Player Matchup

Achilles
Achilles
 
Achilles
Level 14
God Stats
16W - 20L
1,517 SR
Queue Stats
44W - 45L
1,510 Elo+
Party 1
Merlin
Merlin
DingleTurtle
Merlin
Level 136
God Stats
5W - 7L
1,509 SR
Queue Stats
123W - 88L
1,648 Elo+
Party 1
Neith
Neith
INF2 Whisper
Neith
Level 89
God Stats
2W - 2L
1,633 SR
Queue Stats
66W - 46L
1,581 Elo+
Party 4
Hera
Hera
NeNe cHoLo MX
Hera
Level 29
God Stats
1W - 1L
1,520 SR
Queue Stats
17W - 24L
1,445 Elo+
Party 4
Awilix
Awilix
Tankslayer_17
Awilix
Level 39
God Stats
0W - 2L
1,183 SR
Queue Stats
50W - 36L
1,548 Elo+
Solo
Team Averages
Level 61
1,472 SR
1,546 Elo+

VS

Team Averages
Level 70
1,493 SR
1,467 Elo+
Baron Samedi
Baron Samedi
Aranoxis
Baron Samedi
Level 58
God Stats
35W - 28L
1,543 SR
Queue Stats
241W - 228L
1,563 Elo+
Party 3
Ares
Ares
CertifiedRxPushr
Ares
Level 123
God Stats
5W - 2L
1,500 SR
Queue Stats
147W - 163L
1,494 Elo+
Party 2
Thor
Thor
ImperialDynasty1
Thor
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,279 Elo+
Party 2
Anubis
Anubis
OMG TRICKZZZ
Anubis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 48L
1,525 Elo+
Party 3
Guan Yu
Guan Yu
dar1nchan
Guan Yu
Level 125
God Stats
2W - 1L
1,422 SR
Queue Stats
57W - 74L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 10 / 5
9,056
906
6,383
23,399
8,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
15
3 / 1 / 5
9,651
965
19,895
8,464
2,216
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 5
9,111
911
11,497
9,640
2,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 8 / 5
9,127
913
10,771
12,383
3,017
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 6 / 5
9,666
967
5,745
12,662
4,288
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

152

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aranoxis
Baron Samedi
17
7 / 0 / 16
11,355
1,136
17,515
9,419
5,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
2 / 2 / 20
10,207
1,021
9,899
15,332
17,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 5 / 8
8,981
898
5,076
9,741
4,733
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
8 / 0 / 14
11,389
1,139
16,571
11,433
6,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
dar1nchan
Guan Yu
17
8 / 1 / 13
11,521
1,152
12,219
15,464
22,176
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
97
8
Kills
26
26
Deaths
8
25
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
10
5
0.35
W
Baron Samedi
Aranoxis
Baron Samedi
7
0
16
15
W
2
2
20
6
L
Merlin
3
1
5
5.5
L
0
1
5
2.5
W
1
5
8
1
L
1
8
5
0.44
W
Anubis
8
0
14
15
L
3
6
5
0.92
W
Guan Yu
dar1nchan
Guan Yu
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,291
Damage
61,280
66,548
Taken
61,389
21,097
Mitigated
56,770
6,641
Healing
27,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,383
1,154
0
1,807
23,399
8,617
0
16,353
7,046
0
17,345
W
Baron Samedi
Aranoxis
Baron Samedi
17,515
1,569
4,507
3,695
9,419
5,958
0
5,537
3,882
48,178
0
W
9,899
328
0
103
15,332
17,431
0
8,837
6,495
16,334
0
L
Merlin
19,895
358
0
0
8,464
2,216
0
4,678
3,786
40,379
0
L
11,497
3,541
1,024
1,597
9,640
2,959
0
6,040
3,600
0
32,565
W
5,076
607
0
0
9,741
4,733
0
5,524
4,217
0
12,245
L
10,771
2,654
147
328
12,383
3,017
0
9,112
3,271
26,428
0
W
Anubis
16,571
1,323
0
4,121
11,433
6,472
0
4,258
7,175
36,408
0
L
5,745
2,932
565
1,173
12,662
4,288
0
7,802
4,860
0
21,375
W
Guan Yu
dar1nchan
Guan Yu
12,219
2,076
8,909
6,636
15,464
22,176
0
6,510
8,954
0
25,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,611
Gold Earned
53,453
162
Minions Killed
193
8
Camps Cleared
7
909,128
Distance Traveled
860,681
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,056
906
16
2
0
163,863
0
W
Baron Samedi
11,355
1,136
77
8
2
190,686
1
W
Ares
10,207
1,021
9
1
1
194,566
4
L
Merlin
9,651
965
32
3
2
202,232
0
L
Neith
9,111
911
51
5
2
207,268
4
W
Thor
8,981
898
29
3
0
123,703
0
L
Hera
9,127
913
39
4
1
156,648
0
W
Anubis
11,389
1,139
51
5
3
160,906
2
L
Awilix
9,666
967
24
2
3
179,117
0
W
Guan Yu
11,521
1,152
27
3
1
190,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role