Player Matchup

Fenrir
Fenrir
BarBecuePiZZA45
Fenrir
Level 7
God Stats
1W - 1L
1,507 SR
Queue Stats
6W - 10L
1,087 Elo+
Party 1
Ymir
Ymir
gohard4me
Ymir
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 21L
1,613 Elo+
Solo
Bellona
Bellona
triplekearn3
Bellona
Level 11
God Stats
2W - 3L
1,705 SR
Queue Stats
6W - 9L
1,087 Elo+
Party 1
Team Averages
Level 16
1,571 SR
1,262 Elo+

VS

Team Averages
Level 27
1,529 SR
1,128 Elo+
Odin
Odin
DreadOrAlive21
Odin
Level 15
God Stats
6W - 6L
1,517 SR
Queue Stats
8W - 14L
1,179 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Humidifi
Ah Muzen Cab
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,065 Elo+
Party 2
Scylla
Scylla
PinCastle77
Scylla
Level 48
God Stats
5W - 9L
1,569 SR
Queue Stats
6W - 16L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 1
10,813
601
7,226
18,571
9,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
11
2 / 9 / 2
10,590
588
6,391
19,529
14,080
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
triplekearn3
Bellona
12
2 / 8 / 4
11,174
621
6,633
17,295
11,710
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 13
11,245
625
5,789
12,969
4,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Humidifi
Ah Muzen Cab
13
8 / 4 / 13
12,518
695
15,639
10,251
5,070
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
15
14 / 1 / 10
13,364
742
23,114
8,777
2,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
8
Kills
26
26
Deaths
9
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
W
4
4
13
2.63
W
Ah Muzen Cab
Humidifi
Ah Muzen Cab
8
4
13
3.63
W
Scylla
14
1
10
19
L
Ymir
2
9
2
0.33
L
Bellona
triplekearn3
Bellona
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,250
Damage
44,542
55,395
Taken
31,997
35,549
Mitigated
12,541
2,629
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,226
1,435
0
1,026
18,571
9,759
0
7,927
10,644
0
23,017
W
5,789
3,415
0
2,151
12,969
4,547
294
2,795
10,174
65
20,810
W
Ah Muzen Cab
Humidifi
Ah Muzen Cab
15,639
10,010
0
2,054
10,251
5,070
612
2,655
7,596
0
39,929
W
Scylla
23,114
746
1,110
3,022
8,777
2,924
850
1,591
7,186
60,141
0
L
Ymir
6,391
492
0
0
19,529
14,080
0
6,081
13,448
26,317
0
L
Bellona
triplekearn3
Bellona
6,633
2,114
0
1,603
17,295
11,710
0
9,133
8,090
0
24,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,577
Gold Earned
37,127
122
Minions Killed
163
0
Camps Cleared
0
810,979
Distance Traveled
932,935
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,813
601
32
2
0
274,555
0
W
Odin
11,245
625
20
1
0
332,695
0
W
Ah Muzen Cab
12,518
695
53
3
0
258,150
2
W
Scylla
13,364
742
90
5
0
342,090
1
L
Ymir
10,590
588
41
2
0
255,625
0
L
Bellona
11,174
621
49
3
0
280,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role