Player Matchup

Mulan
Mulan
Bronze III
CalloMinecraft4
Mulan
Bronze III
Level 65
God Stats
2W - 3L
1,529 SR
Queue Stats
18W - 17L
1,176 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Snoman2013
Sylvanus
Bronze III
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 20L
795 MMR
Party 1
Vulcan
Vulcan
Bronze II
Undead_Fudge
Vulcan
Bronze II
Level 87
God Stats
15W - 22L
1,328 SR
Queue Stats
190W - 172L
903 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 70
1,453 SR
958 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,576 SR
897 MMR
Achilles
Achilles
Silver II
Magician_369
Achilles
Silver II
Level 140
God Stats
0W - 5L
1,365 SR
Queue Stats
62W - 75L
1,199 MMR
Party 2
Chang'e
Chang'e
Bronze I
Ninjam3k
Chang'e
Bronze I
Level 116
God Stats
19W - 24L
1,608 SR
Queue Stats
57W - 48L
973 MMR
Solo
Zeus
Zeus
Bronze I
shiclouds2255
Zeus
Bronze I
Level 107
God Stats
24W - 12L
1,753 SR
Queue Stats
112W - 103L
520 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 9 / 13
16,995
629
25,516
36,309
39,943
Cudgel

Cudgel

+10
Physical Power
+50
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
Snoman2013
Sylvanus
17
7 / 5 / 14
16,775
621
12,382
32,287
46,117
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
18
9 / 2 / 14
17,812
660
27,055
23,128
19,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KhepriChaacPoseidonBacchusMedusa

VS

Bans
KumbhakarnaCu ChulainnHeimdallrArachneAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Magician_369
Achilles
16
8 / 10 / 6
16,223
601
21,150
36,984
40,265
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Ninjam3k
Chang'e
14
3 / 7 / 3
15,527
575
9,034
18,521
6,090
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 7 / 8
15,950
591
39,743
18,830
6,487
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
24
Kills
15
16
Deaths
24
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
9
13
1.61
L
Achilles
Magician_369
Achilles
8
10
6
1.1
L
Chang'e
Ninjam3k
Chang'e
3
7
3
0.64
W
Sylvanus
Snoman2013
Sylvanus
7
5
14
2.8
W
Vulcan
9
2
14
8
L
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,953
Damage
69,927
91,724
Taken
74,335
105,654
Mitigated
52,842
51,669
Healing
22,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,516
4,748
0
10,763
36,309
39,943
852
15,156
21,153
0
65,719
L
Achilles
Magician_369
Achilles
21,150
9,051
0
7,211
36,984
40,265
0
22,664
14,320
76
41,096
L
Chang'e
Ninjam3k
Chang'e
9,034
782
1,778
6,598
18,521
6,090
0
7,440
11,081
73,620
0
W
Sylvanus
Snoman2013
Sylvanus
12,382
3,548
14,880
16,245
32,287
46,117
648
19,552
12,735
31,056
0
W
Vulcan
27,055
10,799
1,770
8,011
23,128
19,594
996
14,094
9,034
101,898
0
L
39,743
1,761
312
6,476
18,830
6,487
0
9,465
9,365
120,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,582
Gold Earned
47,700
251
Minions Killed
301
0
Camps Cleared
0
1,354,125
Distance Traveled
1,212,073
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,995
629
77
3
0
438,892
0
L
Achilles
16,223
601
38
1
0
436,530
2
L
Chang'e
15,527
575
103
4
0
385,470
20
W
Sylvanus
16,775
621
36
1
0
401,485
1
W
Vulcan
17,812
660
138
5
0
513,748
3
L
Zeus
15,950
591
160
6
0
390,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role