Player Matchup

Hel
Hel
AzAz3l_xxv
Hel
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
392W - 382L
1,330 Elo+
Solo
Bellona
Bellona
McDaddie
Bellona
Level 67
God Stats
3W - 5L
1,647 SR
Queue Stats
124W - 114L
1,449 Elo+
Party 2
Hercules
Hercules
STL Seeds
Hercules
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,549 Elo+
Party 2
Erlang Shen
Erlang Shen
Sweaty Pockets
Erlang Shen
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 197L
1,432 Elo+
Party 2
Thoth
Thoth
Sweaty Sleeves
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,275 Elo+
Party 2
Team Averages
Level 64
1,529 SR
1,407 Elo+

VS

Team Averages
Level 114
1,513 SR
1,428 Elo+
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BabyGirlx
Poseidon
Level 155
God Stats
17W - 19L
1,387 SR
Queue Stats
562W - 547L
1,433 Elo+
Party 1
Rama
Rama
Sinist3rKiller
Rama
Level 69
God Stats
8W - 5L
1,678 SR
Queue Stats
293W - 257L
1,417 Elo+
Party 1
Terra
Terra
lazyeyedllama25
Terra
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
268W - 251L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
probehammer
Ah Muzen Cab
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 61L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 14
8,851
632
7,904
15,058
5,934
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
McDaddie
Bellona
18
6 / 4 / 6
10,086
720
9,458
15,798
19,470
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
STL Seeds
Hercules
17
4 / 3 / 7
9,704
693
9,131
15,405
16,455
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Erlang Shen
Sweaty Pockets
Erlang Shen
17
4 / 2 / 10
9,569
684
16,457
13,790
11,403
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 5 / 7
9,251
661
8,605
10,582
3,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
4 / 6 / 13
10,465
748
11,321
13,966
7,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
BabyGirlx
Poseidon
18
4 / 3 / 14
10,711
765
19,302
11,730
4,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 5 / 11
10,433
745
12,465
13,807
6,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 1 / 14
10,743
767
4,651
14,410
16,409
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
probehammer
Ah Muzen Cab
19
5 / 2 / 10
10,960
783
18,109
11,354
6,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
82
17
Kills
20
20
Deaths
17
44
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
6
13
1.75
L
0
6
14
1.17
W
Poseidon
BabyGirlx
Poseidon
4
3
14
3.67
L
Bellona
McDaddie
Bellona
6
4
6
2.25
L
Hercules
STL Seeds
Hercules
4
3
7
2.5
W
4
5
11
1.9
L
Erlang Shen
Sweaty Pockets
Erlang Shen
4
2
10
4.5
L
3
5
7
1.3
W
3
1
14
10
W
Ah Muzen Cab
probehammer
Ah Muzen Cab
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,555
Damage
65,848
70,633
Taken
65,267
57,043
Mitigated
41,347
33,866
Healing
33,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,321
2,254
2,015
1,838
13,966
7,516
439
3,550
10,416
0
16,547
L
7,904
512
13,279
6,097
15,058
5,934
0
4,581
10,477
17,112
0
W
Poseidon
BabyGirlx
Poseidon
19,302
1,506
883
2,203
11,730
4,970
1,009
2,495
9,235
44,925
0
L
Bellona
McDaddie
Bellona
9,458
1,206
2,968
2,704
15,798
19,470
0
5,726
10,072
0
21,535
L
Hercules
STL Seeds
Hercules
9,131
3,001
696
2,960
15,405
16,455
0
4,807
10,598
0
21,446
W
12,465
8,830
3,397
2,988
13,807
6,305
668
3,314
10,493
0
24,549
L
Erlang Shen
Sweaty Pockets
Erlang Shen
16,457
5,071
630
3,818
13,790
11,403
0
4,874
8,916
0
31,744
L
8,605
542
265
449
10,582
3,781
0
3,965
6,617
17,986
0
W
4,651
122
7,139
6,263
14,410
16,409
184
4,210
10,200
10,931
0
W
Ah Muzen Cab
probehammer
Ah Muzen Cab
18,109
9,490
2,428
4,669
11,354
6,147
906
2,940
8,414
0
37,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,461
Gold Earned
53,312
146
Minions Killed
150
0
Camps Cleared
0
1,316,887
Distance Traveled
1,284,443
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,465
748
15
1
0
244,176
0
L
Hel
8,851
632
14
1
0
237,222
0
W
Poseidon
10,711
765
41
3
0
249,885
0
L
Bellona
10,086
720
38
3
0
297,079
0
L
Hercules
9,704
693
32
2
0
270,283
0
W
Rama
10,433
745
29
2
0
254,775
0
L
Erlang Shen
9,569
684
36
3
0
283,698
4
L
Thoth
9,251
661
26
2
0
228,605
0
W
Terra
10,743
767
12
1
0
266,795
0
W
Ah Muzen Cab
10,960
783
53
4
0
268,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role