L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AaronPJ91
Merlin
7
0 / 5 / 0
4,589
459
2,559
4,982
1,511
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

6
0 / 4 / 0
4,197
420
1,936
4,538
1,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
6
0 / 4 / 0
4,687
469
1,128
7,490
2,180
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
jantl10
Ymir
7
0 / 3 / 0
4,440
444
951
5,259
1,946
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
pategx
Chaac
10
3 / 0 / 0
6,102
610
5,041
4,125
3,222
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Exo overlord
Ao Kuang
9
1 / 2 / 0
5,059
506
1,618
5,410
2,503
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
Fa Loser
Jormungandr
8
2 / 0 / 3
5,231
523
2,680
4,914
2,911
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
12
7 / 0 / 3
6,894
689
6,557
5,191
1,710
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
4 / 1 / 2
5,587
559
2,317
3,994
1,181
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
10
2 / 0 / 5
5,723
572
4,101
3,203
906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
3
Kills
16
16
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
AaronPJ91
Merlin
0
5
0
0
W
Ao Kuang
Exo overlord
Ao Kuang
1
2
0
0.5
W
Jormungandr
Fa Loser
Jormungandr
2
0
3
3.5
W
Raijin
7
0
3
8.5
W
4
1
2
5
L
0
4
0
0
L
Fenrir
0
4
0
0
W
Neith
2
0
5
4.5
L
Ymir
jantl10
Ymir
0
3
0
0
L
Chaac
pategx
Chaac
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,615
Damage
17,273
26,394
Taken
22,712
9,893
Mitigated
9,211
7,422
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AaronPJ91
Merlin
2,559
450
0
540
4,982
1,511
0
3,002
1,980
19,752
0
W
Ao Kuang
Exo overlord
Ao Kuang
1,618
285
0
2,318
5,410
2,503
0
0
5,410
20,676
0
W
Jormungandr
Fa Loser
Jormungandr
2,680
610
0
1,580
4,914
2,911
206
650
4,264
14,624
0
W
Raijin
6,557
704
0
820
5,191
1,710
47
2,245
2,946
41,145
0
W
2,317
1,286
0
1,385
3,994
1,181
638
236
3,758
0
19,263
L
1,936
1,777
0
750
4,538
1,034
0
499
4,039
0
17,005
L
Fenrir
1,128
665
0
2,630
7,490
2,180
0
3,811
3,679
0
21,398
W
Neith
4,101
1,186
0
1,625
3,203
906
315
379
2,824
0
32,671
L
Ymir
jantl10
Ymir
951
250
0
601
5,259
1,946
0
1,344
3,915
13,751
0
L
Chaac
pategx
Chaac
5,041
912
0
2,901
4,125
3,222
0
2,199
1,926
0
29,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,015
Gold Earned
28,494
175
Minions Killed
245
0
Camps Cleared
0
813,864
Distance Traveled
939,500
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,589
459
33
3
0
147,980
0
W
Ao Kuang
5,059
506
39
4
0
197,572
0
W
Jormungandr
5,231
523
16
2
0
180,652
2
W
Raijin
6,894
689
81
8
0
169,252
2
W
Awilix
5,587
559
42
4
0
208,295
1
L
Rama
4,197
420
26
3
0
145,223
2
L
Fenrir
4,687
469
46
5
0
175,953
1
W
Neith
5,723
572
67
7
0
183,729
0
L
Ymir
4,440
444
29
3
0
151,189
0
L
Chaac
6,102
610
41
4
0
193,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role