Player Matchup

Hercules
Hercules
Fury Dragon295
Hercules
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,508 Elo+
Party 2
Set
Set
ShogunCarty
Set
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,662 Elo+
Party 2
Anubis
Anubis
VL Active
Anubis
Level 88
God Stats
1W - 0L
1,242 SR
Queue Stats
8W - 1L
1,662 Elo+
Party 2
Team Averages
Level 80
1,414 SR
1,611 Elo+

VS

Team Averages
Level 114
1,417 SR
1,516 Elo+
Thoth
Thoth
BlueSonicDrift
Thoth
Level 108
God Stats
1W - 1L
1,503 SR
Queue Stats
31W - 35L
1,493 Elo+
Party 1
Serqet
Serqet
Epic Blue Demon
Serqet
Level 117
God Stats
0W - 4L
1,100 SR
Queue Stats
252W - 287L
1,507 Elo+
Party 1
Chang'e
Chang'e
Pr1ncessUniKity
Chang'e
Level 117
God Stats
11W - 10L
1,647 SR
Queue Stats
49W - 41L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
6 / 3 / 8
10,355
740
7,442
9,332
7,047
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

9
2 / 3 / 6
8,934
638
4,084
7,087
2,074
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
VL Active
Anubis
14
7 / 1 / 7
10,993
785
10,282
8,734
3,218
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 5
8,624
616
6,320
9,245
1,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 6 / 3
8,763
626
6,402
9,554
2,165
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 2 / 2
9,131
652
5,359
10,169
3,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
7
7
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
2
6
3
0.58
W
Hercules
6
3
8
3.33
L
4
2
2
2.5
W
2
3
6
1.67
W
Anubis
VL Active
Anubis
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,808
Damage
18,081
25,153
Taken
28,968
12,339
Mitigated
7,903
7,805
Healing
10,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,320
69
0
1,055
9,245
1,909
0
3,577
5,668
26,699
0
L
6,402
515
0
170
9,554
2,165
0
4,172
5,382
0
22,241
W
Hercules
7,442
1,599
0
2,090
9,332
7,047
0
4,538
4,530
0
24,168
L
5,359
340
3,076
6,413
10,169
3,829
111
2,602
7,567
27,963
0
W
4,084
946
0
255
7,087
2,074
0
4,393
2,636
0
15,375
W
Anubis
VL Active
Anubis
10,282
287
0
5,460
8,734
3,218
534
2,748
5,710
50,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,282
Gold Earned
26,518
146
Minions Killed
131
0
Camps Cleared
0
738,212
Distance Traveled
776,145
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,624
616
36
3
0
265,379
0
L
Serqet
8,763
626
35
3
0
271,182
6
W
Hercules
10,355
740
35
3
0
269,168
1
L
Chang'e
9,131
652
60
4
0
239,584
2
W
Set
8,934
638
23
2
0
240,375
0
W
Anubis
10,993
785
88
6
0
228,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role