Player Matchup

Nike
Nike
Silver II
EnriMontu15
Nike
Silver II
Level 60
God Stats
12W - 8L
1,707 SR
Queue Stats
36W - 46L
1,332 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
LKMT2013
Ah Puch
Gold IV
Level 109
God Stats
48W - 25L
1,680 SR
Queue Stats
99W - 104L
1,380 MMR
Party 1
Cupid
Cupid
Silver III
l ApaCh l
Cupid
Silver III
Level 124
God Stats
5W - 3L
1,590 SR
Queue Stats
49W - 50L
1,434 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,659 SR
1,382 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,349 SR
1,223 MMR
Hera
Hera
Gold III
GORILA612
Hera
Gold III
Level 138
God Stats
5W - 14L
1,297 SR
Queue Stats
181W - 185L
1,449 MMR
Party 2
Da Ji
Da Ji
Silver IV
Guta
Da Ji
Silver IV
Level 129
God Stats
7W - 11L
1,357 SR
Queue Stats
150W - 147L
1,104 MMR
Party 2
Loki
Loki
Bronze III
Speeeeeeedyy
Loki
Bronze III
Level 89
God Stats
2W - 3L
1,395 SR
Queue Stats
7W - 10L
1,117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 9
13,329
635
8,830
17,800
19,633
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
LKMT2013
Ah Puch
16
5 / 3 / 9
14,127
673
14,825
8,995
4,025
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
l ApaCh l
Cupid
15
8 / 4 / 4
14,196
676
7,914
12,511
7,125
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
KumbhakarnaChaacBacchusZeusOdin

VS

Bans
KukulkanAchillesYemojaCabrakanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
2 / 7 / 7
13,025
620
11,319
13,478
4,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Guta
Da Ji
14
5 / 2 / 2
12,624
601
10,648
13,049
8,841
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
5 / 8 / 1
12,988
618
6,314
12,583
4,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
17
Kills
12
12
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
5
9
1.7
L
Hera
2
7
7
0.79
L
Da Ji
Guta
Da Ji
5
2
2
3
W
Ah Puch
LKMT2013
Ah Puch
5
3
9
3.17
L
5
8
1
0.69
W
Cupid
l ApaCh l
Cupid
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,569
Damage
28,281
39,306
Taken
39,110
30,783
Mitigated
17,881
8,245
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,830
2,229
705
3,293
17,800
19,633
458
4,077
13,723
0
39,938
L
Hera
11,319
4,039
0
2,894
13,478
4,641
484
6,209
7,269
66,332
0
L
Da Ji
Guta
Da Ji
10,648
3,443
0
2,460
13,049
8,841
899
5,595
7,454
0
45,252
W
Ah Puch
LKMT2013
Ah Puch
14,825
112
0
980
8,995
4,025
622
3,558
5,437
73,889
0
L
6,314
3,134
0
1,615
12,583
4,399
0
3,165
9,418
35
43,060
W
Cupid
l ApaCh l
Cupid
7,914
4,064
664
2,603
12,511
7,125
1,113
3,779
8,732
0
50,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,652
Gold Earned
38,637
239
Minions Killed
243
0
Camps Cleared
0
1,171,207
Distance Traveled
1,081,572
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,329
635
53
3
0
401,704
7
L
Hera
13,025
620
129
6
0
322,706
3
L
Da Ji
12,624
601
54
3
0
389,337
6
W
Ah Puch
14,127
673
123
6
0
395,246
5
L
Loki
12,988
618
60
3
0
369,529
0
W
Cupid
14,196
676
63
3
0
374,257
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role