Player Matchup

Eset
Eset
Gardith
Eset
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,540 Elo+
Party 2
Fenrir
Fenrir
SummitCupper
Fenrir
Level 9
God Stats
1W - 3L
1,691 SR
Queue Stats
1W - 5L
1,669 Elo+
Party 2
Baron Samedi
Baron Samedi
TheSandsmanor
Baron Samedi
Level 74
God Stats
6W - 7L
1,451 SR
Queue Stats
85W - 91L
1,523 Elo+
Party 2
Team Averages
Level 55
1,547 SR
1,577 Elo+

VS

Team Averages
Level 27
1,721 SR
1,533 Elo+
Guan Yu
Guan Yu
FluffyTheDopest
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,495 Elo+
Party 1
Ra
Ra
LordCinnaBun
Ra
Level 29
God Stats
4W - 1L
1,782 SR
Queue Stats
44W - 46L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
Wind_WakerZero1
Baron Samedi
Level 24
God Stats
4W - 3L
1,880 SR
Queue Stats
10W - 11L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Gardith
Eset
13
3 / 5 / 2
11,370
569
21,025
12,814
3,804
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
11
2 / 8 / 3
10,942
547
4,439
12,275
3,427
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TheSandsmanor
Baron Samedi
12
1 / 3 / 5
10,934
547
10,845
14,866
12,400
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 7
13,411
671
7,900
17,634
20,715
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 12
12,968
648
8,563
16,862
10,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Wind_WakerZero1
Baron Samedi
13
3 / 4 / 11
12,358
618
11,066
16,875
8,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
16
16
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
L
Eset
Gardith
Eset
3
5
2
0.8
W
4
2
12
5
L
Fenrir
2
8
3
0.44
L
Baron Samedi
TheSandsmanor
Baron Samedi
1
3
5
1.17
W
Baron Samedi
Wind_WakerZero1
Baron Samedi
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,309
Damage
27,529
39,955
Taken
51,371
19,631
Mitigated
39,440
7,745
Healing
36,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,900
1,553
8,300
7,347
17,634
20,715
1,078
9,281
8,353
0
34,026
L
Eset
Gardith
Eset
21,025
406
474
1,871
12,814
3,804
0
5,202
7,612
56,514
0
W
8,563
1,488
7,588
7,145
16,862
10,118
798
10,845
6,017
65,206
0
L
Fenrir
4,439
800
0
153
12,275
3,427
11
7,114
5,161
0
18,007
L
Baron Samedi
TheSandsmanor
Baron Samedi
10,845
667
1,468
3,779
14,866
12,400
0
7,427
7,439
48,285
0
W
Baron Samedi
Wind_WakerZero1
Baron Samedi
11,066
1,220
2,153
3,683
16,875
8,607
648
12,528
4,347
45,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,246
Gold Earned
38,737
154
Minions Killed
210
0
Camps Cleared
0
947,712
Distance Traveled
1,044,123
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,411
671
55
3
0
358,348
3
L
Eset
11,370
569
64
3
0
349,673
1
W
Ra
12,968
648
89
4
0
356,092
8
L
Fenrir
10,942
547
37
2
0
324,462
0
L
Baron Samedi
10,934
547
53
3
0
273,577
0
W
Baron Samedi
12,358
618
66
3
0
329,683
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role