Player Matchup

Cernunnos
Cernunnos
DreamingTri
Cernunnos
Level 120
God Stats
1W - 0L
1,727 SR
Queue Stats
20W - 15L
1,345 Elo+
Solo
Hachiman
Hachiman
IronKingLeo
Hachiman
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
UnnoticedLEGACY
Kukulkan
Level 47
God Stats
1W - 0L
1,440 SR
Queue Stats
26W - 27L
1,314 Elo+
Party 1
Agni
Agni
leckxer_22
Agni
Level 52
God Stats
2W - 1L
1,296 SR
Queue Stats
92W - 93L
1,479 Elo+
Solo
He Bo
He Bo
windlesstorm
He Bo
Level 61
God Stats
2W - 1L
1,749 SR
Queue Stats
17W - 35L
1,323 Elo+
Party 1
Team Averages
Level 73
1,542 SR
1,380 Elo+

VS

Team Averages
Level 101
1,606 SR
1,562 Elo+
Merlin
Merlin
Big Poppa Blair
Merlin
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 66L
1,636 Elo+
Party 2
Agni
Agni
Princess_Ireney
Agni
Level 143
God Stats
9W - 5L
1,622 SR
Queue Stats
387W - 392L
1,437 Elo+
Solo
Chiron
Chiron
SarahPalin xoxo
Chiron
Level 103
God Stats
1W - 3L
1,578 SR
Queue Stats
87W - 92L
1,558 Elo+
Party 2
Da Ji
Da Ji
expensivespoon
Da Ji
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 83L
1,415 Elo+
Party 2
Ra
Ra
xxCHI3F KEEFxx
Ra
Level 89
God Stats
1W - 1L
1,829 SR
Queue Stats
42W - 37L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DreamingTri
Cernunnos
20
5 / 6 / 15
12,115
713
20,418
17,374
7,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
IronKingLeo
Hachiman
20
11 / 4 / 10
13,065
769
12,851
16,226
6,804
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
20
6 / 3 / 9
12,744
750
9,608
9,410
4,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 3 / 15
11,517
677
13,454
12,037
4,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 5 / 14
10,580
622
12,543
12,134
4,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 11
10,788
635
11,979
16,101
7,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 3 / 11
11,593
682
9,422
15,590
7,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 4 / 11
11,173
657
10,890
13,927
6,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 9 / 10
11,987
705
14,269
17,490
8,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
6 / 4 / 9
11,231
661
10,387
13,541
7,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
73
26
Kills
21
21
Deaths
26
63
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
6
11
1.42
W
Cernunnos
DreamingTri
Cernunnos
5
6
15
2.08
W
Hachiman
IronKingLeo
Hachiman
11
4
10
4
L
2
3
11
2.5
L
4
4
11
2.38
W
Kukulkan
6
3
9
3.5
L
6
9
10
1.22
W
3
3
15
3.5
W
1
5
14
1.6
L
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,874
Damage
56,947
67,181
Taken
76,649
28,155
Mitigated
37,631
28,041
Healing
32,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,979
627
245
1,047
16,101
7,427
0
8,210
7,891
21,583
0
W
Cernunnos
DreamingTri
Cernunnos
20,418
9,748
1,427
3,904
17,374
7,809
1,372
7,038
10,336
0
44,084
W
Hachiman
IronKingLeo
Hachiman
12,851
7,453
1,868
4,658
16,226
6,804
1,648
7,743
8,483
0
25,366
L
9,422
328
2,586
3,378
15,590
7,269
336
8,241
7,349
30,738
0
L
10,890
2,800
5,467
3,837
13,927
6,723
0
7,086
6,841
0
27,713
W
Kukulkan
9,608
542
2,038
1,539
9,410
4,130
294
5,900
3,510
33,889
0
L
14,269
3,090
1,491
2,050
17,490
8,929
1,451
6,613
10,877
0
20,268
W
13,454
591
2,200
4,707
12,037
4,803
1,812
5,750
6,287
30,656
0
W
12,543
571
2,363
3,337
12,134
4,609
0
5,357
6,777
22,885
0
L
10,387
73
7,978
4,852
13,541
7,283
0
5,455
8,086
27,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,021
Gold Earned
56,772
170
Minions Killed
159
0
Camps Cleared
0
1,563,018
Distance Traveled
1,382,739
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,788
635
21
1
0
260,942
0
W
Cernunnos
12,115
713
39
2
0
289,865
0
W
Hachiman
13,065
769
27
2
0
333,667
1
L
Agni
11,593
682
54
3
0
325,421
2
L
Chiron
11,173
657
34
2
0
286,219
0
W
Kukulkan
12,744
750
54
3
0
318,684
0
L
Da Ji
11,987
705
9
1
0
272,058
0
W
Agni
11,517
677
26
2
0
305,224
0
W
He Bo
10,580
622
24
1
0
315,578
0
L
Ra
11,231
661
41
2
0
238,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role