Player Matchup

Loki
Loki
I Spaghett
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,222 Elo+
Solo
Mercury
Mercury
Katranca10
Mercury
Level 17
God Stats
5W - 9L
1,291 SR
Queue Stats
16W - 15L
1,381 Elo+
Solo
The Morrigan
The Morrigan
SinfulSaint_58
The Morrigan
Level 29
God Stats
16W - 15L
1,459 SR
Queue Stats
39W - 70L
1,294 Elo+
Solo
Hun Batz
Hun Batz
airboy456
Hun Batz
Level 26
God Stats
7W - 8L
1,469 SR
Queue Stats
20W - 26L
1,316 Elo+
Solo
Izanami
Izanami
sebhx666
Izanami
Level 24
God Stats
3W - 4L
1,435 SR
Queue Stats
64W - 59L
1,241 Elo+
Solo
Team Averages
Level 22
1,431 SR
1,291 Elo+

VS

Team Averages
Level 28
1,483 SR
1,357 Elo+
Arachne
Arachne
MR-MYSTIC-IGR
Arachne
Level 55
God Stats
21W - 16L
1,458 SR
Queue Stats
189W - 198L
1,402 Elo+
Party 1
Ymir
Ymir
MRAWESOMEIGR
Ymir
Level 27
God Stats
63W - 67L
1,466 SR
Queue Stats
69W - 77L
1,378 Elo+
Party 1
Neith
Neith
NezGhoul
Neith
Level 16
God Stats
1W - 2L
1,270 SR
Queue Stats
11W - 14L
1,216 Elo+
Solo
Chaac
Chaac
REJS_22
Chaac
Level 15
God Stats
17W - 15L
1,578 SR
Queue Stats
36W - 39L
1,460 Elo+
Party 1
Merlin
Merlin
kaeramos
Merlin
Level 29
God Stats
11W - 4L
1,643 SR
Queue Stats
75W - 87L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
5,894
347
989
9,197
4,362
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Katranca10
Mercury
8
1 / 6 / 0
6,535
384
834
7,913
2,541
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
SinfulSaint_58
The Morrigan
14
2 / 6 / 0
8,428
496
3,861
8,424
3,220
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
airboy456
Hun Batz
8
0 / 3 / 2
7,033
414
1,805
5,364
1,656
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Izanami
sebhx666
Izanami
14
4 / 5 / 2
8,674
510
9,914
12,071
4,557
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
8 / 2 / 1
10,100
594
7,424
11,097
3,723
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
8 / 0 / 2
10,567
622
6,110
7,832
6,572
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
NezGhoul
Neith
14
1 / 4 / 2
8,949
526
4,840
6,720
1,963
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
REJS_22
Chaac
12
3 / 2 / 2
8,516
501
2,923
7,498
4,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
kaeramos
Merlin
19
8 / 1 / 1
11,563
680
8,975
5,741
2,337
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
28
28
Deaths
9
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Mercury
Katranca10
Mercury
1
6
0
0.17
W
Arachne
8
2
1
4.25
W
8
0
2
9
W
Neith
NezGhoul
Neith
1
4
2
0.5
W
Chaac
REJS_22
Chaac
3
2
2
2
L
The Morrigan
SinfulSaint_58
The Morrigan
2
6
0
0.33
L
Hun Batz
airboy456
Hun Batz
0
3
2
0.33
W
Merlin
kaeramos
Merlin
8
1
1
8.5
L
Izanami
sebhx666
Izanami
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,403
Damage
30,272
42,969
Taken
38,888
16,336
Mitigated
18,819
7,266
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
989
659
0
1,144
9,197
4,362
0
4,676
4,521
0
11,562
L
Mercury
Katranca10
Mercury
834
522
0
954
7,913
2,541
0
2,974
4,939
0
15,713
W
Arachne
7,424
4,940
0
5,756
11,097
3,723
0
0
11,097
0
57,236
W
6,110
1,504
0
3,359
7,832
6,572
1,205
648
7,184
55,394
0
W
Neith
NezGhoul
Neith
4,840
1,744
0
712
6,720
1,963
4,642
678
6,042
0
48,749
W
Chaac
REJS_22
Chaac
2,923
0
0
1,643
7,498
4,224
1,240
0
7,498
0
13,343
L
The Morrigan
SinfulSaint_58
The Morrigan
3,861
536
0
998
8,424
3,220
941
4,892
3,532
55,362
0
L
Hun Batz
airboy456
Hun Batz
1,805
782
0
1,245
5,364
1,656
160
1,494
3,870
0
27,929
W
Merlin
kaeramos
Merlin
8,975
588
0
1,366
5,741
2,337
1,759
2,535
3,206
84,545
0
L
Izanami
sebhx666
Izanami
9,914
5,294
0
2,925
12,071
4,557
706
1,049
11,022
0
49,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,564
Gold Earned
49,695
315
Minions Killed
470
0
Camps Cleared
0
1,205,278
Distance Traveled
1,542,497
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,894
347
19
1
0
230,523
0
L
Mercury
6,535
384
29
2
0
241,817
3
W
Arachne
10,100
594
84
5
0
355,399
6
W
Ymir
10,567
622
106
6
0
274,088
3
W
Neith
8,949
526
105
6
0
305,616
0
W
Chaac
8,516
501
25
1
0
298,335
3
L
The Morrigan
8,428
496
121
7
0
249,177
5
L
Hun Batz
7,033
414
62
4
0
223,706
0
W
Merlin
11,563
680
150
9
0
309,059
3
L
Izanami
8,674
510
84
5
0
260,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role