Player Matchup

Fenrir
Fenrir
DoUevenXbox
Fenrir
Level 131
God Stats
1W - 1L
1,484 SR
Queue Stats
164W - 160L
1,528 Elo+
Party 2
Hera
Hera
PlutosDecendant
Hera
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,503 Elo+
Party 2
Freya
Freya
PuRpLeKush_16
Freya
Level 119
God Stats
6W - 7L
1,407 SR
Queue Stats
315W - 315L
1,553 Elo+
Party 2
Hachiman
Hachiman
TECHN9CIAN_801
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Agni
Agni
dirtylushman
Agni
Level 104
God Stats
2W - 2L
1,112 SR
Queue Stats
97W - 91L
1,436 Elo+
Party 2
Team Averages
Level 93
1,401 SR
1,504 Elo+

VS

Team Averages
Level 51
1,579 SR
1,575 Elo+
Pele
Pele
Adpt Revolt
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,566 Elo+
Solo
Sol
Sol
BigMoB
Sol
Level 25
God Stats
1W - 1L
1,713 SR
Queue Stats
12W - 11L
1,538 Elo+
Party 3
Hades
Hades
KillerpeopleBK
Hades
Level 109
God Stats
1W - 2L
1,682 SR
Queue Stats
47W - 35L
1,491 Elo+
Party 3
Amaterasu
Amaterasu
Squeak Nsty
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,775 Elo+
Party 1
Kukulkan
Kukulkan
Vulpixel
Kukulkan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 124L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
14 / 6 / 14
11,751
979
11,309
17,865
19,929
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 3 / 25
11,374
948
16,637
10,362
4,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 4 / 12
11,533
961
14,848
12,011
4,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
17
3 / 5 / 20
10,374
865
11,834
11,054
4,175
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 5 / 22
10,057
838
13,019
10,020
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 4
10,100
842
6,356
13,660
7,058
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
BigMoB
Sol
15
3 / 6 / 14
9,341
778
7,760
13,328
5,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
9 / 7 / 8
10,608
884
16,422
18,005
11,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Squeak Nsty
Amaterasu
16
1 / 6 / 12
9,224
769
5,103
16,332
12,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Vulpixel
Kukulkan
15
4 / 8 / 9
9,212
768
10,489
12,081
5,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
70
35
Kills
23
23
Deaths
35
93
Assists
47
Player
Kills
Deaths
Assists
KDA
L
6
8
4
1
L
Sol
BigMoB
Sol
3
6
14
1.67
W
Fenrir
14
6
14
3.5
L
9
7
8
1.86
W
5
3
25
5.83
W
10
4
12
4
L
Amaterasu
Squeak Nsty
Amaterasu
1
6
12
1.17
W
Hachiman
3
5
20
2.6
L
Kukulkan
Vulpixel
Kukulkan
4
8
9
1.06
W
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,647
Damage
46,130
61,312
Taken
73,406
36,535
Mitigated
41,030
22,317
Healing
21,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,356
898
341
2,322
13,660
7,058
0
9,306
4,354
0
15,121
L
Sol
BigMoB
Sol
7,760
1,816
1,241
5,090
13,328
5,057
611
9,077
4,251
21,825
0
W
Fenrir
11,309
3,633
3,974
3,512
17,865
19,929
871
8,084
9,781
0
15,108
L
16,422
1,182
849
5,436
18,005
11,468
117
9,268
8,737
27,416
0
W
16,637
4,280
3,070
1,855
10,362
4,058
1,359
5,565
4,797
39,112
0
W
14,848
5,410
2,719
4,475
12,011
4,748
976
6,413
5,598
25,209
0
L
Amaterasu
Squeak Nsty
Amaterasu
5,103
1,638
497
4,108
16,332
12,385
288
10,319
6,013
0
10,903
W
Hachiman
11,834
6,900
31
12
11,054
4,175
1,402
8,027
3,027
0
24,903
L
Kukulkan
Vulpixel
Kukulkan
10,489
1,844
621
1,007
12,081
5,062
607
6,534
5,547
29,839
0
W
13,019
377
1,947
722
10,020
3,625
813
6,582
3,438
26,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,089
Gold Earned
48,485
123
Minions Killed
123
0
Camps Cleared
0
1,173,067
Distance Traveled
1,044,046
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,100
842
19
2
0
221,770
0
L
Sol
9,341
778
25
2
0
211,018
0
W
Fenrir
11,751
979
3
0
0
237,124
2
L
Hades
10,608
884
26
2
0
176,522
0
W
Hera
11,374
948
45
4
0
258,067
1
W
Freya
11,533
961
12
1
0
244,889
1
L
Amaterasu
9,224
769
15
1
0
242,358
0
W
Hachiman
10,374
865
39
3
0
206,759
0
L
Kukulkan
9,212
768
38
3
0
192,378
1
W
Agni
10,057
838
24
2
0
226,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role