Player Matchup

Merlin
Merlin
 
Merlin
Level 14
God Stats
1W - 3L
1,701 SR
Queue Stats
6W - 10L
1,306 Elo+
Party 3
Nike
Nike
Fito-Leon_07
Nike
Level 48
God Stats
31W - 29L
1,379 SR
Queue Stats
63W - 77L
1,329 Elo+
Party 3
Apollo
Apollo
JacoboTerra
Apollo
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 73L
1,347 Elo+
Party 3
Loki
Loki
junior3sebas
Loki
Level 28
God Stats
1W - 3L
1,379 SR
Queue Stats
19W - 36L
1,340 Elo+
Party 3
Sobek
Sobek
roadcomX01
Sobek
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 79L
1,359 Elo+
Party 3
Team Averages
Level 35
1,492 SR
1,336 Elo+

VS

Team Averages
Level 47
1,544 SR
1,354 Elo+
Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
EcologicOdin457
Da Ji
Level 64
God Stats
5W - 1L
1,500 SR
Queue Stats
201W - 202L
1,402 Elo+
Party 1
Cerberus
Cerberus
Lothorican
Cerberus
Level 48
God Stats
7W - 8L
1,923 SR
Queue Stats
19W - 27L
1,359 Elo+
Party 2
Mulan
Mulan
PapiEli_SixNine
Mulan
Level 29
God Stats
1W - 0L
1,297 SR
Queue Stats
43W - 57L
1,399 Elo+
Party 2
Merlin
Merlin
PurpleKelloggs
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,110 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
1 / 10 / 3
5,779
361
1,202
17,369
2,643
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 3
6,071
379
1,265
33,621
6,372
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
4
0 / 18 / 3
5,119
320
916
21,197
2,567
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

7
1 / 11 / 4
5,928
371
603
23,097
3,022
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
6
0 / 2 / 3
5,442
340
1,013
17,389
6,568
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
39 / 0 / 0
10,565
660
81,429
6,186
1,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 4 / 3
9,614
601
8,766
10,372
3,430
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Lothorican
Cerberus
13
0 / 0 / 2
9,494
593
1,539
8,097
6,249
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 2 / 11
8,663
541
5,489
8,457
6,532
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 3 / 4
8,265
517
10,277
7,517
2,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
2
Kills
45
46
Deaths
9
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
10
3
0.25
W
Anubis
 
Anubis
39
0
0
39
W
5
4
3
1.63
L
0
5
3
0.3
L
Apollo
0
18
3
0.08
W
Cerberus
Lothorican
Cerberus
0
0
2
1
W
0
2
11
2.75
W
1
3
4
1
L
1
11
4
0.27
L
Sobek
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,999
Damage
107,500
112,673
Taken
40,629
21,172
Mitigated
20,101
3,584
Healing
15,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,202
79
0
457
17,369
2,643
0
14,376
2,993
9,552
0
W
Anubis
 
Anubis
81,429
5,496
0
5,105
6,186
1,759
872
531
4,756
101,895
0
W
8,766
234
0
3,107
10,372
3,430
813
462
8,747
0
63,118
L
1,265
355
0
1,250
33,621
6,372
170
27,974
5,647
0
17,027
L
Apollo
916
682
0
317
21,197
2,567
0
19,078
2,119
0
5,638
W
Cerberus
Lothorican
Cerberus
1,539
70
330
2,326
8,097
6,249
2,695
844
7,253
41,315
0
W
5,489
2,177
0
2,239
8,457
6,532
2,913
0
6,869
0
40,880
W
10,277
2,722
0
2,321
7,517
2,131
1,378
378
5,519
42,683
0
L
603
287
0
504
23,097
3,022
0
20,774
2,323
0
11,352
L
Sobek
1,013
109
168
888
17,389
6,568
0
11,043
6,346
6,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,339
Gold Earned
46,601
97
Minions Killed
350
0
Camps Cleared
0
593,518
Distance Traveled
1,331,746
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,779
361
13
1
0
79,675
0
W
Anubis
10,565
660
40
3
0
221,303
2
W
Da Ji
9,614
601
103
6
0
303,794
4
L
Nike
6,071
379
34
2
0
144,688
0
L
Apollo
5,119
320
16
1
0
74,004
0
W
Cerberus
9,494
593
81
5
0
287,089
0
W
Mulan
8,663
541
59
4
0
286,426
0
W
Merlin
8,265
517
67
4
0
233,134
0
L
Loki
5,928
371
23
1
0
154,118
0
L
Sobek
5,442
340
11
1
0
141,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role